A guide for getting started in game developemnt showcasing the best Game Engines, Software, and Libraries for building Games and Open world Simulators.
-
Updated
Jan 24, 2022 - C++
A guide for getting started in game developemnt showcasing the best Game Engines, Software, and Libraries for building Games and Open world Simulators.
this project is an implementation of a variant of the classic board game Othello. The game is developed using object-oriented programming principles, with a focus on flexibility and extensibility. The game supports various starting positions, unplayable squares, and includes functionality for saving and loading game states.
This project implements AI-driven boss battle mechanics using Unreal Engine 5 (UE5) with C++. It includes dynamic player mechanics, combat interactions, and AI behavior systems.
Elementary is a game about the existence of the Primal forms of each element: with their destruction, all atoms of the element will cease to exist. The story revolves around Jerome Krane who merges with the prime essence of Carbon, and with their combined abilities and wisdom, Carbon-Jerome saves the world from the plans and villainy of Sulfur-G…
Add a description, image, and links to the gamedesign topic page so that developers can more easily learn about it.
To associate your repository with the gamedesign topic, visit your repo's landing page and select "manage topics."