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<?xml version =" 1.0" encoding =" utf-8" ?>
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<root >
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- <!--
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- Microsoft ResX Schema
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-
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+ <!--
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+ Microsoft ResX Schema
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+
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Version 2.0
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-
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- The primary goals of this format is to allow a simple XML format
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- that is mostly human readable. The generation and parsing of the
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- various data types are done through the TypeConverter classes
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+
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+ The primary goals of this format is to allow a simple XML format
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+ that is mostly human readable. The generation and parsing of the
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+ various data types are done through the TypeConverter classes
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associated with the data types.
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-
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+
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Example:
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-
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+
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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-
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- There are any number of "resheader" rows that contain simple
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+
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+ There are any number of "resheader" rows that contain simple
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name/value pairs.
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-
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- Each data row contains a name, and value. The row also contains a
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- type or mimetype. Type corresponds to a .NET class that support
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- text/value conversion through the TypeConverter architecture.
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- Classes that don't support this are serialized and stored with the
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+
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+ Each data row contains a name, and value. The row also contains a
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+ type or mimetype. Type corresponds to a .NET class that support
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+ text/value conversion through the TypeConverter architecture.
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+ Classes that don't support this are serialized and stored with the
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mimetype set.
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-
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- The mimetype is used for serialized objects, and tells the
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- ResXResourceReader how to depersist the object. This is currently not
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+
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+ The mimetype is used for serialized objects, and tells the
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+ ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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-
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- Note - application/x-microsoft.net.object.binary.base64 is the format
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- that the ResXResourceWriter will generate, however the reader can
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+
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+ Note - application/x-microsoft.net.object.binary.base64 is the format
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+ that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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-
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+
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mimetype: application/x-microsoft.net.object.binary.base64
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- value : The object must be serialized with
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+ value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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-
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+
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mimetype: application/x-microsoft.net.object.soap.base64
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- value : The object must be serialized with
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+ value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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- value : The object must be serialized into a byte array
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+ value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<value >Open about dialog</value >
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<comment >This will open the "about" dialog, to display version info and other documentation</comment >
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</data >
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- </root >
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+ </root >
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