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todo.txt
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NEXT:
- select multiple faces via holding shift
- select all seen faces via dragging box
- triangles how hold value of if they are selected or not
- overlay will just draw selected if the current triangle on the pixel is selected
- then we can easily add to this and update this by sending commands to gpu that can do it in O(1) time
- for modifying we can then send a modify commmand to gpu that does it and then updates cpu host buffer based on gpu
BUGS:
- outputted tid flickers sometimes, only when reflections is turned on
- actually when anything is turned on, but when turning refelctions off it stops some of the flickering sometimes?
OPTIMIZATION:
- when updating resources just update the resources that need to be updated
- cache optimization
- textures
- condense everything to one buffer
- window dimension changes
- accelerated sdfs via octtree
- paintable textures with physically accurate blending
GENERAL:
- implement delete buttons on edit panel
- make triangles double sided
- rotate triangles
- use mouse to move vertices
- extrude triangles