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TopMenuContainer.gd
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extends Panel
enum ColorModes { RGBA, INDEXED }
const DOCS_URL := "https://www.oramainteractive.com/Pixelorama-Docs/"
const ISSUES_URL := "https://github.com/Orama-Interactive/Pixelorama/issues"
const SUPPORT_URL := "https://www.patreon.com/OramaInteractive"
# gdlint: ignore=max-line-length
const CHANGELOG_URL := "https://github.com/Orama-Interactive/Pixelorama/blob/master/CHANGELOG.md#v105---2024-11-18"
const EXTERNAL_LINK_ICON := preload("res://assets/graphics/misc/external_link.svg")
const PIXELORAMA_ICON := preload("res://assets/graphics/icons/icon_16x16.png")
const HEART_ICON := preload("res://assets/graphics/misc/heart.svg")
var recent_projects := []
var selected_layout := 0
var zen_mode := false
var tile_mode_submenu := PopupMenu.new()
var selection_modify_submenu := PopupMenu.new()
var color_mode_submenu := PopupMenu.new()
var snap_to_submenu := PopupMenu.new()
var panels_submenu := PopupMenu.new()
var layouts_submenu := PopupMenu.new()
var recent_projects_submenu := PopupMenu.new()
var effects_transform_submenu := PopupMenu.new()
var effects_color_submenu := PopupMenu.new()
var effects_procedural_submenu := PopupMenu.new()
var effects_blur_submenu := PopupMenu.new()
var effects_loaded_submenu: PopupMenu
# Dialogs
var new_image_dialog := Dialog.new("res://src/UI/Dialogs/CreateNewImage.tscn")
var project_properties_dialog := Dialog.new("res://src/UI/Dialogs/ProjectProperties.tscn")
var preferences_dialog := Dialog.new("res://src/Preferences/PreferencesDialog.tscn")
var modify_selection := Dialog.new("res://src/UI/Dialogs/ModifySelection.tscn")
var offset_image_dialog := Dialog.new("res://src/UI/Dialogs/ImageEffects/OffsetImage.tscn")
var scale_image_dialog := Dialog.new("res://src/UI/Dialogs/ImageEffects/ScaleImage.tscn")
var resize_canvas_dialog := Dialog.new("res://src/UI/Dialogs/ImageEffects/ResizeCanvas.tscn")
var mirror_image_dialog := Dialog.new("res://src/UI/Dialogs/ImageEffects/FlipImageDialog.tscn")
var rotate_image_dialog := Dialog.new("res://src/UI/Dialogs/ImageEffects/RotateImage.tscn")
var invert_colors_dialog := Dialog.new("res://src/UI/Dialogs/ImageEffects/InvertColorsDialog.tscn")
var desaturate_dialog := Dialog.new("res://src/UI/Dialogs/ImageEffects/DesaturateDialog.tscn")
var outline_dialog := Dialog.new("res://src/UI/Dialogs/ImageEffects/OutlineDialog.tscn")
var drop_shadow_dialog := Dialog.new("res://src/UI/Dialogs/ImageEffects/DropShadowDialog.tscn")
var hsv_dialog := Dialog.new("res://src/UI/Dialogs/ImageEffects/HSVDialog.tscn")
var adjust_brightness_saturation_dialog := Dialog.new(
"res://src/UI/Dialogs/ImageEffects/BrightnessContrastDialog.tscn"
)
var color_curves_dialog := Dialog.new("res://src/UI/Dialogs/ImageEffects/ColorCurvesDialog.tscn")
var gaussian_blur_dialog := Dialog.new("res://src/UI/Dialogs/ImageEffects/GaussianBlur.tscn")
var gradient_dialog := Dialog.new("res://src/UI/Dialogs/ImageEffects/GradientDialog.tscn")
var gradient_map_dialog := Dialog.new("res://src/UI/Dialogs/ImageEffects/GradientMapDialog.tscn")
var palettize_dialog := Dialog.new("res://src/UI/Dialogs/ImageEffects/PalettizeDialog.tscn")
var pixelize_dialog := Dialog.new("res://src/UI/Dialogs/ImageEffects/PixelizeDialog.tscn")
var posterize_dialog := Dialog.new("res://src/UI/Dialogs/ImageEffects/Posterize.tscn")
var loaded_effect_dialogs: Array[Dialog] = []
var window_opacity_dialog := Dialog.new("res://src/UI/Dialogs/WindowOpacityDialog.tscn")
var about_dialog := Dialog.new("res://src/UI/Dialogs/AboutDialog.tscn")
@onready var main_ui := Global.control.find_child("DockableContainer") as DockableContainer
@onready var ui_elements := main_ui.get_children()
@onready var file_menu := $MarginContainer/HBoxContainer/MenuBar/File as PopupMenu
@onready var edit_menu := $MarginContainer/HBoxContainer/MenuBar/Edit as PopupMenu
@onready var select_menu := $MarginContainer/HBoxContainer/MenuBar/Select as PopupMenu
@onready var image_menu := $MarginContainer/HBoxContainer/MenuBar/Image as PopupMenu
@onready var effects_menu := $MarginContainer/HBoxContainer/MenuBar/Effects as PopupMenu
@onready var view_menu := $MarginContainer/HBoxContainer/MenuBar/View as PopupMenu
@onready var window_menu := $MarginContainer/HBoxContainer/MenuBar/Window as PopupMenu
@onready var help_menu := $MarginContainer/HBoxContainer/MenuBar/Help as PopupMenu
@onready var add_layout_confirmation := $AddLayoutConfirmation as ConfirmationDialog
@onready var delete_layout_confirmation := $DeleteLayoutConfirmation as ConfirmationDialog
@onready var layout_name_line_edit := %LayoutName as LineEdit
@onready var layout_from_option_button := %LayoutFrom as OptionButton
@onready var greyscale_vision: ColorRect = main_ui.find_child("GreyscaleVision")
@onready var current_frame_mark := %CurrentFrameMark as Label
class Dialog:
