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The frame rate of the game Activision Hits Remixed drops to approximately 20 fps when viewing any manual #20287
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Only happened on Vulkan or other graphics backend too? |
On other backends, it acts strange: OpenGL: THE WHOLE GAME comes to a crawl at 30/60 D3D9: The Manuals works, but only under certain pages, it seems like it doesnt like when theres pictures around, for some reason Also, on a related note to this game, it also displays this message, even tho theres enough space, but if i were to hit back, then i can save, weird. |
GE dump here: |
You can't really reliably use frame dumps for profiling, other than the GPU side - although, that is strangely slow indeed, and does hint that something is off.. |
There is a not enough storage bug if the Memory Stick size is 4GB and higher, Reducing the Memory Stick size to 3GB or lower to fix this. |
I have already said this a couple of texts before |
You only reported that there is storage bug, which is hard to tell what was the reason, while @Panderner provides additional information, which can be a clue to fix the issue. |
Game or games this happens in
Activision Hits Remixed
What area of the game / PPSSPP
It happens on EVERY MANUAL.
What should happen
It should work fine
Logs
No response
Platform
Android
Mobile device model or graphics card (GPU)
Release CPU: GenuineIntel ABI: x86-64 OS: Microsoft Windows 10 (x64) 10.0.19041 Page Size: 4096 bytes RW/RX exclusive: No 3D API: Vulkan API version: 1.3.0 Device API version: 1.3.275 Vendor: Intel VendorString: Intel(R) Iris(R) Xe Graphics Driver: 0.405.1237 (001954d5) Depth buffer format: D24_S8 Refresh rate: 60.00 Hz
PPSSPP version affected
v1.18.1-1769-gc1eb5882ac
Last working version
No response
Graphics backend (3D API)
Vulkan
Checklist
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