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DLSS Memory Leak on DirectX 11 #54

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doodlum opened this issue Mar 5, 2025 · 1 comment
Open

DLSS Memory Leak on DirectX 11 #54

doodlum opened this issue Mar 5, 2025 · 1 comment
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bug Something isn't working ready Changes made and ready for release. Will close when “done”.

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@doodlum
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doodlum commented Mar 5, 2025

Calling slFreeResources on DLSS does not free memory, creating a memory leak as reported by QueryVideoMemoryInfo which very quickly maxes out VRAM when changing models or toggling DLSS, until it flushes when it hits 100% VRAM usage.

@oscarbg
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oscarbg commented Mar 16, 2025

Seems a “big bug” to me..

@jake-nv jake-nv added the ack Acknowledged. We may or may not do something, but won’t commit either way. label Mar 20, 2025
@jake-nv jake-nv added bug Something isn't working ready Changes made and ready for release. Will close when “done”. and removed ack Acknowledged. We may or may not do something, but won’t commit either way. labels Apr 1, 2025
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