## This class is used to help with lazy loading dialog scenes in order to
## reduce Pixelorama's initial loading time, by only loading each dialog
## scene when it's actually needed.
var scene_path := ""
var node: Window
func _init(_scene_path: String) -> void:
scene_path = _scene_path
func popup(dialog_size := Vector2i.ZERO) -> void:
if not is_instance_valid(node):
instantiate_scene()
node.popup_centered(dialog_size)
var is_file_dialog := node is FileDialog
Global.dialog_open(true, is_file_dialog)
func instantiate_scene() -> void:
var scene := load(scene_path)
if not scene is PackedScene:
return
node = scene.instantiate()
if is_instance_valid(node):
Global.control.get_node("Dialogs").add_child(node)
func _ready() -> void:
Global.project_switched.connect(_project_switched)
Global.cel_switched.connect(_update_current_frame_mark)
OpenSave.shader_copied.connect(_load_shader_file)
_setup_file_menu()
_setup_edit_menu()
_setup_view_menu()
_setup_window_menu()
_setup_image_menu()
_setup_effects_menu()
_setup_select_menu()
_setup_help_menu()
# Fill the copy layout from option button with the default layouts
for layout in Global.default_layouts:
layout_from_option_button.add_item(layout.resource_path.get_basename().get_file())
func _input(event: InputEvent) -> void:
# Workaround for https://github.com/Orama-Interactive/Pixelorama/issues/1070
if event is InputEventMouseButton and event.pressed:
file_menu.activate_item_by_event(event)
edit_menu.activate_item_by_event(event)
select_menu.activate_item_by_event(event)
image_menu.activate_item_by_event(event)
effects_menu.activate_item_by_event(event)
view_menu.activate_item_by_event(event)
window_menu.activate_item_by_event(event)
help_menu.activate_item_by_event(event)
func _notification(what: int) -> void:
if what == NOTIFICATION_TRANSLATION_CHANGED and Global.current_project != null:
_update_file_menu_buttons(Global.current_project)
func _project_switched() -> void:
var project := Global.current_project
edit_menu.set_item_disabled(Global.EditMenu.NEW_BRUSH, not project.has_selection)
_update_file_menu_buttons(project)
for j in Tiles.MODE.values():
tile_mode_submenu.set_item_checked(j, j == project.tiles.mode)
_check_color_mode_submenu_item(project)
_update_current_frame_mark()
func _update_file_menu_buttons(project: Project) -> void:
if project.export_directory_path.is_empty():
file_menu.set_item_text(Global.FileMenu.SAVE, tr("Save"))
else:
file_menu.set_item_text(Global.FileMenu.SAVE, tr("Save") + " %s" % project.file_name)
if project.was_exported:
var f_name := " %s" % (project.file_name + Export.file_format_string(project.file_format))
if project.export_overwrite:
file_menu.set_item_text(Global.FileMenu.EXPORT, tr("Overwrite") + f_name)
else:
file_menu.set_item_text(Global.FileMenu.EXPORT, tr("Export") + f_name)
else:
file_menu.set_item_text(Global.FileMenu.EXPORT, tr("Export"))
func _update_current_frame_mark() -> void:
var project := Global.current_project
current_frame_mark.text = "%s/%s" % [str(project.current_frame + 1), project.frames.size()]
func _setup_file_menu() -> void:
# Order as in FileMenu enum
var file_menu_items := {
"New...": "new_file",
"Open...": "open_file",
"Open last project...": "open_last_project",
"Recent projects": "",
"Save...": "save_file",
"Save as...": "save_file_as",
"Export...": "export_file",
"Export as...": "export_file_as",
"Quit": "quit",
}
var i := 0
for item in file_menu_items:
if item == "Recent projects":
_setup_recent_projects_submenu(item)
else:
_set_menu_shortcut(file_menu_items[item], file_menu, i, item)
i += 1
file_menu.id_pressed.connect(file_menu_id_pressed)
if OS.get_name() == "Web":
file_menu.set_item_disabled(Global.FileMenu.OPEN_LAST_PROJECT, true)
file_menu.set_item_disabled(Global.FileMenu.RECENT, true)
func _setup_recent_projects_submenu(item: String) -> void:
recent_projects_submenu.name = "RecentProjectsPopupMenu"
recent_projects = Global.config_cache.get_value("data", "recent_projects", [])
recent_projects_submenu.id_pressed.connect(_on_recent_projects_submenu_id_pressed)
update_recent_projects_submenu()
file_menu.add_child(recent_projects_submenu)
file_menu.add_submenu_item(item, recent_projects_submenu.get_name())
func update_recent_projects_submenu() -> void:
var reversed_recent_projects := recent_projects.duplicate()
reversed_recent_projects.reverse()
for project in reversed_recent_projects:
recent_projects_submenu.add_item(project.get_file())
func _setup_edit_menu() -> void:
# Order as in Global.EditMenu enum
var edit_menu_items := {
"Undo": "undo",
"Redo": "redo",
"Copy": "copy",
