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Hm, on Windows I'm not seeing these issues at all in the demo for Kurohyou 2. Walking around and getting into a fight all look fine. Maybe the full game does something differently.
Are you seeing this in any other games?
Under Developer tools -> JIT debug tools, does disabling any of the VFPU ones, regalloc, etc. help?
Game or games this happens in
NPJH-50333 - Kurohyou Ryu ga Gotoku Shinshou (original/translation patch)
What area of the game
Select the JIT IR engine in settings, every scene with 3D objects
What happens
What should happen
GE frame capture
No response
Platform
Windows
Mobile phone model or graphics card
AMD Radeon 6630M
PPSSPP version affected
1.16.1
Last working version
1.15.4 (where is not available)
Graphics backend (3D API)
Direct3D 11
Checklist
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