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MASIRealChute

MOARdV edited this page May 18, 2017 · 15 revisions

MASIRealChute.cs

The MASIRealChute component allows Avionics Systems to interact with the RealChute mod. In addition, it allows some control with the stock parachute systems regardless of whether RealChute is installed.

realchute.Available()

Returns 1 if RealChute is installed and available on this craft, 0 if it is not available.

realchute.CutParachute()

Cut all deployed parachutes (RealChute as well as stock).

realchute.DeployParachute()

Deploy all parachutes (RealChute as well as stock).

realchute.DeploymentSafe()

Returns 1 if it is safe to deploy all parachutes, 0 if it is safe for some parachutes, or -1 if it is dangerous for all parachutes. Returns 1 if there are no parachutes.

realchute.GetParachuteArmed()

Returns 1 if at least one RealChute parachute is armed, 0 otherwise.

realchute.GetParachuteArmedOrDeployed()

Returns 1 is at least one RealChute parachute is armed or deployed, or if any stock parachutes are deployed; 0 otherwise.

realchute.GetParachuteDeployed()

Returns 1 if at least one RealChute or stock parachute is deployed; 0 otherwise.

realchute.ToggleParachuteArmed()

Toggles the armed state of any RealChute parachutes.


This documentation was automatically generated from source code at 18:09 UTC on 10/May/2017.

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