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BusinessBase.cs
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//-----------------------------------------------------------------------
// <copyright file="BusinessBase.cs" company="Marimer LLC">
// Copyright (c) Marimer LLC. All rights reserved.
// Website: https://cslanet.com
// </copyright>
// <summary>This is the non-generic base class from which most</summary>
//-----------------------------------------------------------------------
using System.Collections.Concurrent;
using System.Diagnostics;
using System.ComponentModel;
using Csla.Properties;
using System.Collections.Specialized;
using System.ComponentModel.DataAnnotations;
using Csla.Core.LoadManager;
using Csla.Reflection;
using Csla.Server;
using Csla.Security;
using Csla.Serialization.Mobile;
using Csla.Rules;
using Csla.Core.FieldManager;
using System.Reflection;
using System.Collections;
namespace Csla.Core
{
/// <summary>
/// This is the non-generic base class from which most
/// business objects will be derived.
/// </summary>
#if TESTING
[System.Diagnostics.DebuggerStepThrough]
#endif
[Serializable]
public abstract class BusinessBase : UndoableBase,
IEditableBusinessObject,
IEditableObject,
ICloneable,
IAuthorizeReadWrite,
IParent,
IDataPortalTarget,
IManageProperties,
Rules.IHostRules,
ICheckRules,
INotifyChildChanged,
ISerializationNotification,
IDataErrorInfo,
INotifyDataErrorInfo,
IUseFieldManager,
IUseBusinessRules
{
/// <summary>
/// Creates an instance of the type.
/// </summary>
protected BusinessBase()
{ }
/// <summary>
/// Method invoked after ApplicationContext
/// is available.
/// </summary>
protected override void OnApplicationContextSet()
{
InitializeIdentity();
Initialize();
InitializeBusinessRules();
}
#region Initialize
/// <summary>
/// Override this method to set up event handlers so user
/// code in a partial class can respond to events raised by
/// generated code.
/// </summary>
protected virtual void Initialize()
{ /* allows subclass to initialize events before any other activity occurs */ }
#endregion
#region Identity
private int _identity = -1;
int IBusinessObject.Identity
{
get { return _identity; }
}
private void InitializeIdentity()
{
_identity = ((IParent)this).GetNextIdentity(_identity);
}
[NonSerialized]
[NotUndoable]
private IdentityManager _identityManager;
int IParent.GetNextIdentity(int current)
{
if (this.Parent != null)
{
return this.Parent.GetNextIdentity(current);
}
else
{
if (_identityManager == null)
_identityManager = new IdentityManager();
return _identityManager.GetNextIdentity(current);
}
}
#endregion
#region Parent/Child link
[NotUndoable]
[NonSerialized]
private IParent _parent;
/// <summary>
/// Provide access to the parent reference for use
/// in child object code.
/// </summary>
/// <remarks>
/// This value will be Nothing for root objects.
/// </remarks>
[Browsable(false)]
[Display(AutoGenerateField = false)]
[ScaffoldColumn(false)]
[EditorBrowsable(EditorBrowsableState.Advanced)]
public Core.IParent Parent
{
get { return _parent; }
}
/// <summary>
/// Used by BusinessListBase as a child object is
/// created to tell the child object about its
/// parent.
/// </summary>
/// <param name="parent">A reference to the parent collection object.</param>
protected virtual void SetParent(Core.IParent parent)
{
_parent = parent;
_identityManager = null;
InitializeIdentity();
}
#endregion
#region IsNew, IsDeleted, IsDirty, IsSavable
// keep track of whether we are new, deleted or dirty
private bool _isDirty = true;
/// <summary>
/// Returns true if this is a new object,
/// false if it is a pre-existing object.
/// </summary>
/// <remarks>
/// An object is considered to be new if its primary identifying (key) value
/// doesn't correspond to data in the database. In other words,
/// if the data values in this particular
/// object have not yet been saved to the database the object is considered to
/// be new. Likewise, if the object's data has been deleted from the database
/// then the object is considered to be new.
/// </remarks>
/// <returns>A value indicating if this object is new.</returns>
[Browsable(false)]
[Display(AutoGenerateField = false)]
[ScaffoldColumn(false)]
public bool IsNew { get; private set; } = true;
/// <summary>
/// Returns true if this object is marked for deletion.
