Limited pinch zoom in/out. #130
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ShankarKakumani
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Please send your questions in the Discussions/Q&A section and mark it as answered when it's the case |
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One way is to scale the Vector3 newScale = new Vector3(scaling, scaling, scaling);
if (node != null) {
node.setLocalScale(newScale);
} You can use this for example to implement a distance dependent scaling of your model. Simple calculate the distance between your camera and the To change the scaling with a gesture you have to wrap your node = new Node();
node.setRenderable(renderable);
transformableNode = new TransformableNode(arFragment.getTransformationSystem());
transformableNode.setParent(anchorNode);
node.setParent(transformableNode); I think that should work. |
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I would like to zoom out till the model is very small. or like to increase size.
Or is there a way to set the size for models manually?
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