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Hi, I have an occasional out-of-bounds crash, but I can't give the necessary steps, the scene that comes up has tons of webp animations playing, and I can provide the stack:
Maybe. But for most cases, the static animated coder could not change the image data and frame count. So the _frameCount and _frames, is actually readonly because it only initialize once in the objc init method. (Check code there)
Only those incremental decoding, which may update the _frameCount variable (The network new bytes available, so the decoder may find more frames count available), has potential thread-safe issue and need to be guarded by lock or some atomic logic.
Hi, I have an occasional out-of-bounds crash, but I can't give the necessary steps, the scene that comes up has tons of webp animations playing, and I can provide the stack:
In addition, I see this code, is there a potential thread insecurity here?
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