/// </summary>
/// <remarks>
/// CSLA .NET supports both immediate and deferred deletion of objects. This
/// property is part of the support for deferred deletion, where an object
/// can be marked for deletion, but isn't actually deleted until the object
/// is saved to the database. This property indicates whether or not the
/// current object has been marked for deletion. If it is true
/// , the object will
/// be deleted when it is saved to the database, otherwise it will be inserted
/// or updated by the save operation.
/// </remarks>
/// <returns>A value indicating if this object is marked for deletion.</returns>
[Browsable(false)]
[Display(AutoGenerateField = false)]
[ScaffoldColumn(false)]
public bool IsDeleted { get; private set; }
/// <summary>
/// Returns true if this object's
/// data, or any of its fields or child objects data,
/// has been changed.
/// </summary>
/// <remarks>
/// <para>
/// When an object's data is changed, CSLA .NET makes note of that change
/// and considers the object to be 'dirty' or changed. This value is used to
/// optimize data updates, since an unchanged object does not need to be
/// updated into the database. All new objects are considered dirty. All objects
/// marked for deletion are considered dirty.
/// </para><para>
/// Once an object's data has been saved to the database (inserted or updated)
/// the dirty flag is cleared and the object is considered unchanged. Objects
/// newly loaded from the database are also considered unchanged.
/// </para>
/// </remarks>
/// <returns>A value indicating if this object's data has been changed.</returns>
[Browsable(false)]
[Display(AutoGenerateField = false)]
[ScaffoldColumn(false)]
public virtual bool IsDirty
{
get { return IsSelfDirty || (_fieldManager != null && FieldManager.IsDirty()); }
}
/// <summary>
/// Returns true if this object's data has been changed.
/// </summary>
/// <remarks>
/// <para>
/// When an object's data is changed, CSLA .NET makes note of that change
/// and considers the object to be 'dirty' or changed. This value is used to
/// optimize data updates, since an unchanged object does not need to be
/// updated into the database. All new objects are considered dirty. All objects
/// marked for deletion are considered dirty.
/// </para><para>
/// Once an object's data has been saved to the database (inserted or updated)
/// the dirty flag is cleared and the object is considered unchanged. Objects
/// newly loaded from the database are also considered unchanged.
/// </para>
/// </remarks>
/// <returns>A value indicating if this object's data has been changed.</returns>
[Browsable(false)]
[Display(AutoGenerateField = false)]
[ScaffoldColumn(false)]
public virtual bool IsSelfDirty
{
get { return _isDirty; }
}
/// <summary>
/// Marks the object as being a new object. This also marks the object
/// as being dirty and ensures that it is not marked for deletion.
/// </summary>
/// <remarks>
/// <para>
/// Newly created objects are marked new by default. You should call
/// this method in the implementation of DataPortal_Update when the
/// object is deleted (due to being marked for deletion) to indicate
/// that the object no longer reflects data in the database.
/// </para><para>
/// If you override this method, make sure to call the base
/// implementation after executing your new code.
/// </para>
/// </remarks>
protected virtual void MarkNew()
{
IsNew = true;
IsDeleted = false;
MetaPropertyHasChanged("IsNew");
MetaPropertyHasChanged("IsDeleted");
MarkDirty();
}
/// <summary>
/// Marks the object as being an old (not new) object. This also
/// marks the object as being unchanged (not dirty).
/// </summary>
/// <remarks>
/// <para>
/// You should call this method in the implementation of
/// DataPortal_Fetch to indicate that an existing object has been
/// successfully retrieved from the database.
/// </para><para>
/// You should call this method in the implementation of
/// DataPortal_Update to indicate that a new object has been successfully
/// inserted into the database.
/// </para><para>
/// If you override this method, make sure to call the base
/// implementation after executing your new code.
/// </para>
/// </remarks>
protected virtual void MarkOld()
{
IsNew = false;
MetaPropertyHasChanged("IsNew");
MarkClean();
}
/// <summary>
/// Marks an object for deletion. This also marks the object
/// as being dirty.
/// </summary>
/// <remarks>
/// You should call this method in your business logic in the
/// case that you want to have the object deleted when it is
/// saved to the database.
/// </remarks>
protected void MarkDeleted()
{
IsDeleted = true;
MetaPropertyHasChanged("IsDeleted");
MarkDirty();
}
/// <summary>
/// Marks an object as being dirty, or changed.
/// </summary>
/// <remarks>
/// <para>
/// You should call this method in your business logic any time
/// the object's internal data changes. Any time any instance
/// variable changes within the object, this method should be called
/// to tell CSLA .NET that the object's data has been changed.
/// </para><para>
/// Marking an object as dirty does two things. First it ensures
/// that CSLA .NET will properly save the object as appropriate. Second,
/// it causes CSLA .NET to tell Windows Forms data binding that the
/// object's data has changed so any bound controls will update to
/// reflect the new values.
/// </para>
/// </remarks>
protected void MarkDirty()
{
MarkDirty(false);
}
/// <summary>
/// Marks an object as being dirty, or changed.
/// </summary>
/// <param name="suppressEvent">
/// true to supress the PropertyChanged event that is otherwise
/// raised to indicate that the object's state has changed.
/// </param>
[EditorBrowsable(EditorBrowsableState.Advanced)]
protected void MarkDirty(bool suppressEvent)
{
bool old = _isDirty;
_isDirty = true;
if (!suppressEvent)
OnUnknownPropertyChanged();
if (_isDirty != old)
{
MetaPropertyHasChanged("IsSelfDirty");
MetaPropertyHasChanged("IsDirty");
MetaPropertyHasChanged("IsSavable");
}
}
/// <summary>
/// Performs processing required when a property
/// has changed.
/// </summary>
/// <param name="property">Property that
/// has changed.</param>
/// <remarks>
/// This method calls CheckRules(propertyName), MarkDirty and
/// OnPropertyChanged(propertyName). MarkDirty is called such
/// that no event is raised for IsDirty, so only the specific
/// property changed event for the current property is raised.
/// </remarks>
protected virtual void PropertyHasChanged(Csla.Core.IPropertyInfo property)
{
MarkDirty(true);
CheckPropertyRules(property);
}
private void PropertyHasChanged(string propertyName)
{
PropertyHasChanged(FieldManager.GetRegisteredProperty(propertyName));
}
/// <summary>
/// Raises OnPropertyChanged for meta properties (IsXYZ) when PropertyChangedMode is not Windows
/// </summary>
/// <param name="name">meta property name that has cchanged.</param>
protected virtual void MetaPropertyHasChanged(string name)
{
if (ApplicationContext.PropertyChangedMode != ApplicationContext.PropertyChangedModes.Windows)
OnMetaPropertyChanged(name);
}
/// <summary>
/// Check rules for the property and notifies UI of properties that may have changed.
/// </summary>
/// <param name="property">The property.</param>
[EditorBrowsable(EditorBrowsableState.Advanced)]
protected virtual void CheckPropertyRules(IPropertyInfo property)
{
var propertyNames = BusinessRules.CheckRules(property);
if (ApplicationContext.PropertyChangedMode == ApplicationContext.PropertyChangedModes.Windows)
OnPropertyChanged(property);
else
foreach (var name in propertyNames)
OnPropertyChanged(name);
}
/// <summary>
/// Check object rules and notifies UI of properties that may have changed.
/// </summary>
protected virtual void CheckObjectRules()
{
var propertyNames = BusinessRules.CheckObjectRules();
if (ApplicationContext.PropertyChangedMode == ApplicationContext.PropertyChangedModes.Windows)
{
OnUnknownPropertyChanged();
}
else
foreach (var name in propertyNames)
OnPropertyChanged(name);
}
/// <summary>
/// Forces the object's IsDirty flag to false.
/// </summary>
/// <remarks>
/// This method is normally called automatically and is
/// not intended to be called manually.
/// </remarks>
[EditorBrowsable(EditorBrowsableState.Advanced)]
protected void MarkClean()
{
_isDirty = false;
if (_fieldManager != null)
FieldManager.MarkClean();
OnUnknownPropertyChanged();
MetaPropertyHasChanged("IsSelfDirty");
MetaPropertyHasChanged("IsDirty");
MetaPropertyHasChanged("IsSavable");
}
/// <summary>
/// Returns true if this object is both dirty and valid.
/// </summary>
/// <remarks>
/// An object is considered dirty (changed) if
/// <see cref="P:Csla.BusinessBase.IsDirty" /> returns true. It is
/// considered valid if IsValid
/// returns true. The IsSavable property is
/// a combination of these two properties.
/// </remarks>
/// <returns>A value indicating if this object is both dirty and valid.</returns>
[Browsable(false)]
[Display(AutoGenerateField = false)]
[ScaffoldColumn(false)]
public virtual bool IsSavable
{
get
{
bool auth;
if (IsDeleted)
auth = Csla.Rules.BusinessRules.HasPermission(ApplicationContext, Rules.AuthorizationActions.DeleteObject, this);
else if (IsNew)
auth = Csla.Rules.BusinessRules.HasPermission(ApplicationContext, Rules.AuthorizationActions.CreateObject, this);
else
auth = Csla.Rules.BusinessRules.HasPermission(ApplicationContext, Rules.AuthorizationActions.EditObject, this);
return (auth && IsDirty && IsValid && !IsBusy);
}
}
#endregion
#region Authorization
[NotUndoable]
[NonSerialized]
private ConcurrentDictionary<string, bool> _readResultCache;
[NotUndoable]
[NonSerialized]
private ConcurrentDictionary<string, bool> _writeResultCache;
[NotUndoable]
[NonSerialized]
private ConcurrentDictionary<string, bool> _executeResultCache;
[NotUndoable]
[NonSerialized]
private System.Security.Principal.IPrincipal _lastPrincipal;
/// <summary>
/// Returns true if the user is allowed to read the
/// calling property.
/// </summary>
/// <param name="property">Property to check.</param>
[EditorBrowsable(EditorBrowsableState.Advanced)]
public virtual bool CanReadProperty(Csla.Core.IPropertyInfo property)
{
var result = true;
VerifyAuthorizationCache();
if (!_readResultCache.TryGetValue(property.Name, out result))
{
result = BusinessRules.HasPermission(ApplicationContext, AuthorizationActions.ReadProperty, property);
if (BusinessRules.CachePermissionResult(AuthorizationActions.ReadProperty, property))
{
// store value in cache
_readResultCache.AddOrUpdate(property.Name, result, (_, _) => { return result; });
}
}
return result;
}
/// <summary>
/// Returns true if the user is allowed to read the
/// calling property.
/// </summary>
/// <returns>true if read is allowed.</returns>
/// <param name="property">Property to read.</param>
/// <param name="throwOnFalse">Indicates whether a negative
/// result should cause an exception.</param>
[EditorBrowsable(EditorBrowsableState.Advanced)]
public bool CanReadProperty(Csla.Core.IPropertyInfo property, bool throwOnFalse)
{
bool result = CanReadProperty(property);
if (throwOnFalse && result == false)
{
Csla.Security.SecurityException ex = new Csla.Security.SecurityException(
String.Format("{0} ({1})",
Resources.PropertyGetNotAllowed, property.Name));
throw ex;
}
return result;
}
/// <summary>
/// Returns true if the user is allowed to read the
/// specified property.
/// </summary>
/// <param name="propertyName">Name of the property to read.</param>
[EditorBrowsable(EditorBrowsableState.Advanced)]
public bool CanReadProperty(string propertyName)
{
return CanReadProperty(propertyName, false);
}
/// <summary>
/// Returns true if the user is allowed to read the
/// specified property.
/// </summary>
/// <param name="propertyName">Name of the property to read.</param>
/// <param name="throwOnFalse">Indicates whether a negative
/// result should cause an exception.</param>
private bool CanReadProperty(string propertyName, bool throwOnFalse)
{
var propertyInfo = FieldManager.GetRegisteredProperties().FirstOrDefault(p => p.Name == propertyName);
if (propertyInfo == null)
{
Trace.TraceError("CanReadProperty: {0} is not a registered property of {1}.{2}", propertyName, this.GetType().Namespace, this.GetType().Name);
return true;
}
return CanReadProperty(propertyInfo, throwOnFalse);
}
/// <summary>
/// Returns true if the user is allowed to write the
/// specified property.
/// </summary>
/// <param name="property">Property to write.</param>
[EditorBrowsable(EditorBrowsableState.Advanced)]
public virtual bool CanWriteProperty(Csla.Core.IPropertyInfo property)
{
bool result = true;
VerifyAuthorizationCache();
if (!_writeResultCache.TryGetValue(property.Name, out result))
{
result = BusinessRules.HasPermission(ApplicationContext, AuthorizationActions.WriteProperty, property);
if (BusinessRules.CachePermissionResult(AuthorizationActions.WriteProperty, property))
{
// store value in cache
_writeResultCache.AddOrUpdate(property.Name, result, (_, _) => { return result; });
}
}
return result;
}
/// <summary>
/// Returns true if the user is allowed to write the
/// calling property.
/// </summary>
/// <returns>true if write is allowed.</returns>
/// <param name="property">Property to write.</param>
/// <param name="throwOnFalse">Indicates whether a negative
/// result should cause an exception.</param>
[EditorBrowsable(EditorBrowsableState.Advanced)]
public bool CanWriteProperty(Csla.Core.IPropertyInfo property, bool throwOnFalse)
{
bool result = CanWriteProperty(property);
if (throwOnFalse && result == false)
{
throw new Csla.Security.SecurityException($"{Resources.PropertySetNotAllowed} ({property.Name})");
}
return result;
}
/// <summary>
/// Returns true if the user is allowed to write the
/// specified property.
/// </summary>
/// <param name="propertyName">Name of the property to write.</param>
[EditorBrowsable(EditorBrowsableState.Advanced)]
public bool CanWriteProperty(string propertyName)
{
return CanWriteProperty(propertyName, false);
}
/// <summary>
/// Returns true if the user is allowed to write the
/// specified property.
/// </summary>
/// <param name="propertyName">Name of the property to write.</param>
/// <param name="throwOnFalse">Indicates whether a negative
/// result should cause an exception.</param>
private bool CanWriteProperty(string propertyName, bool throwOnFalse)
{
var propertyInfo = FieldManager.GetRegisteredProperties().FirstOrDefault(p => p.Name == propertyName);
if (propertyInfo == null)
{
Trace.TraceError("CanReadProperty: {0} is not a registered property of {1}.{2}", propertyName, this.GetType().Namespace, this.GetType().Name);
return true;
}
return CanWriteProperty(propertyInfo, throwOnFalse);
}
private void VerifyAuthorizationCache()
{
if (_readResultCache == null)
_readResultCache = new ConcurrentDictionary<string, bool>();
if (_writeResultCache == null)
_writeResultCache = new ConcurrentDictionary<string, bool>();
if (_executeResultCache == null)
_executeResultCache = new ConcurrentDictionary<string, bool>();
if (!ReferenceEquals(ApplicationContext.User, _lastPrincipal))
{
// the principal has changed - reset the cache
_readResultCache.Clear();
_writeResultCache.Clear();
_executeResultCache.Clear();
_lastPrincipal = ApplicationContext.User;
}
}
/// <summary>
/// Returns true if the user is allowed to execute
/// the specified method.
/// </summary>
/// <param name="method">Method to execute.</param>
/// <returns>true if execute is allowed.</returns>
[EditorBrowsable(EditorBrowsableState.Advanced)]
public virtual bool CanExecuteMethod(Csla.Core.IMemberInfo method)
{
bool result = true;
VerifyAuthorizationCache();
if (!_executeResultCache.TryGetValue(method.Name, out result))
{
result = BusinessRules.HasPermission(ApplicationContext, AuthorizationActions.ExecuteMethod, method);
if (BusinessRules.CachePermissionResult(AuthorizationActions.ExecuteMethod, method))
{
// store value in cache
_executeResultCache.AddOrUpdate(method.Name, result, (_, _) => { return result; });
}
}
return result;
}
/// <summary>
/// Returns true if the user is allowed to execute
/// the specified method.
/// </summary>
/// <returns>true if execute is allowed.</returns>
/// <param name="method">Method to execute.</param>
/// <param name="throwOnFalse">Indicates whether a negative
/// result should cause an exception.</param>
[EditorBrowsable(EditorBrowsableState.Advanced)]
public bool CanExecuteMethod(Csla.Core.IMemberInfo method, bool throwOnFalse)
{
bool result = CanExecuteMethod(method);
if (throwOnFalse && result == false)
{
Csla.Security.SecurityException ex =
new Csla.Security.SecurityException($"{Properties.Resources.MethodExecuteNotAllowed} ({method.Name})");
throw ex;
}
return result;
}
/// <summary>
/// Returns true if the user is allowed to execute
/// the specified method.
/// </summary>
/// <param name="methodName">Name of the method to execute.</param>
/// <returns>true if execute is allowed.</returns>
[EditorBrowsable(EditorBrowsableState.Advanced)]
public virtual bool CanExecuteMethod(string methodName)
{
return CanExecuteMethod(methodName, false);
}
private bool CanExecuteMethod(string methodName, bool throwOnFalse)
{
bool result = CanExecuteMethod(new MethodInfo(methodName));
if (throwOnFalse && result == false)
{
throw new Csla.Security.SecurityException($"{Properties.Resources.MethodExecuteNotAllowed} ({methodName})");
}
return result;
}
#endregion
#region System.ComponentModel.IEditableObject
private bool _neverCommitted = true;
[NotUndoable]
private bool _disableIEditableObject;
/// <summary>
/// Gets or sets a value indicating whether the
/// IEditableObject interface methods should
/// be disabled for this object.
/// </summary>
/// <value>Defaults to False, indicating that
/// the IEditableObject methods will behave
/// normally.</value>
/// <remarks>
/// If you disable the IEditableObject methods
/// then Windows Forms data binding will no longer
/// automatically call BeginEdit, CancelEdit or
/// ApplyEdit on your object, and you will have
/// to call these methods manually to get proper
/// n-level undo behavior.
/// </remarks>
[EditorBrowsable(EditorBrowsableState.Advanced)]
protected bool DisableIEditableObject
{
get
{
return _disableIEditableObject;
}
set
{
_disableIEditableObject = value;
}
}
/// <summary>
/// Allow data binding to start a nested edit on the object.
/// </summary>
/// <remarks>
/// Data binding may call this method many times. Only the first
/// call should be honored, so we have extra code to detect this
/// and do nothing for subsquent calls.
/// </remarks>
void System.ComponentModel.IEditableObject.BeginEdit()
{
if (!_disableIEditableObject && !BindingEdit)
{
BindingEdit = true;
BeginEdit();
}
}
/// <summary>
/// Allow data binding to cancel the current edit.
/// </summary>
/// <remarks>
/// Data binding may call this method many times. Only the first
/// call to either IEditableObject.CancelEdit or
/// IEditableObject.EndEdit
/// should be honored. We include extra code to detect this and do
/// nothing for subsequent calls.
/// </remarks>
void System.ComponentModel.IEditableObject.CancelEdit()
{
if (!_disableIEditableObject && BindingEdit)
{
CancelEdit();
BindingEdit = false;
if (IsNew && _neverCommitted && EditLevel <= EditLevelAdded)
{
// we're new and no EndEdit or ApplyEdit has ever been
// called on us, and now we've been cancelled back to
// where we were added so we should have ourselves
// removed from the parent collection
Parent?.RemoveChild(this);
}
}
}
/// <summary>
/// Allow data binding to apply the current edit.
/// </summary>
/// <remarks>
/// Data binding may call this method many times. Only the first
/// call to either IEditableObject.EndEdit or
/// IEditableObject.CancelEdit
/// should be honored. We include extra code to detect this and do
/// nothing for subsequent calls.
/// </remarks>
void System.ComponentModel.IEditableObject.EndEdit()
{
if (!_disableIEditableObject && BindingEdit)
{
ApplyEdit();
BindingEdit = false;
}
}
#endregion
#region Begin/Cancel/ApplyEdit
/// <summary>
/// Starts a nested edit on the object.
