|
| 1 | +/* |
| 2 | + Simple DirectMedia Layer |
| 3 | + Copyright (C) 1997-2024 Sam Lantinga <[email protected]> |
| 4 | +
|
| 5 | + This software is provided 'as-is', without any express or implied |
| 6 | + warranty. In no event will the authors be held liable for any damages |
| 7 | + arising from the use of this software. |
| 8 | +
|
| 9 | + Permission is granted to anyone to use this software for any purpose, |
| 10 | + including commercial applications, and to alter it and redistribute it |
| 11 | + freely, subject to the following restrictions: |
| 12 | +
|
| 13 | + 1. The origin of this software must not be misrepresented; you must not |
| 14 | + claim that you wrote the original software. If you use this software |
| 15 | + in a product, an acknowledgment in the product documentation would be |
| 16 | + appreciated but is not required. |
| 17 | + 2. Altered source versions must be plainly marked as such, and must not be |
| 18 | + misrepresented as being the original software. |
| 19 | + 3. This notice may not be removed or altered from any source distribution. |
| 20 | +*/ |
| 21 | + |
| 22 | +#include "../../SDL_internal.h" |
| 23 | + |
| 24 | +#ifdef SDL_VIDEO_DRIVER_PSP |
| 25 | + |
| 26 | +#include "SDL_pspvideo.h" |
| 27 | +#include "SDL_pspmessagebox.h" |
| 28 | +#include <psputility.h> |
| 29 | +#include <pspgu.h> |
| 30 | +#include <pspdisplay.h> |
| 31 | +#include <pspthreadman.h> |
| 32 | +#include <pspkernel.h> |
| 33 | + |
| 34 | +static void configure_dialog(pspUtilityMsgDialogParams *dialog, size_t dialog_size) |
| 35 | +{ |
| 36 | + /* clear structure and setup size */ |
| 37 | + SDL_memset(dialog, 0, dialog_size); |
| 38 | + dialog->base.size = dialog_size; |
| 39 | + |
| 40 | + /* set language */ |
| 41 | + sceUtilityGetSystemParamInt(PSP_SYSTEMPARAM_ID_INT_LANGUAGE, &dialog->base.language); |
| 42 | + |
| 43 | + /* set X/O swap */ |
| 44 | + sceUtilityGetSystemParamInt(PSP_SYSTEMPARAM_ID_INT_UNKNOWN, &dialog->base.buttonSwap); |
| 45 | + |
| 46 | + /* set thread priorities */ |
| 47 | + /* TODO: understand how these work */ |
| 48 | + dialog->base.soundThread = 0x10; |
| 49 | + dialog->base.graphicsThread = 0x11; |
| 50 | + dialog->base.fontThread = 0x12; |
| 51 | + dialog->base.accessThread = 0x13; |
| 52 | +} |
| 53 | + |
| 54 | +int PSP_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid) |
| 55 | +{ |
| 56 | + unsigned char list[0x20000] __attribute__((aligned(64))); |
| 57 | + pspUtilityMsgDialogParams dialog; |
| 58 | + int status; |
| 59 | + |
| 60 | + /* check if it's possible to do a messagebox now */ |
| 61 | + if (SDL_GetFocusWindow() == NULL) |
| 62 | + return SDL_SetError("No video context is available"); |
| 63 | + |
| 64 | + /* configure dialog */ |
| 65 | + configure_dialog(&dialog, sizeof(dialog)); |
| 66 | + |
| 67 | + /* setup dialog options for text */ |
| 68 | + dialog.mode = PSP_UTILITY_MSGDIALOG_MODE_TEXT; |
| 69 | + dialog.options = PSP_UTILITY_MSGDIALOG_OPTION_TEXT; |
| 70 | + |
| 71 | + /* copy the message in, 512 bytes max */ |
| 72 | + SDL_snprintf(dialog.message, sizeof(dialog.message), "%s\r\n\r\n%s", messageboxdata->title, messageboxdata->message); |
| 73 | + |
| 74 | + /* too many buttons */ |
| 75 | + if (messageboxdata->numbuttons > 2) |
| 76 | + return SDL_SetError("messageboxdata->numbuttons valid values are 0, 1, 2"); |
| 77 | + |
| 78 | + /* we only have two options, "yes/no" or "ok" */ |
| 79 | + if (messageboxdata->numbuttons == 2) |
| 80 | + dialog.options |= PSP_UTILITY_MSGDIALOG_OPTION_YESNO_BUTTONS | PSP_UTILITY_MSGDIALOG_OPTION_DEFAULT_NO; |
| 81 | + |
| 82 | + /* start dialog */ |
| 83 | + if (sceUtilityMsgDialogInitStart(&dialog) != 0) |
| 84 | + return SDL_SetError("sceUtilityMsgDialogInitStart() failed for some reason"); |
| 85 | + |
| 86 | + /* loop while the dialog is active */ |
| 87 | + status = PSP_UTILITY_DIALOG_NONE; |
| 88 | + do |
| 89 | + { |
| 90 | + sceGuStart(GU_DIRECT, list); |
| 91 | + sceGuClearColor(0); |
| 92 | + sceGuClearDepth(0); |
| 93 | + sceGuClear(GU_COLOR_BUFFER_BIT|GU_DEPTH_BUFFER_BIT); |
| 94 | + sceGuFinish(); |
| 95 | + sceGuSync(0,0); |
| 96 | + |
| 97 | + status = sceUtilityMsgDialogGetStatus(); |
| 98 | + |
| 99 | + switch (status) |
| 100 | + { |
| 101 | + case PSP_UTILITY_DIALOG_VISIBLE: |
| 102 | + sceUtilityMsgDialogUpdate(1); |
| 103 | + break; |
| 104 | + |
| 105 | + case PSP_UTILITY_DIALOG_QUIT: |
| 106 | + sceUtilityMsgDialogShutdownStart(); |
| 107 | + break; |
| 108 | + } |
| 109 | + |
| 110 | + sceDisplayWaitVblankStart(); |
| 111 | + sceGuSwapBuffers(); |
| 112 | + |
| 113 | + } while (status != PSP_UTILITY_DIALOG_NONE); |
| 114 | + |
| 115 | + /* success */ |
| 116 | + if (dialog.buttonPressed == PSP_UTILITY_MSGDIALOG_RESULT_YES) |
| 117 | + *buttonid = messageboxdata->buttons[0].buttonid; |
| 118 | + else if (dialog.buttonPressed == PSP_UTILITY_MSGDIALOG_RESULT_NO) |
| 119 | + *buttonid = messageboxdata->buttons[1].buttonid; |
| 120 | + else |
| 121 | + *buttonid = messageboxdata->buttons[0].buttonid; |
| 122 | + |
| 123 | + return 0; |
| 124 | +} |
| 125 | + |
| 126 | +#endif /* SDL_VIDEO_DRIVER_PSP */ |
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