"Cut": "cut",
"Paste": "paste",
"Paste in Place": "paste_in_place",
"Paste from Clipboard": "paste_from_clipboard",
"Delete": "delete",
"New Brush": "new_brush",
"Preferences": "preferences"
}
var i := 0
for item in edit_menu_items:
var echo := false
if item in ["Undo", "Redo"]:
echo = true
_set_menu_shortcut(edit_menu_items[item], edit_menu, i, item, false, echo)
i += 1
edit_menu.set_item_disabled(Global.EditMenu.NEW_BRUSH, true)
edit_menu.id_pressed.connect(edit_menu_id_pressed)
func _setup_view_menu() -> void:
# Order as in Global.ViewMenu enum
var view_menu_items := {
"Center Canvas": "center_canvas",
"Tile Mode": "",
"Tile Mode Offsets": "",
"Grayscale View": "",
"Mirror View": "mirror_view",
"Show Grid": "show_grid",
"Show Pixel Grid": "show_pixel_grid",
"Show Pixel Indices": "show_pixel_indices",
"Show Rulers": "show_rulers",
"Show Guides": "show_guides",
"Show Mouse Guides": "",
"Show Reference Images": "show_reference_images",
"Display Layer Effects": &"display_layer_effects",
"Snap To": "",
}
for i in view_menu_items.size():
var item: String = view_menu_items.keys()[i]
if item == "Tile Mode":
_setup_tile_mode_submenu(item)
elif item == "Snap To":
_setup_snap_to_submenu(item)
elif item == "Tile Mode Offsets":
view_menu.add_item(item, i)
elif item == "Center Canvas":
_set_menu_shortcut(view_menu_items[item], view_menu, i, item)
else:
_set_menu_shortcut(view_menu_items[item], view_menu, i, item, true)
view_menu.set_item_checked(Global.ViewMenu.SHOW_RULERS, true)
view_menu.set_item_checked(Global.ViewMenu.SHOW_GUIDES, true)
view_menu.set_item_checked(Global.ViewMenu.SHOW_REFERENCE_IMAGES, true)
view_menu.set_item_checked(Global.ViewMenu.DISPLAY_LAYER_EFFECTS, true)
view_menu.hide_on_checkable_item_selection = false
view_menu.id_pressed.connect(view_menu_id_pressed)
# Load settings from the config file
var draw_grid: bool = Global.config_cache.get_value("view_menu", "draw_grid", Global.draw_grid)
var draw_pixel_grid: bool = Global.config_cache.get_value(
"view_menu", "draw_pixel_grid", Global.draw_pixel_grid
)
var show_pixel_indices: bool = Global.config_cache.get_value(
"view_menu", "show_pixel_indices", Global.show_pixel_indices
)
var show_rulers: bool = Global.config_cache.get_value(
"view_menu", "show_rulers", Global.show_rulers
)
var show_guides: bool = Global.config_cache.get_value(
"view_menu", "show_guides", Global.show_guides
)
var show_mouse_guides: bool = Global.config_cache.get_value(
"view_menu", "show_mouse_guides", Global.show_mouse_guides
)
var display_layer_effects: bool = Global.config_cache.get_value(
"view_menu", "display_layer_effects", Global.display_layer_effects
)
var snap_to_rectangular_grid_boundary: bool = Global.config_cache.get_value(
"view_menu", "snap_to_rectangular_grid_boundary", Global.snap_to_rectangular_grid_boundary
)
var snap_to_rectangular_grid_center: bool = Global.config_cache.get_value(
"view_menu", "snap_to_rectangular_grid_center", Global.snap_to_rectangular_grid_center
)
var snap_to_guides: bool = Global.config_cache.get_value(
"view_menu", "snap_to_guides", Global.snap_to_guides
)
var snap_to_perspective_guides: bool = Global.config_cache.get_value(
"view_menu", "snap_to_perspective_guides", Global.snap_to_perspective_guides
)
if draw_grid != Global.draw_grid:
_toggle_show_grid()
if draw_pixel_grid != Global.draw_pixel_grid:
_toggle_show_pixel_grid()
if show_rulers != Global.show_rulers:
_toggle_show_rulers()
if show_guides != Global.show_guides:
_toggle_show_guides()
if show_mouse_guides != Global.show_mouse_guides:
_toggle_show_mouse_guides()
if show_pixel_indices != Global.show_pixel_indices:
_toggle_show_pixel_indices()
if display_layer_effects != Global.display_layer_effects:
Global.display_layer_effects = display_layer_effects
if snap_to_rectangular_grid_boundary != Global.snap_to_rectangular_grid_boundary:
_snap_to_submenu_id_pressed(0)
if snap_to_rectangular_grid_center != Global.snap_to_rectangular_grid_center:
_snap_to_submenu_id_pressed(1)
if snap_to_guides != Global.snap_to_guides:
_snap_to_submenu_id_pressed(2)
if snap_to_perspective_guides != Global.snap_to_perspective_guides:
_snap_to_submenu_id_pressed(3)
func _setup_tile_mode_submenu(item: String) -> void:
tile_mode_submenu.set_name("tile_mode_submenu")
tile_mode_submenu.add_radio_check_item("None", Tiles.MODE.NONE)
tile_mode_submenu.set_item_checked(Tiles.MODE.NONE, true)
tile_mode_submenu.add_radio_check_item("Tiled In Both Axis", Tiles.MODE.BOTH)
tile_mode_submenu.add_radio_check_item("Tiled In X Axis", Tiles.MODE.X_AXIS)
tile_mode_submenu.add_radio_check_item("Tiled In Y Axis", Tiles.MODE.Y_AXIS)