/// </summary>
/// <remarks>
/// <para>
/// When this method is called the object takes a snapshot of
/// its current state (the values of its variables). This snapshot
/// can be restored by calling CancelEdit
/// or committed by calling ApplyEdit.
/// </para><para>
/// This is a nested operation. Each call to BeginEdit adds a new
/// snapshot of the object's state to a stack. You should ensure that
/// for each call to BeginEdit there is a corresponding call to either
/// CancelEdit or ApplyEdit to remove that snapshot from the stack.
/// </para><para>
/// See Chapters 2 and 3 for details on n-level undo and state stacking.
/// </para>
/// </remarks>
public void BeginEdit()
{
CopyState(this.EditLevel + 1);
}
/// <summary>
/// Cancels the current edit process, restoring the object's state to
/// its previous values.
/// </summary>
/// <remarks>
/// Calling this method causes the most recently taken snapshot of the
/// object's state to be restored. This resets the object's values
/// to the point of the last BeginEdit call.
/// </remarks>
public void CancelEdit()
{
UndoChanges(this.EditLevel - 1);
}
/// <summary>
/// Called when an undo operation has completed.
/// </summary>
/// <remarks>
/// This method resets the object as a result of
/// deserialization and raises PropertyChanged events
/// to notify data binding that the object has changed.
/// </remarks>
protected override void UndoChangesComplete()
{
BusinessRules.SetTarget(this);
InitializeBusinessRules();
OnUnknownPropertyChanged();
base.UndoChangesComplete();
}
/// <summary>
/// Commits the current edit process.
/// </summary>
/// <remarks>
/// Calling this method causes the most recently taken snapshot of the
/// object's state to be discarded, thus committing any changes made
/// to the object's state since the last BeginEdit call.
/// </remarks>
public void ApplyEdit()
{
_neverCommitted = false;
AcceptChanges(this.EditLevel - 1);
//Next line moved to IEditableObject.ApplyEdit
//BindingEdit = false;
}
/// <summary>
/// Notifies the parent object (if any) that this
/// child object's edits have been accepted.
/// </summary>
protected override void AcceptChangesComplete()
{
BindingEdit = false;
base.AcceptChangesComplete();
// !!!! Will trigger Save here when using DynamicListBase template
Parent?.ApplyEditChild(this);
}
#endregion
#region IsChild
[NotUndoable]
private bool _isChild;
/// <summary>
/// Returns true if this is a child (non-root) object.
/// </summary>
[Browsable(false)]
[Display(AutoGenerateField = false)]
[ScaffoldColumn(false)]
public bool IsChild
{
get { return _isChild; }
}
/// <summary>
/// Marks the object as being a child object.
/// </summary>
protected void MarkAsChild()
{
_identity = -1;
_isChild = true;
}
#endregion
#region Delete
/// <summary>
/// Marks the object for deletion. The object will be deleted as part of the
/// next save operation.
/// </summary>
/// <remarks>
/// <para>
/// CSLA .NET supports both immediate and deferred deletion of objects. This
/// method is part of the support for deferred deletion, where an object
/// can be marked for deletion, but isn't actually deleted until the object
/// is saved to the database. This method is called by the UI developer to
/// mark the object for deletion.
/// </para><para>
/// To 'undelete' an object, use n-level undo as discussed in Chapters 2 and 3.
/// </para>
/// </remarks>
public virtual void Delete()
{
if (this.IsChild)
throw new NotSupportedException(Resources.ChildDeleteException);
MarkDeleted();
}
/// <summary>
/// Called by a parent object to mark the child
/// for deferred deletion.
/// </summary>
internal void DeleteChild()
{
if (!this.IsChild)
throw new NotSupportedException(Resources.NoDeleteRootException);
BindingEdit = false;
MarkDeleted();
}
#endregion
#region Edit Level Tracking (child only)
// we need to keep track of the edit
// level when we weere added so if the user
// cancels below that level we can be destroyed
[NotUndoable]
private int _editLevelAdded;
/// <summary>
/// Gets or sets the current edit level of the
/// object.
/// </summary>
/// <remarks>
/// Allow the collection object to use the
/// edit level as needed.
/// </remarks>
internal int EditLevelAdded
{
get { return _editLevelAdded; }
set { _editLevelAdded = value; }
}