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EnvironmentVariableGroup.md

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EnvironmentVariableGroup

Properties

Name Type Description Notes
Links Pointer to V3IsolationSegmentsGuidRelationshipsSpacesGet200ResponseLinks [optional]
Name Pointer to string [optional]
UpdatedAt Pointer to time.Time [optional]
Var Pointer to map[string]string [optional]

Methods

NewEnvironmentVariableGroup

func NewEnvironmentVariableGroup() *EnvironmentVariableGroup

NewEnvironmentVariableGroup instantiates a new EnvironmentVariableGroup object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewEnvironmentVariableGroupWithDefaults

func NewEnvironmentVariableGroupWithDefaults() *EnvironmentVariableGroup

NewEnvironmentVariableGroupWithDefaults instantiates a new EnvironmentVariableGroup object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetLinks

func (o *EnvironmentVariableGroup) GetLinks() V3IsolationSegmentsGuidRelationshipsSpacesGet200ResponseLinks

GetLinks returns the Links field if non-nil, zero value otherwise.

GetLinksOk

func (o *EnvironmentVariableGroup) GetLinksOk() (*V3IsolationSegmentsGuidRelationshipsSpacesGet200ResponseLinks, bool)

GetLinksOk returns a tuple with the Links field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetLinks

func (o *EnvironmentVariableGroup) SetLinks(v V3IsolationSegmentsGuidRelationshipsSpacesGet200ResponseLinks)

SetLinks sets Links field to given value.

HasLinks

func (o *EnvironmentVariableGroup) HasLinks() bool

HasLinks returns a boolean if a field has been set.

GetName

func (o *EnvironmentVariableGroup) GetName() string

GetName returns the Name field if non-nil, zero value otherwise.

GetNameOk

func (o *EnvironmentVariableGroup) GetNameOk() (*string, bool)

GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetName

func (o *EnvironmentVariableGroup) SetName(v string)

SetName sets Name field to given value.

HasName

func (o *EnvironmentVariableGroup) HasName() bool

HasName returns a boolean if a field has been set.

GetUpdatedAt

func (o *EnvironmentVariableGroup) GetUpdatedAt() time.Time

GetUpdatedAt returns the UpdatedAt field if non-nil, zero value otherwise.

GetUpdatedAtOk

func (o *EnvironmentVariableGroup) GetUpdatedAtOk() (*time.Time, bool)

GetUpdatedAtOk returns a tuple with the UpdatedAt field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetUpdatedAt

func (o *EnvironmentVariableGroup) SetUpdatedAt(v time.Time)

SetUpdatedAt sets UpdatedAt field to given value.

HasUpdatedAt

func (o *EnvironmentVariableGroup) HasUpdatedAt() bool

HasUpdatedAt returns a boolean if a field has been set.

GetVar

func (o *EnvironmentVariableGroup) GetVar() map[string]string

GetVar returns the Var field if non-nil, zero value otherwise.

GetVarOk

func (o *EnvironmentVariableGroup) GetVarOk() (*map[string]string, bool)

GetVarOk returns a tuple with the Var field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetVar

func (o *EnvironmentVariableGroup) SetVar(v map[string]string)

SetVar sets Var field to given value.

HasVar

func (o *EnvironmentVariableGroup) HasVar() bool

HasVar returns a boolean if a field has been set.

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