tile_mode_submenu.hide_on_checkable_item_selection = false
tile_mode_submenu.id_pressed.connect(_tile_mode_submenu_id_pressed)
view_menu.add_child(tile_mode_submenu)
view_menu.add_submenu_item(item, tile_mode_submenu.get_name())
func _setup_snap_to_submenu(item: String) -> void:
snap_to_submenu.set_name("snap_to_submenu")
snap_to_submenu.add_check_item("Snap to Rectangular Grid Boundary")
snap_to_submenu.add_check_item("Snap to Rectangular Grid Center")
snap_to_submenu.add_check_item("Snap to Guides")
snap_to_submenu.add_check_item("Snap to Perspective Guides")
snap_to_submenu.id_pressed.connect(_snap_to_submenu_id_pressed)
view_menu.add_child(snap_to_submenu)
view_menu.add_submenu_item(item, snap_to_submenu.get_name())
func _setup_window_menu() -> void:
# Order as in Global.WindowMenu enum
var window_menu_items := {
"Window Opacity": "",
"Panels": "",
"Layouts": "",
"Moveable Panels": "moveable_panels",
"Zen Mode": "zen_mode",
"Fullscreen Mode": "toggle_fullscreen",
}
var i := 0
for item in window_menu_items:
if item == "Panels":
_setup_panels_submenu(item)
elif item == "Layouts":
_setup_layouts_submenu(item)
elif item == "Window Opacity":
window_menu.add_item(item, i)
else:
_set_menu_shortcut(window_menu_items[item], window_menu, i, item, true)
i += 1
window_menu.hide_on_checkable_item_selection = false
window_menu.id_pressed.connect(window_menu_id_pressed)
# Disable window opacity item if per pixel transparency is not allowed
window_menu.set_item_disabled(
Global.WindowMenu.WINDOW_OPACITY,
!ProjectSettings.get_setting("display/window/per_pixel_transparency/allowed")
)
func _setup_panels_submenu(item: String) -> void:
panels_submenu.set_name("panels_submenu")
panels_submenu.hide_on_checkable_item_selection = false
for element in ui_elements:
if element.name == "Tiles":
continue
var id := ui_elements.find(element)
panels_submenu.add_check_item(element.name, id)
var is_hidden: bool = main_ui.is_control_hidden(element)
var index := panels_submenu.get_item_index(id)
panels_submenu.set_item_checked(index, !is_hidden)
panels_submenu.id_pressed.connect(_panels_submenu_id_pressed)
window_menu.add_child(panels_submenu)
window_menu.add_submenu_item(item, panels_submenu.get_name())
func _setup_layouts_submenu(item: String) -> void:
layouts_submenu.hide_on_checkable_item_selection = false
populate_layouts_submenu()
layouts_submenu.id_pressed.connect(_layouts_submenu_id_pressed)
window_menu.add_child(layouts_submenu)
window_menu.add_submenu_node_item(item, layouts_submenu)
var saved_layout: int = Global.config_cache.get_value("window", "layout", 0)
# Wait for pixelorama to fully load up, then change the layout.
Global.pixelorama_opened.connect(set_layout.bind(saved_layout))
func populate_layouts_submenu() -> void:
layouts_submenu.clear() # Does not do anything if it's called for the first time
for layout in Global.layouts:
var layout_name := layout.resource_path.get_basename().get_file()
layouts_submenu.add_radio_check_item(layout_name)
layouts_submenu.add_separator()
layouts_submenu.add_item("Add Layout")
layouts_submenu.add_item(tr("Delete %s") % "Default")
layouts_submenu.add_item(tr("Reset %s") % "Default")
func _setup_image_menu() -> void:
# Order as in Global.ImageMenu enum
var image_menu_items := {
"Project Properties": "project_properties",
"Color Mode": "",
"Resize Canvas": "resize_canvas",
"Scale Image": "scale_image",
"Crop to Selection": "crop_to_selection",
"Crop to Content": "crop_to_content",
}
for i in image_menu_items.size():
var item: String = image_menu_items.keys()[i]
if item == "Color Mode":
_setup_color_mode_submenu(item)
else:
_set_menu_shortcut(image_menu_items[item], image_menu, i, item)
image_menu.set_item_disabled(Global.ImageMenu.CROP_TO_SELECTION, true)
image_menu.id_pressed.connect(image_menu_id_pressed)
func _setup_color_mode_submenu(item: String) -> void:
color_mode_submenu.set_name("color_mode_submenu")
color_mode_submenu.add_radio_check_item("RGBA", ColorModes.RGBA)
color_mode_submenu.set_item_checked(ColorModes.RGBA, true)
color_mode_submenu.add_radio_check_item("Indexed", ColorModes.INDEXED)
color_mode_submenu.id_pressed.connect(_color_mode_submenu_id_pressed)
image_menu.add_child(color_mode_submenu)
image_menu.add_submenu_item(item, color_mode_submenu.get_name())
func _setup_effects_menu() -> void:
_set_menu_shortcut(&"offset_image", effects_transform_submenu, 0, "Offset Image")
_set_menu_shortcut(&"mirror_image", effects_transform_submenu, 1, "Mirror Image")
_set_menu_shortcut(&"rotate_image", effects_transform_submenu, 2, "Rotate Image")
