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When trying to use this in with LibGDX, it's impossible to get it rendering inside of the main window.
Using JImGui(Gdx.graphics.width, Gdx.graphics.height, JImFontAtlas(), "", (Gdx.graphics as Lwjgl3Graphics).window.windowHandle) results in a second window being created on top of the main one.
Using JImGui.fromExistingPointer((Gdx.graphics as Lwjgl3Graphics).window.windowHandle) results in the follow crash : AL lib: (EE) alc_cleanup: 1 device not closed
The text was updated successfully, but these errors were encountered:
When trying to use this in with LibGDX, it's impossible to get it rendering inside of the main window.
JImGui(Gdx.graphics.width, Gdx.graphics.height, JImFontAtlas(), "", (Gdx.graphics as Lwjgl3Graphics).window.windowHandle)
results in a second window being created on top of the main one.JImGui.fromExistingPointer((Gdx.graphics as Lwjgl3Graphics).window.windowHandle)
results in the follow crash :AL lib: (EE) alc_cleanup: 1 device not closed
The text was updated successfully, but these errors were encountered: