-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathSMenu.h
208 lines (191 loc) · 5.63 KB
/
SMenu.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
#include "CommonTypes.h"
#define BUF_LEN 4096
#define MAX_DISPLAY_BUF 1024
enum Mode
{
Normal = 1,
Help = 2,
};
typedef struct MenuKeyBinding MenuKeyBinding;
typedef struct NamedCommand NamedCommand;
typedef struct MenuDefinition
{
MenuKeyBinding *keyBindings;
MenuKeyBinding *lastKeyBinding;
NamedCommand *namedCommands;
NamedCommand *lastNamedCommand;
BOOL hasLoadCommand;
BOOL hasHeader;
NamedCommand *loadCommand;
int returnRangeStart;
int returnRangeEnd;
BOOL hasReturnRange;
void (*onSelection)(char* stdOut, void *state);
void (*onEscape)(void *state);
int (*itemsAction)(int maxItems, CHAR** items, void *state);
void *state;
} MenuDefinition;
struct NamedCommand
{
char* name;
char* expression;
void (*action)(char* stdOut);
void (*action2)(void* state);
void* action2State;
int expressionLen;
BOOL trimEnd;
BOOL hasReplacement;
int indexOfReplacement;
NamedCommand *next;
BOOL reloadAfter;
BOOL quitAfter;
BOOL hasTextRange;
int textRangeStart;
int textRangeEnd;
BOOL isScrollable;
};
struct MenuKeyBinding
{
unsigned int modifier;
unsigned int key;
NamedCommand* command;
MenuKeyBinding* next;
BOOL isLoadCommand;
int (*loadAction)(int maxItems, CHAR** items, void *state);
char *loadActionDescription;
};
typedef struct ItemsView ItemsView;
typedef struct ProcessAsyncState ProcessAsyncState;
struct ProcessAsyncState
{
ItemsView *itemsView;
HANDLE waitHandle;
HANDLE readFileHandle;
HANDLE processId;
HANDLE thread;
BOOL reloadAfter;
BOOL quitAfter;
};
typedef struct Item Item;
struct Item
{
CHAR *text;
};
typedef struct ItemMatchResult
{
Item *item;
int score;
} ItemMatchResult;
typedef struct Chunk Chunk;
struct Chunk
{
Item **items;
int count;
Chunk *next;
};
typedef struct DisplayItemList
{
int maxItems;
int count;
int minScore;
int indexOfMinScore;
ItemMatchResult *items;
} DisplayItemList;
typedef struct SearchView
{
HWND hwnd;
enum Mode mode;
HWND helpHwnd;
HWND helpHeaderHwnd;
CHAR *searchString;
ItemsView *itemsView;
MenuKeyBinding *keyBindings;
MenuKeyBinding *lastKeyBinding;
void (*onEscape)(void *state);
BOOL isSearching;
BOOL cancelSearch;
HANDLE searchEvent;
} SearchView;
typedef struct ProcessChunkJob
{
Chunk *chunk;
DisplayItemList *displayItemList;
int numberOfMatches;
fzf_pattern_t *fzfPattern;
fzf_slab_t *fzfSlab;
int jobNumber;
char* searchString;
SearchView *searchView;
UINT currentSearchNumber;
} ProcessChunkJob;
struct ItemsView
{
SearchView *searchView;
HWND hwnd;
HWND headerHwnd;
HWND summaryHwnd;
HWND cmdResultHwnd;
int height;
int width;
BOOL hasHeader;
BOOL headerSet;
BOOL hasLoadCommand;
NamedCommand *loadCommand;
int (*loadAction)(int maxItems, CHAR**, void *state);
int viewPortLines;
int cmdViewPortLines;
int numberOfItemsMatched;
BOOL isReading;
BOOL isSearching;
fzf_slab_t *fzfSlab;
UINT numberOfItems;
Chunk *chunks;
int numberOfChunks;
NamedCommand *namedCommands;
NamedCommand *lastNamedCommand;
char selectedString[BUF_LEN];
BOOL itemSelected;
BOOL hasReturnRange;
int returnRangeStart;
int returnRangeEnd;
void (*onSelection)(char* stdOut, void *state);
BOOL isLoading;
BOOL cancelLoad;
HANDLE loadEvent;
CRITICAL_SECTION loadCriticalSection;
Item *displayItems[MAX_DISPLAY_BUF];
int numberOfDisplayItems;
BOOL isScrollable;
void *state;
};
typedef struct ProcessCmdOutputJob
{
HANDLE readHandle;
HANDLE processHandle;
DWORD pid;
ItemsView *itemsView;
} ProcessCmdOutputJob;
typedef struct MenuView
{
HWND hwnd;
int height;
int width;
SearchView *searchView;
ItemsView *itemsView;
HPEN borderPen;
} MenuView;
void MenuDefinition_AddKeyBindingToNamedCommand(MenuDefinition *self, NamedCommand *namedCommand, unsigned int modifier, unsigned int key, BOOL isLoadCommand);
void MenuDefinition_ParseAndAddKeyBinding(MenuDefinition *self, char *argText, BOOL isLoadCommand);
NamedCommand *MenuDefinition_AddNamedCommand(MenuDefinition *self, char *argText, BOOL reloadAfter, BOOL quitAfter);
void NamedCommand_SetTextRange(NamedCommand *self, int start, int end, BOOL trimEnd);
NamedCommand* MenuDefinition_AddActionNamedCommand_WithTextRange(MenuDefinition *self, CHAR *nameBuff, void (*action)(CHAR *text), BOOL reloadAfter, BOOL quitAfter);
MenuView *menu_create_with_size(int left, int top, int width, int height, TCHAR *title, TextStyle *textStyle);
MenuView *menu_create(TCHAR *title, TextStyle *textStyle);
void menu_set_border_pen(MenuView *self, HPEN pen);
void menu_run_definition(MenuView *self, MenuDefinition *menuDefinition);
void MenuDefinition_ParseAndAddLoadCommand(MenuDefinition *self, char *argText, BOOL isScrollable);
void MenuDefinition_ParseAndSetRange(MenuDefinition *self, char *argText);
void MenuDefinition_AddLoadActionKeyBinding(MenuDefinition *self, unsigned int modifier, unsigned int key, int (*loadAction)(int maxItems, CHAR**, void *state), char* loadActionDescription);
void menu_definition_set_load_action(MenuDefinition *self, int (*loadAction)(int maxItems, CHAR** items, void *state));
void menu_definition_set_load_command(MenuDefinition *self, NamedCommand *loadCommand);
MenuDefinition* menu_definition_create(MenuView *menuView);