effects_transform_submenu.id_pressed.connect(_on_effects_transform_submenu_id_pressed)
effects_menu.add_child(effects_transform_submenu)
effects_menu.add_submenu_node_item("Transform", effects_transform_submenu)
_set_menu_shortcut(&"invert_colors", effects_color_submenu, 0, "Invert Colors")
_set_menu_shortcut(&"desaturation", effects_color_submenu, 1, "Desaturation")
_set_menu_shortcut(&"adjust_hsv", effects_color_submenu, 2, "Adjust Hue/Saturation/Value")
_set_menu_shortcut(
&"adjust_brightness_contrast", effects_color_submenu, 3, "Adjust Brightness/Contrast"
)
_set_menu_shortcut(&"color_curves", effects_color_submenu, 4, "Color Curves")
_set_menu_shortcut(&"palettize", effects_color_submenu, 5, "Palettize")
_set_menu_shortcut(&"posterize", effects_color_submenu, 6, "Posterize")
_set_menu_shortcut(&"gradient_map", effects_color_submenu, 7, "Gradient Map")
effects_color_submenu.id_pressed.connect(_on_effects_color_submenu_id_pressed)
effects_menu.add_child(effects_color_submenu)
effects_menu.add_submenu_node_item("Color", effects_color_submenu)
_set_menu_shortcut(&"outline", effects_procedural_submenu, 0, "Outline")
_set_menu_shortcut(&"drop_shadow", effects_procedural_submenu, 1, "Drop Shadow")
_set_menu_shortcut(&"gradient", effects_procedural_submenu, 2, "Gradient")
effects_procedural_submenu.id_pressed.connect(_on_effects_procedural_submenu_id_pressed)
effects_menu.add_child(effects_procedural_submenu)
effects_menu.add_submenu_node_item("Procedural", effects_procedural_submenu)
_set_menu_shortcut(&"pixelize", effects_blur_submenu, 0, "Pixelize")
_set_menu_shortcut(&"gaussian_blur", effects_blur_submenu, 1, "Gaussian Blur")
effects_blur_submenu.id_pressed.connect(_on_effects_blur_submenu_id_pressed)
effects_menu.add_child(effects_blur_submenu)
effects_menu.add_submenu_node_item("Blur", effects_blur_submenu)
_setup_effects_loaded_submenu()
effects_menu.id_pressed.connect(effects_menu_id_pressed)
func _setup_effects_loaded_submenu() -> void:
if not DirAccess.dir_exists_absolute(OpenSave.SHADERS_DIRECTORY):
DirAccess.make_dir_recursive_absolute(OpenSave.SHADERS_DIRECTORY)
var shader_files := DirAccess.get_files_at(OpenSave.SHADERS_DIRECTORY)
if shader_files.size() == 0:
return
for shader_file in shader_files:
_load_shader_file(OpenSave.SHADERS_DIRECTORY.path_join(shader_file))
func _load_shader_file(file_path: String) -> void:
var file := load(file_path)
if file is not Shader:
return
var effect_name := file_path.get_file().get_basename()
if not is_instance_valid(effects_loaded_submenu):
effects_loaded_submenu = PopupMenu.new()
effects_loaded_submenu.set_name("effects_loaded_submenu")
effects_loaded_submenu.id_pressed.connect(_effects_loaded_submenu_id_pressed)
effects_menu.add_child(effects_loaded_submenu)
effects_menu.add_submenu_node_item("Loaded", effects_loaded_submenu)
effects_loaded_submenu.add_item(effect_name)
var effect_index := effects_loaded_submenu.item_count - 1
effects_loaded_submenu.set_item_metadata(effect_index, file)
loaded_effect_dialogs.append(Dialog.new("res://src/UI/Dialogs/ImageEffects/ShaderEffect.tscn"))
func _setup_select_menu() -> void:
# Order as in Global.SelectMenu enum
var select_menu_items := {
"All": "select_all",
"Clear": "clear_selection",
"Invert": "invert_selection",
"Wrap Strokes": "",
"Modify": ""
}
for i in select_menu_items.size():
var item: String = select_menu_items.keys()[i]
if item == "Wrap Strokes":
select_menu.add_check_item(item, i)
elif item == "Modify":
_setup_selection_modify_submenu(item)
else:
_set_menu_shortcut(select_menu_items[item], select_menu, i, item)
select_menu.id_pressed.connect(select_menu_id_pressed)
func _setup_selection_modify_submenu(item: String) -> void:
selection_modify_submenu.set_name("selection_modify_submenu")
selection_modify_submenu.add_item("Expand")
selection_modify_submenu.add_item("Shrink")
selection_modify_submenu.add_item("Border")
selection_modify_submenu.id_pressed.connect(_selection_modify_submenu_id_pressed)
select_menu.add_child(selection_modify_submenu)
select_menu.add_submenu_item(item, selection_modify_submenu.get_name())
func _setup_help_menu() -> void:
# Order as in Global.HelpMenu enum
var help_menu_items := {
"View Splash Screen": "view_splash_screen",
"Online Docs": "open_docs",
"Issue Tracker": "issue_tracker",
"Open Editor Data Folder": "open_editor_data_folder",
"Changelog": "changelog",
"About Pixelorama": "about_pixelorama",
"Support Pixelorama's Development": &"",
}
var i := 0
for item in help_menu_items:
var icon: Texture2D = null
if (
i == Global.HelpMenu.ONLINE_DOCS
