Name | Type | Description | Notes |
---|---|---|---|
Guid | Pointer to string | Unique identifier for the actor | [optional] |
Name | Pointer to string | The name of the actor | [optional] |
Type | Pointer to string | The actor type | [optional] |
func NewAuditEventActor() *AuditEventActor
NewAuditEventActor instantiates a new AuditEventActor object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewAuditEventActorWithDefaults() *AuditEventActor
NewAuditEventActorWithDefaults instantiates a new AuditEventActor object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *AuditEventActor) GetGuid() string
GetGuid returns the Guid field if non-nil, zero value otherwise.
func (o *AuditEventActor) GetGuidOk() (*string, bool)
GetGuidOk returns a tuple with the Guid field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *AuditEventActor) SetGuid(v string)
SetGuid sets Guid field to given value.
func (o *AuditEventActor) HasGuid() bool
HasGuid returns a boolean if a field has been set.
func (o *AuditEventActor) GetName() string
GetName returns the Name field if non-nil, zero value otherwise.
func (o *AuditEventActor) GetNameOk() (*string, bool)
GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *AuditEventActor) SetName(v string)
SetName sets Name field to given value.
func (o *AuditEventActor) HasName() bool
HasName returns a boolean if a field has been set.
func (o *AuditEventActor) GetType() string
GetType returns the Type field if non-nil, zero value otherwise.
func (o *AuditEventActor) GetTypeOk() (*string, bool)
GetTypeOk returns a tuple with the Type field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *AuditEventActor) SetType(v string)
SetType sets Type field to given value.
func (o *AuditEventActor) HasType() bool
HasType returns a boolean if a field has been set.