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I encountered a reproducible crash in the first chalice dungeon in CUSA03173 1.09.
The location is the very first dungeon. In order to access it you need to have defeated the blood-starved beast, so here is a save: SPRJ0005.zip
Logs shad_log.txt Terminal Saved Output.txt
Location
System M1 Pro Sequoia 15.2
The text was updated successfully, but these errors were encountered:
Seems to be another instance of:
[mvk-error] VK_ERROR_INITIALIZATION_FAILED: Vertex shader requires output buffer, but there is no free slot to pass it.
So a tessellation issue same as #1820. You may want to consolidate this issue into that one.
Sorry, something went wrong.
Moved to the other open PR as advised.
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I encountered a reproducible crash in the first chalice dungeon in CUSA03173 1.09.
The location is the very first dungeon. In order to access it you need to have defeated the blood-starved beast, so here is a save:
SPRJ0005.zip
Logs
shad_log.txt
Terminal Saved Output.txt
Location

ChaliceDungeonCrash.mp4
System
M1 Pro
Sequoia 15.2
The text was updated successfully, but these errors were encountered: