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[main] Update dependencies from dotnet/arcade (#5508)
[main] Update dependencies from dotnet/arcade
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5 files changed

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-8
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5 files changed

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eng/Version.Details.xml

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<?xml version="1.0" encoding="utf-8"?>
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<Dependencies>
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<ToolsetDependencies>
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<Dependency Name="Microsoft.DotNet.Arcade.Sdk" Version="10.0.0-beta.25222.2">
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<Dependency Name="Microsoft.DotNet.Arcade.Sdk" Version="10.0.0-beta.25223.2">
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<Uri>https://github.com/dotnet/arcade</Uri>
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<Sha>80d7b4ee29c31c0886b139ad02d85da48b543cd6</Sha>
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<Sha>ee01738f27521c74f77a20e279da69215d9a9d9c</Sha>
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</Dependency>
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<Dependency Name="Microsoft.DotNet.Build.Tasks.Templating" Version="10.0.0-beta.25222.2">
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<Dependency Name="Microsoft.DotNet.Build.Tasks.Templating" Version="10.0.0-beta.25223.2">
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<Uri>https://github.com/dotnet/arcade</Uri>
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<Sha>80d7b4ee29c31c0886b139ad02d85da48b543cd6</Sha>
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<Sha>ee01738f27521c74f77a20e279da69215d9a9d9c</Sha>
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</Dependency>
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<Dependency Name="Microsoft.DotNet.XliffTasks" Version="10.0.0-beta.25222.2">
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<Dependency Name="Microsoft.DotNet.XliffTasks" Version="10.0.0-beta.25223.2">
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<Uri>https://github.com/dotnet/arcade</Uri>
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<Sha>80d7b4ee29c31c0886b139ad02d85da48b543cd6</Sha>
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<Sha>ee01738f27521c74f77a20e279da69215d9a9d9c</Sha>
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</Dependency>
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<Dependency Name="Microsoft.Testing.Extensions.CodeCoverage" Version="17.15.0-preview.25222.5">
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<Uri>https://dev.azure.com/devdiv/DevDiv/_git/vs-code-coverage</Uri>

eng/Versions.props

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<PreReleaseVersionLabel>preview</PreReleaseVersionLabel>
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</PropertyGroup>
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<PropertyGroup Label="MSTest prod dependencies - darc updated">
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<MicrosoftDotNetBuildTasksTemplatingPackageVersion>10.0.0-beta.25222.2</MicrosoftDotNetBuildTasksTemplatingPackageVersion>
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<MicrosoftDotNetBuildTasksTemplatingPackageVersion>10.0.0-beta.25223.2</MicrosoftDotNetBuildTasksTemplatingPackageVersion>
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<MicrosoftTestingExtensionsCodeCoverageVersion>17.15.0-preview.25222.5</MicrosoftTestingExtensionsCodeCoverageVersion>
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</PropertyGroup>
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</Project>

eng/common/core-templates/job/source-build.yml

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# Specifies the build script to invoke to perform the build in the repo. The default
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# './build.sh' should work for typical Arcade repositories, but this is customizable for
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# difficult situations.
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# buildArguments: ''
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# Specifies additional build arguments to pass to the build script.
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# jobProperties: {}
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# A list of job properties to inject at the top level, for potential extensibility beyond
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# container and pool.

eng/common/core-templates/steps/source-build.yml

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${{ coalesce(parameters.platform.buildScript, './build.sh') }} --ci \
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--configuration $buildConfig \
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--restore --build --pack $publishArgs -bl \
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${{ parameters.platform.buildArguments }} \
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$officialBuildArgs \
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$internalRuntimeDownloadArgs \
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$internalRestoreArgs \

global.json

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"rollForward": "latestFeature"
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},
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"msbuild-sdks": {
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"Microsoft.DotNet.Arcade.Sdk": "10.0.0-beta.25222.2",
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"Microsoft.DotNet.Arcade.Sdk": "10.0.0-beta.25223.2",
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"MSBuild.Sdk.Extras": "3.0.44"
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}
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}

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