-
Notifications
You must be signed in to change notification settings - Fork 2.3k
Custom music (using sceMp3) sometimes plays at the wrong pitch #20250
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Comments
Don't have this game but I've been using Wipeout Pulse instead to test MP3 playback:
Well, the conclusion is simple - our mp3 player needs to have built-in sample rate conversion, since it seems the game isn't taking care of this during playback. Did a quick attempt at implementing this but it ended up a bit too complicated - leaving it for 1.20. |
So this will be fixed by the time 1.20 comes around, right? |
Tagging it for 1.20 means that I'll take a look at it during the release process for 1.20. So, probably, unless there's some complication making it even harder than expected, in which case I might deprioritize it. |
Game or games this happens in
Ultimate Board Game Collection (Europe)
What area of the game / PPSSPP
The game has a CUSTOM SOUNDTRACK Feature, however, when you decide to use it with some of your songs, it works in a wonky way
ULES01017_2025-04-13_16-37-01.zip
Heres the ingame result, i will also provide some of the songs i have used:
I can not upload the songs themselves, because it takes a while.
01 - Worms 3D Fanfare Title Theme
What should happen
Audio playback should be normal
Logs
No response
Platform
Android
Mobile device model or graphics card (GPU)
Release CPU: GenuineIntel ABI: x86-64 OS: Microsoft Windows 10 (x64) 10.0.19041 Page Size: 4096 bytes RW/RX exclusive: No 3D API: Vulkan API version: 1.3.0 Device API version: 1.3.260 Vendor: NVIDIA VendorString: NVIDIA GeForce RTX 3050 Laptop GPU Driver: 546.80.0.0 Depth buffer format: D24_S8 Refresh rate: 60.00 Hz
PPSSPP version affected
v1.18.1-1695-gedf2975a2c
Last working version
No response
Graphics backend (3D API)
Vulkan
Checklist
The text was updated successfully, but these errors were encountered: