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dev/Gems/AudioEngineWwise/Code/Source/Engine/AudioInput Expand file tree Collapse file tree 2 files changed +4
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lines changed Original file line number Diff line number Diff line change @@ -87,7 +87,7 @@ namespace Audio
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if (IsOk ())
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{
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// Allocate a new buffer to hold the data...
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- m_dataPtr = new AZ::u8 [ m_dataSize] ;
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+ m_dataPtr = static_cast < AZ::u8 *>( azmalloc ( m_dataSize)) ;
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// Read file into internal buffer...
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size_t bytesRead = fileStream.Read (m_dataSize, m_dataPtr);
@@ -110,7 +110,7 @@ namespace Audio
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{
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if (m_dataPtr)
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{
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- delete [] m_dataPtr;
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+ azfree ( m_dataPtr) ;
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m_dataPtr = nullptr ;
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}
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m_dataSize = 0 ;
Original file line number Diff line number Diff line change @@ -34,11 +34,11 @@ namespace Audio
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if (m_config.m_sampleType == AudioInputSampleType::Float && m_config.m_bitsPerSample == 32 )
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{
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- m_buffer.reset (new RingBuffer<float >(numSamples));
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+ m_buffer.reset (aznew RingBuffer<float >(numSamples));
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}
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else if (m_config.m_sampleType == AudioInputSampleType::Int && m_config.m_bitsPerSample == 16 )
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{
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- m_buffer.reset (new RingBuffer<AZ::s16>(numSamples));
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+ m_buffer.reset (aznew RingBuffer<AZ::s16>(numSamples));
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}
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else
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{
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