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Copy file name to clipboardExpand all lines: GPU/Common/ShaderId.h
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@@ -102,6 +102,7 @@ enum FShaderBit : uint8_t {
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FS_BIT_STEREO = 58,
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FS_BIT_USE_FRAMEBUFFER_FETCH = 59,
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FS_BIT_UBERSHADER = 60,
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FS_BIT_DEPTH_TEST_NEVER = 61, // Only used on Mali. Set when depth == NEVER. We forcibly avoid writing to depth in this case, since it crashes the driver.
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};
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staticinline FShaderBit operator +(FShaderBit bit, int i) {
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