or i == Global.HelpMenu.ISSUE_TRACKER
or i == Global.HelpMenu.CHANGELOG
):
icon = EXTERNAL_LINK_ICON
if i == Global.HelpMenu.ABOUT_PIXELORAMA:
icon = PIXELORAMA_ICON
elif i == Global.HelpMenu.SUPPORT_PIXELORAMA:
icon = HEART_ICON
_set_menu_shortcut(help_menu_items[item], help_menu, i, item, false, false, icon)
i += 1
help_menu.id_pressed.connect(help_menu_id_pressed)
func _set_menu_shortcut(
action: StringName,
menu: PopupMenu,
index: int,
text: String,
is_check := false,
echo := false,
icon: Texture2D = null
) -> void:
if action.is_empty():
if is_check:
menu.add_check_item(text, index)
else:
menu.add_item(text, index)
else:
var shortcut := Shortcut.new()
var event := InputEventAction.new()
event.action = action
shortcut.events.append(event)
if is_check:
menu.add_check_shortcut(shortcut, index)
else:
menu.add_shortcut(shortcut, index, false, echo)
menu.set_item_text(index, text)
if is_instance_valid(icon):
menu.set_item_icon(index, icon)
func _handle_metadata(id: int, popup_menu: PopupMenu) -> void:
# Used for extensions that want to add extra menu items
var metadata = popup_menu.get_item_metadata(id)
if metadata:
if metadata is Object:
if metadata.has_method(&"menu_item_clicked"):
metadata.call(&"menu_item_clicked")
func _popup_dialog(dialog: Window, dialog_size := Vector2i.ZERO) -> void:
dialog.popup_centered(dialog_size)
var is_file_dialog := dialog is FileDialog
Global.dialog_open(true, is_file_dialog)
func file_menu_id_pressed(id: int) -> void:
match id:
Global.FileMenu.NEW:
new_image_dialog.popup()
Global.FileMenu.OPEN:
_open_project_file()
Global.FileMenu.OPEN_LAST_PROJECT:
_on_open_last_project_file_menu_option_pressed()
Global.FileMenu.SAVE:
_save_project_file()
Global.FileMenu.SAVE_AS:
Global.control.show_save_dialog()
Global.FileMenu.EXPORT:
_export_file()
Global.FileMenu.EXPORT_AS:
_popup_dialog(Global.export_dialog)
Global.FileMenu.QUIT:
Global.control.show_quit_dialog()
_:
_handle_metadata(id, file_menu)
func _open_project_file() -> void:
if OS.get_name() == "Web":
Html5FileExchange.load_image()
else:
_popup_dialog(Global.control.open_sprite_dialog)
Global.control.opensprite_file_selected = false
func _on_open_last_project_file_menu_option_pressed() -> void:
if Global.config_cache.has_section_key("data", "last_project_path"):
Global.control.load_last_project()
else:
Global.popup_error("You haven't saved or opened any project in Pixelorama yet!")
func _save_project_file() -> void:
if Global.current_project is ResourceProject:
Global.current_project.resource_updated.emit(Global.current_project)
if Global.current_project.has_changed:
Global.current_project.has_changed = false
Global.notification_label("Resource Updated")
return
var path: String = Global.current_project.save_path
if path == "":
Global.control.show_save_dialog()
else:
Global.control.save_project(path)
func _export_file() -> void:
if Global.current_project.was_exported == false:
_popup_dialog(Global.export_dialog)
else:
Export.external_export()
func _on_recent_projects_submenu_id_pressed(id: int) -> void:
var reversed_recent_projects := recent_projects.duplicate()
reversed_recent_projects.reverse()
Global.control.load_recent_project_file(reversed_recent_projects[id])
func edit_menu_id_pressed(id: int) -> void:
match id:
Global.EditMenu.UNDO:
Global.current_project.commit_undo()
Global.EditMenu.REDO:
Global.current_project.commit_redo()
Global.EditMenu.COPY:
Global.canvas.selection.copy()
Global.EditMenu.CUT:
Global.canvas.selection.cut()
Global.EditMenu.PASTE:
Global.canvas.selection.paste()
Global.EditMenu.PASTE_IN_PLACE:
Global.canvas.selection.paste(true)
Global.EditMenu.PASTE_FROM_CLIPBOARD:
Global.canvas.selection.paste_from_clipboard()
Global.EditMenu.DELETE:
Global.canvas.selection.delete()
Global.EditMenu.NEW_BRUSH:
Global.canvas.selection.new_brush()
Global.EditMenu.PREFERENCES:
preferences_dialog.popup()
_:
_handle_metadata(id, edit_menu)
func view_menu_id_pressed(id: int) -> void:
match id:
Global.ViewMenu.CENTER_CANVAS:
Global.camera.offset = Global.current_project.size / 2
Global.ViewMenu.TILE_MODE_OFFSETS:
_popup_dialog(get_tree().current_scene.tile_mode_offsets_dialog)
Global.ViewMenu.GREYSCALE_VIEW:
_toggle_greyscale_view()
Global.ViewMenu.MIRROR_VIEW:
_toggle_mirror_view()
Global.ViewMenu.SHOW_GRID:
_toggle_show_grid()
Global.ViewMenu.SHOW_PIXEL_GRID:
_toggle_show_pixel_grid()
Global.ViewMenu.SHOW_RULERS:
_toggle_show_rulers()
Global.ViewMenu.SHOW_GUIDES:
_toggle_show_guides()
Global.ViewMenu.SHOW_MOUSE_GUIDES:
_toggle_show_mouse_guides()
Global.ViewMenu.SHOW_REFERENCE_IMAGES:
Global.show_reference_images = not Global.show_reference_images
view_menu.set_item_checked(
Global.ViewMenu.SHOW_REFERENCE_IMAGES, Global.show_reference_images
)
Global.ViewMenu.SHOW_PIXEL_INDICES:
_toggle_show_pixel_indices()
Global.ViewMenu.DISPLAY_LAYER_EFFECTS:
Global.display_layer_effects = not Global.display_layer_effects
_:
_handle_metadata(id, view_menu)
Global.canvas.queue_redraw()
func window_menu_id_pressed(id: int) -> void:
match id:
Global.WindowMenu.WINDOW_OPACITY:
window_opacity_dialog.popup()
Global.WindowMenu.MOVABLE_PANELS:
main_ui.hide_single_tab = not main_ui.hide_single_tab
window_menu.set_item_checked(id, not main_ui.hide_single_tab)
Global.WindowMenu.ZEN_MODE:
_toggle_zen_mode()
Global.WindowMenu.FULLSCREEN_MODE:
_toggle_fullscreen()
_:
_handle_metadata(id, window_menu)
func _tile_mode_submenu_id_pressed(id: Tiles.MODE) -> void:
Global.current_project.tiles.mode = id
Global.transparent_checker.fit_rect(Global.current_project.tiles.get_bounding_rect())
for i in Tiles.MODE.values():
tile_mode_submenu.set_item_checked(i, i == id)
Global.canvas.tile_mode.queue_redraw()
Global.canvas.pixel_grid.queue_redraw()
Global.canvas.grid.queue_redraw()
get_tree().current_scene.tile_mode_offsets_dialog.change_mask()
func _selection_modify_submenu_id_pressed(id: int) -> void:
modify_selection.popup()
modify_selection.node.type = id
func _color_mode_submenu_id_pressed(id: ColorModes) -> void:
var project := Global.current_project
var old_color_mode := project.color_mode
var redo_data := {}
var undo_data := {}
var pixel_cels: Array[BaseCel]
# We need to do it this way because Godot
# doesn't like casting typed arrays into other types.
for cel in project.get_all_pixel_cels():
pixel_cels.append(cel)
project.serialize_cel_undo_data(pixel_cels, undo_data)
# Change the color mode directly before undo/redo in order to affect the images,
# so we can store them as redo data.
if id == ColorModes.RGBA:
project.color_mode = Image.FORMAT_RGBA8
else:
project.color_mode = Project.INDEXED_MODE
project.update_tilemaps(undo_data, TileSetPanel.TileEditingMode.AUTO)
project.serialize_cel_undo_data(pixel_cels, redo_data)
project.undo_redo.create_action("Change color mode")
project.undos += 1
project.undo_redo.add_do_property(project, "color_mode", project.color_mode)
project.undo_redo.add_undo_property(project, "color_mode", old_color_mode)
project.deserialize_cel_undo_data(redo_data, undo_data)
project.undo_redo.add_do_method(_check_color_mode_submenu_item.bind(project))
project.undo_redo.add_undo_method(_check_color_mode_submenu_item.bind(project))
project.undo_redo.add_do_method(Global.undo_or_redo.bind(false))
project.undo_redo.add_undo_method(Global.undo_or_redo.bind(true))
project.undo_redo.commit_action()
func _check_color_mode_submenu_item(project: Project) -> void:
color_mode_submenu.set_item_checked(ColorModes.RGBA, project.color_mode == Image.FORMAT_RGBA8)
color_mode_submenu.set_item_checked(ColorModes.INDEXED, project.is_indexed())
func _snap_to_submenu_id_pressed(id: int) -> void:
if id == 0:
Global.snap_to_rectangular_grid_boundary = !Global.snap_to_rectangular_grid_boundary
snap_to_submenu.set_item_checked(id, Global.snap_to_rectangular_grid_boundary)
if id == 1:
Global.snap_to_rectangular_grid_center = !Global.snap_to_rectangular_grid_center
snap_to_submenu.set_item_checked(id, Global.snap_to_rectangular_grid_center)
elif id == 2:
Global.snap_to_guides = !Global.snap_to_guides
snap_to_submenu.set_item_checked(id, Global.snap_to_guides)
elif id == 3:
Global.snap_to_perspective_guides = !Global.snap_to_perspective_guides
snap_to_submenu.set_item_checked(id, Global.snap_to_perspective_guides)
func _effects_loaded_submenu_id_pressed(id: int) -> void:
var dialog := loaded_effect_dialogs[id]
if is_instance_valid(dialog.node):
dialog.popup()
else:
dialog.instantiate_scene()
var shader := effects_loaded_submenu.get_item_metadata(id) as Shader
dialog.node.change_shader(shader, effects_loaded_submenu.get_item_text(id))
dialog.popup()
func _panels_submenu_id_pressed(id: int) -> void:
if zen_mode:
return
var index := panels_submenu.get_item_index(id)
var element_visible := panels_submenu.is_item_checked(index)
main_ui.set_control_hidden(ui_elements[id], element_visible)
panels_submenu.set_item_checked(index, !element_visible)
func _layouts_submenu_id_pressed(id: int) -> void:
var layout_count := Global.layouts.size()
if id < layout_count:
set_layout(id)
elif id == layout_count + 1:
layout_name_line_edit.text = "New layout"
add_layout_confirmation.popup_centered()
elif id == layout_count + 2:
delete_layout_confirmation.popup_centered()
elif id == layout_count + 3:
Global.layouts[selected_layout].reset()
func set_layout(id: int) -> void:
if Global.layouts.size() == 0:
return
if id >= Global.layouts.size():
id = 0
selected_layout = id
var layout := Global.layouts[id]
main_ui.layout = layout
var layout_name := layout.resource_path.get_basename().get_file()
layouts_submenu.set_item_text(layouts_submenu.item_count - 2, tr("Delete %s") % layout_name)
layouts_submenu.set_item_text(layouts_submenu.item_count - 1, tr("Reset %s") % layout_name)
layouts_submenu.set_item_disabled(
layouts_submenu.item_count - 1, layout.layout_reset_path.is_empty()
)
for i in Global.layouts.size():
layouts_submenu.set_item_checked(i, i == id)
for i in ui_elements.size():
var index := panels_submenu.get_item_index(i)
var is_hidden := main_ui.is_control_hidden(ui_elements[i])
panels_submenu.set_item_checked(index, !is_hidden)
if zen_mode: # Turn zen mode off
Global.control.find_child("TabsContainer").visible = true
zen_mode = false
window_menu.set_item_checked(Global.WindowMenu.ZEN_MODE, false)
func _on_add_layout_confirmation_confirmed() -> void:
var file_name := layout_name_line_edit.text + ".tres"
var path := Global.LAYOUT_DIR.path_join(file_name)
var layout: DockableLayout
if layout_from_option_button.selected == 0:
layout = Global.control.main_ui.layout.clone()
layout.layout_reset_path = ""
else:
layout = Global.default_layouts[layout_from_option_button.selected - 1].clone()
layout.resource_name = layout_name_line_edit.text
layout.resource_path = path
var err := ResourceSaver.save(layout, path)
if err != OK:
print(err)
return
Global.layouts.append(layout)
# Save the layout every time it changes
layout.save_on_change = true
Global.control.main_ui.layout = layout
Global.layouts.sort_custom(
func(a: DockableLayout, b: DockableLayout):
return a.resource_path.get_file() < b.resource_path.get_file()
)
var layout_index := Global.layouts.find(layout)
populate_layouts_submenu()
set_layout(layout_index)
func _on_delete_layout_confirmation_confirmed() -> void:
if Global.layouts.size() <= 1: # Don't delete any layout if we only have one left.
return
var layout_name := Global.layouts[selected_layout].resource_path.get_basename().get_file()
delete_layout_file(layout_name + ".tres")
Global.layouts.remove_at(selected_layout)
populate_layouts_submenu()
set_layout(0)
func delete_layout_file(file_name: String) -> void:
var dir := DirAccess.open(Global.LAYOUT_DIR)
if not is_instance_valid(dir):
return
dir.remove(Global.LAYOUT_DIR.path_join(file_name))
func _on_add_layout_confirmation_visibility_changed() -> void:
Global.dialog_open(add_layout_confirmation.visible)
func _on_delete_layout_confirmation_visibility_changed() -> void:
Global.dialog_open(delete_layout_confirmation.visible)
func _toggle_greyscale_view() -> void:
Global.greyscale_view = !Global.greyscale_view
greyscale_vision.visible = Global.greyscale_view
view_menu.set_item_checked(Global.ViewMenu.GREYSCALE_VIEW, Global.greyscale_view)
func _toggle_mirror_view() -> void:
Global.mirror_view = !Global.mirror_view
var marching_ants_outline: Sprite2D = Global.canvas.selection.marching_ants_outline
marching_ants_outline.scale.x = -marching_ants_outline.scale.x
if Global.mirror_view:
marching_ants_outline.position.x = (
marching_ants_outline.position.x + Global.current_project.size.x
)
else:
Global.canvas.selection.marching_ants_outline.position.x = 0
Global.canvas.selection.queue_redraw()
view_menu.set_item_checked(Global.ViewMenu.MIRROR_VIEW, Global.mirror_view)
func _toggle_show_grid() -> void:
Global.draw_grid = !Global.draw_grid
view_menu.set_item_checked(Global.ViewMenu.SHOW_GRID, Global.draw_grid)
if Global.canvas.grid:
Global.canvas.grid.queue_redraw()
func _toggle_show_pixel_grid() -> void:
Global.draw_pixel_grid = !Global.draw_pixel_grid
view_menu.set_item_checked(Global.ViewMenu.SHOW_PIXEL_GRID, Global.draw_pixel_grid)
func _toggle_show_pixel_indices() -> void:
Global.show_pixel_indices = !Global.show_pixel_indices
view_menu.set_item_checked(Global.ViewMenu.SHOW_PIXEL_INDICES, Global.show_pixel_indices)
func _toggle_show_rulers() -> void:
Global.show_rulers = !Global.show_rulers
view_menu.set_item_checked(Global.ViewMenu.SHOW_RULERS, Global.show_rulers)
func _toggle_show_guides() -> void:
Global.show_guides = !Global.show_guides
view_menu.set_item_checked(Global.ViewMenu.SHOW_GUIDES, Global.show_guides)
for guide in Global.canvas.get_children():
if guide is Guide and guide in Global.current_project.guides:
guide.visible = Global.show_guides
if guide is SymmetryGuide: