[Loader] emulator.cpp:126 Run: Starting shadps4 emulator v0.7.1 WIP [Loader] emulator.cpp:127 Run: Revision 82f34f4e508ecdae63c1211d7ca3de0125214dc5 [Loader] emulator.cpp:128 Run: Branch HEAD [Loader] emulator.cpp:129 Run: Description 82f34f4 [Loader] emulator.cpp:130 Run: Remote https://github.com/shadps4-emu/shadPS4 [Config] emulator.cpp:132 Run: General LogType: sync [Config] emulator.cpp:133 Run: General isNeo: false [Config] emulator.cpp:134 Run: GPU isNullGpu: false [Config] emulator.cpp:135 Run: GPU shouldDumpShaders: false [Config] emulator.cpp:136 Run: GPU vblankDivider: 1 [Config] emulator.cpp:137 Run: Vulkan gpuId: -1 [Config] emulator.cpp:138 Run: Vulkan vkValidation: false [Config] emulator.cpp:139 Run: Vulkan vkValidationSync: false [Config] emulator.cpp:140 Run: Vulkan vkValidationGpu: false [Config] emulator.cpp:141 Run: Vulkan crashDiagnostics: false [Config] emulator.cpp:142 Run: Vulkan hostMarkers: false [Config] emulator.cpp:143 Run: Vulkan guestMarkers: false [Config] emulator.cpp:144 Run: Vulkan rdocEnable: false [Loader] emulator.cpp:167 Run: Game id: CUSA02320 Title: Uncharted: The Nathan Drake Collection™ [Loader] emulator.cpp:170 Run: Fw: 0x2570000 App Version: 01.02 [Input] sdl_window.cpp:108 Init: No gamepad found! [Lib.Kernel] libs.cpp:65 InitHLELibs: Initializing HLE libraries [Lib.GnmDriver] gnmdriver.cpp:2803 RegisterlibSceGnmDriver: Initializing presenter [Render.Vulkan] vk_platform.cpp:223 CreateInstance: Creating vulkan instance [Render.Vulkan] vk_platform.cpp:179 operator(): Candidate instance extension VK_EXT_layer_settings is not available [Render.Vulkan] vk_platform.cpp:265 CreateInstance: Enabled instance extensions: VK_KHR_xlib_surface, VK_KHR_surface, VK_EXT_debug_utils [Render.Vulkan] vk_platform.cpp:266 CreateInstance: Enabled instance layers: [Render.Vulkan] vk_instance.cpp:104 Instance: Found 2 physical devices [Render.Vulkan] vk_instance.cpp:532 CollectDeviceParameters: GPU_Vendor: NVIDIA [Render.Vulkan] vk_instance.cpp:533 CollectDeviceParameters: GPU_Model: NVIDIA GeForce RTX 3060 Ti [Render.Vulkan] vk_instance.cpp:534 CollectDeviceParameters: GPU_Vulkan_Driver: NVIDIA 550.120.0.0 [Render.Vulkan] vk_instance.cpp:535 CollectDeviceParameters: GPU_Vulkan_Version: 1.3.277 [Render.Vulkan] vk_instance.cpp:536 CollectDeviceParameters: GPU_Vulkan_Extensions: VK_KHR_16bit_storage, VK_KHR_8bit_storage, VK_KHR_acceleration_structure, VK_KHR_bind_memory2, VK_KHR_buffer_device_address, VK_KHR_calibrated_timestamps, VK_KHR_cooperative_matrix, VK_KHR_copy_commands2, VK_KHR_create_renderpass2, VK_KHR_dedicated_allocation, VK_KHR_deferred_host_operations, VK_KHR_depth_stencil_resolve, VK_KHR_descriptor_update_template, VK_KHR_device_group, VK_KHR_draw_indirect_count, VK_KHR_driver_properties, VK_KHR_dynamic_rendering, VK_KHR_dynamic_rendering_local_read, VK_KHR_external_fence, VK_KHR_external_fence_fd, VK_KHR_external_memory, VK_KHR_external_memory_fd, VK_KHR_external_semaphore, VK_KHR_external_semaphore_fd, VK_KHR_format_feature_flags2, VK_KHR_fragment_shader_barycentric, VK_KHR_fragment_shading_rate, VK_KHR_get_memory_requirements2, VK_KHR_global_priority, VK_KHR_image_format_list, VK_KHR_imageless_framebuffer, VK_KHR_index_type_uint8, VK_KHR_line_rasterization, VK_KHR_load_store_op_none, VK_KHR_maintenance1, VK_KHR_maintenance2, VK_KHR_maintenance3, VK_KHR_maintenance4, VK_KHR_maintenance5, VK_KHR_maintenance6, VK_KHR_map_memory2, VK_KHR_multiview, VK_KHR_pipeline_executable_properties, VK_KHR_pipeline_library, VK_KHR_present_id, VK_KHR_present_wait, VK_KHR_push_descriptor, VK_KHR_ray_query, VK_KHR_ray_tracing_maintenance1, VK_KHR_ray_tracing_pipeline, VK_KHR_ray_tracing_position_fetch, VK_KHR_relaxed_block_layout, VK_KHR_sampler_mirror_clamp_to_edge, VK_KHR_sampler_ycbcr_conversion, VK_KHR_separate_depth_stencil_layouts, VK_KHR_shader_atomic_int64, VK_KHR_shader_clock, VK_KHR_shader_draw_parameters, VK_KHR_shader_expect_assume, VK_KHR_shader_float16_int8, VK_KHR_shader_float_controls, VK_KHR_shader_float_controls2, VK_KHR_shader_integer_dot_product, VK_KHR_shader_maximal_reconvergence, VK_KHR_shader_non_semantic_info, VK_KHR_shader_quad_control, VK_KHR_shader_subgroup_extended_types, VK_KHR_shader_subgroup_rotate, VK_KHR_shader_subgroup_uniform_control_flow, VK_KHR_shader_terminate_invocation, VK_KHR_shared_presentable_image, VK_KHR_spirv_1_4, VK_KHR_storage_buffer_storage_class, VK_KHR_swapchain, VK_KHR_swapchain_mutable_format, VK_KHR_synchronization2, VK_KHR_timeline_semaphore, VK_KHR_uniform_buffer_standard_layout, VK_KHR_variable_pointers, VK_KHR_vertex_attribute_divisor, VK_KHR_video_decode_av1, VK_KHR_video_decode_h264, VK_KHR_video_decode_h265, VK_KHR_video_decode_queue, VK_KHR_video_encode_h264, VK_KHR_video_encode_h265, VK_KHR_video_encode_queue, VK_KHR_video_maintenance1, VK_KHR_video_queue, VK_KHR_vulkan_memory_model, VK_KHR_workgroup_memory_explicit_layout, VK_KHR_zero_initialize_workgroup_memory, VK_EXT_4444_formats, VK_EXT_attachment_feedback_loop_dynamic_state, VK_EXT_attachment_feedback_loop_layout, VK_EXT_blend_operation_advanced, VK_EXT_border_color_swizzle, VK_EXT_buffer_device_address, VK_EXT_calibrated_timestamps, VK_EXT_color_write_enable, VK_EXT_conditional_rendering, VK_EXT_conservative_rasterization, VK_EXT_custom_border_color, VK_EXT_depth_bias_control, VK_EXT_depth_clamp_zero_one, VK_EXT_depth_clip_control, VK_EXT_depth_clip_enable, VK_EXT_depth_range_unrestricted, VK_EXT_descriptor_buffer, VK_EXT_descriptor_indexing, VK_EXT_discard_rectangles, VK_EXT_display_control, VK_EXT_dynamic_rendering_unused_attachments, VK_EXT_extended_dynamic_state, VK_EXT_extended_dynamic_state2, VK_EXT_extended_dynamic_state3, VK_EXT_external_memory_dma_buf, VK_EXT_external_memory_host, VK_EXT_fragment_shader_interlock, VK_EXT_global_priority, VK_EXT_global_priority_query, VK_EXT_graphics_pipeline_library, VK_EXT_host_image_copy, VK_EXT_host_query_reset, VK_EXT_image_2d_view_of_3d, VK_EXT_image_drm_format_modifier, VK_EXT_image_robustness, VK_EXT_image_sliced_view_of_3d, VK_EXT_image_view_min_lod, VK_EXT_index_type_uint8, VK_EXT_inline_uniform_block, VK_EXT_line_rasterization, VK_EXT_load_store_op_none, VK_EXT_memory_budget, VK_EXT_memory_priority, VK_EXT_mesh_shader, VK_EXT_multi_draw, VK_EXT_mutable_descriptor_type, VK_EXT_nested_command_buffer, VK_EXT_non_seamless_cube_map, VK_EXT_opacity_micromap, VK_EXT_pageable_device_local_memory, VK_EXT_pci_bus_info, VK_EXT_physical_device_drm, VK_EXT_pipeline_creation_cache_control, VK_EXT_pipeline_creation_feedback, VK_EXT_pipeline_library_group_handles, VK_EXT_pipeline_robustness, VK_EXT_post_depth_coverage, VK_EXT_primitive_topology_list_restart, VK_EXT_primitives_generated_query, VK_EXT_private_data, VK_EXT_provoking_vertex, VK_EXT_queue_family_foreign, VK_EXT_robustness2, VK_EXT_sample_locations, VK_EXT_sampler_filter_minmax, VK_EXT_scalar_block_layout, VK_EXT_separate_stencil_usage, VK_EXT_shader_atomic_float, VK_EXT_shader_demote_to_helper_invocation, VK_EXT_shader_image_atomic_int64, VK_EXT_shader_module_identifier, VK_EXT_shader_object, VK_EXT_shader_subgroup_ballot, VK_EXT_shader_subgroup_vote, VK_EXT_shader_viewport_index_layer, VK_EXT_subgroup_size_control, VK_EXT_swapchain_maintenance1, VK_EXT_texel_buffer_alignment, VK_EXT_tooling_info, VK_EXT_transform_feedback, VK_EXT_vertex_attribute_divisor, VK_EXT_vertex_input_dynamic_state, VK_EXT_ycbcr_2plane_444_formats, VK_EXT_ycbcr_image_arrays, VK_NV_clip_space_w_scaling, VK_NV_compute_shader_derivatives, VK_NV_cooperative_matrix, VK_NV_copy_memory_indirect, VK_NV_corner_sampled_image, VK_NV_coverage_reduction_mode, VK_NV_cuda_kernel_launch, VK_NV_dedicated_allocation, VK_NV_dedicated_allocation_image_aliasing, VK_NV_descriptor_pool_overallocation, VK_NV_device_diagnostic_checkpoints, VK_NV_device_diagnostics_config, VK_NV_device_generated_commands, VK_NV_device_generated_commands_compute, VK_NV_fill_rectangle, VK_NV_fragment_coverage_to_color, VK_NV_fragment_shader_barycentric, VK_NV_fragment_shading_rate_enums, VK_NV_framebuffer_mixed_samples, VK_NV_geometry_shader_passthrough, VK_NV_inherited_viewport_scissor, VK_NV_linear_color_attachment, VK_NV_low_latency, VK_NV_low_latency2, VK_NV_memory_decompression, VK_NV_mesh_shader, VK_NV_optical_flow, VK_NV_ray_tracing, VK_NV_ray_tracing_invocation_reorder, VK_NV_ray_tracing_motion_blur, VK_NV_representative_fragment_test, VK_NV_sample_mask_override_coverage, VK_NV_scissor_exclusive, VK_NV_shader_image_footprint, VK_NV_shader_sm_builtins, VK_NV_shader_subgroup_partitioned, VK_NV_shading_rate_image, VK_NV_viewport_array2, VK_NV_viewport_swizzle, VK_NVX_binary_import, VK_NVX_image_view_handle, VK_NVX_multiview_per_view_attributes, VK_AMD_buffer_marker [Render.Vulkan] vk_instance.cpp:220 CreateDevice: Physical device subgroup size 32 [Render.Vulkan] vk_instance.cpp:234 operator(): Enabling extension: VK_KHR_format_feature_flags2 [Render.Vulkan] vk_instance.cpp:234 operator(): Enabling extension: VK_KHR_dynamic_rendering [Render.Vulkan] vk_instance.cpp:234 operator(): Enabling extension: VK_EXT_shader_demote_to_helper_invocation [Render.Vulkan] vk_instance.cpp:234 operator(): Enabling extension: VK_KHR_synchronization2 [Render.Vulkan] vk_instance.cpp:234 operator(): Enabling extension: VK_EXT_extended_dynamic_state [Render.Vulkan] vk_instance.cpp:234 operator(): Enabling extension: VK_EXT_tooling_info [Render.Vulkan] vk_instance.cpp:234 operator(): Enabling extension: VK_KHR_maintenance4 [Render.Vulkan] vk_instance.cpp:234 operator(): Enabling extension: VK_KHR_swapchain [Render.Vulkan] vk_instance.cpp:234 operator(): Enabling extension: VK_KHR_push_descriptor [Render.Vulkan] vk_instance.cpp:234 operator(): Enabling extension: VK_EXT_depth_range_unrestricted [Render.Vulkan] vk_instance.cpp:234 operator(): Enabling extension: VK_EXT_extended_dynamic_state3 [Render.Vulkan] vk_instance.cpp:261 CreateDevice: - extendedDynamicState3ColorWriteMask: 1 [Render.Vulkan] vk_instance.cpp:234 operator(): Enabling extension: VK_EXT_robustness2 [Render.Vulkan] vk_instance.cpp:267 CreateDevice: - robustBufferAccess2: 1 [Render.Vulkan] vk_instance.cpp:268 CreateDevice: - nullDescriptor: 1 [Render.Vulkan] vk_instance.cpp:234 operator(): Enabling extension: VK_EXT_custom_border_color [Render.Vulkan] vk_instance.cpp:234 operator(): Enabling extension: VK_EXT_depth_clip_control [Render.Vulkan] vk_instance.cpp:234 operator(): Enabling extension: VK_EXT_vertex_input_dynamic_state [Render.Vulkan] vk_instance.cpp:234 operator(): Enabling extension: VK_EXT_primitive_topology_list_restart [Render.Vulkan] vk_instance.cpp:234 operator(): Enabling extension: VK_KHR_fragment_shader_barycentric [Render.Vulkan] vk_instance.cpp:239 operator(): Extension VK_EXT_legacy_vertex_attributes unavailable. [Render.Vulkan] vk_instance.cpp:239 operator(): Extension VK_EXT_shader_stencil_export unavailable. [Render.Vulkan] vk_instance.cpp:239 operator(): Extension VK_AMD_shader_image_load_store_lod unavailable. [Render.Vulkan] vk_instance.cpp:239 operator(): Extension VK_AMD_gcn_shader unavailable. [Render.Vulkan] vk_instance.cpp:167 Instance: Surface format data_format=1, number_format=9 is not fully supported (vk_format=R8Srgb, missing features={ ColorAttachment }) [Render.Vulkan] vk_instance.cpp:167 Instance: Surface format data_format=3, number_format=9 is not fully supported (vk_format=R8G8Srgb, missing features={ SampledImage | ColorAttachment | TransferSrc | TransferDst }) [Render.Vulkan] vk_instance.cpp:167 Instance: Surface format data_format=9, number_format=1 is not fully supported (vk_format=A2B10G10R10SnormPack32, missing features={ SampledImage | StorageImage | ColorAttachment | TransferSrc | TransferDst | StorageReadWithoutFormat | StorageWriteWithoutFormat }) [Render.Vulkan] vk_instance.cpp:167 Instance: Surface format data_format=9, number_format=5 is not fully supported (vk_format=A2B10G10R10SintPack32, missing features={ SampledImage | StorageImage | ColorAttachment | TransferSrc | TransferDst | StorageReadWithoutFormat | StorageWriteWithoutFormat }) [Render.Vulkan] vk_instance.cpp:167 Instance: Surface format data_format=13, number_format=4 is not fully supported (vk_format=R32G32B32Uint, missing features={ SampledImage | TransferSrc | TransferDst }) [Render.Vulkan] vk_instance.cpp:167 Instance: Surface format data_format=13, number_format=5 is not fully supported (vk_format=R32G32B32Sint, missing features={ SampledImage | TransferSrc | TransferDst }) [Render.Vulkan] vk_instance.cpp:167 Instance: Surface format data_format=13, number_format=7 is not fully supported (vk_format=R32G32B32Sfloat, missing features={ SampledImage | TransferSrc | TransferDst }) [Render.Vulkan] vk_instance.cpp:167 Instance: Surface format data_format=16, number_format=0 is not fully supported (vk_format=B5G6R5UnormPack16, missing features={ StorageImage | ColorAttachment | StorageReadWithoutFormat | StorageWriteWithoutFormat }) [Render.Vulkan] vk_instance.cpp:167 Instance: Surface format data_format=17, number_format=0 is not fully supported (vk_format=A1R5G5B5UnormPack16, missing features={ StorageImage | StorageReadWithoutFormat | StorageWriteWithoutFormat }) [Render.Vulkan] vk_instance.cpp:167 Instance: Surface format data_format=18, number_format=0 is not fully supported (vk_format=R5G5B5A1UnormPack16, missing features={ StorageImage | ColorAttachment | StorageReadWithoutFormat | StorageWriteWithoutFormat }) [Render.Vulkan] vk_instance.cpp:167 Instance: Surface format data_format=19, number_format=0 is not fully supported (vk_format=B4G4R4A4UnormPack16, missing features={ StorageImage | ColorAttachment | StorageReadWithoutFormat | StorageWriteWithoutFormat }) [Render.Vulkan] vk_instance.cpp:177 Instance: Depth format z_format=1, stencil_format=1 is not fully supported (vk_format=D16UnormS8Uint, missing features={ DepthStencilAttachment }) [Loader] elf.cpp:237 IsSelfFile: Not a SELF file. Magic mismatch current = 0x464c457f expected = 0x1d3d154f [Core.Linker] module.cpp:119 LoadModuleToMemory: Loading module big3-ps4_Shipping to 0x8ffffc000 [Core.Linker] module.cpp:127 LoadModuleToMemory: ======== Load Module to Memory ======== [Core.Linker] module.cpp:128 LoadModuleToMemory: base_virtual_addr ......: 0x00000008ffffc000 [Core.Linker] module.cpp:129 LoadModuleToMemory: base_size ..............: 0x0000000001de4000 [Core.Linker] module.cpp:130 LoadModuleToMemory: aligned_base_size ......: 0x0000000001de4000 [Core.Linker] module.cpp:157 LoadModuleToMemory: program header = [0] type = Loadable [Core.Linker] module.cpp:158 LoadModuleToMemory: segment_addr ..........: 0x00000008ffffc000 [Core.Linker] module.cpp:159 LoadModuleToMemory: segment_file_size .....: 23365872 [Core.Linker] module.cpp:160 LoadModuleToMemory: segment_memory_size ...: 23379968 [Core.Linker] module.cpp:161 LoadModuleToMemory: segment_mode ..........: (R_X) [Core.Linker] module.cpp:157 LoadModuleToMemory: program header = [1] type = SCE Read-Only After Relocation [Core.Linker] module.cpp:158 LoadModuleToMemory: segment_addr ..........: 0x0000000901648000 [Core.Linker] module.cpp:159 LoadModuleToMemory: segment_file_size .....: 622584 [Core.Linker] module.cpp:160 LoadModuleToMemory: segment_memory_size ...: 622592 [Core.Linker] module.cpp:161 LoadModuleToMemory: segment_mode ..........: (R__) [Core.Linker] module.cpp:157 LoadModuleToMemory: program header = [2] type = Loadable [Core.Linker] module.cpp:158 LoadModuleToMemory: segment_addr ..........: 0x00000009016e0000 [Core.Linker] module.cpp:159 LoadModuleToMemory: segment_file_size .....: 162352 [Core.Linker] module.cpp:160 LoadModuleToMemory: segment_memory_size ...: 7340032 [Core.Linker] module.cpp:161 LoadModuleToMemory: segment_mode ..........: (RW_) [Core.Linker] module.cpp:219 LoadModuleToMemory: Unimplemented type Interpreter Path [Core.Linker] module.cpp:196 LoadModuleToMemory: TLS virtual address = 0x9016e0040 [Core.Linker] module.cpp:197 LoadModuleToMemory: TLS image size = 80 [Core.Linker] module.cpp:219 LoadModuleToMemory: Unimplemented type SCE Comment [Core.Linker] module.cpp:219 LoadModuleToMemory: Unimplemented type SCE Library Version [Core.Linker] module.cpp:224 LoadModuleToMemory: program entry addr ..........: 0x00000008ffffc0a0 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x001f000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x000d000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0021000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x000b000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x000c000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0028000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0033000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0001000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0032000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0000000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x001c000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x000a000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x001e000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x002a000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0024000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0007000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x002f000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0002000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0003000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0012000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0013000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x000e000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0014000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x001a000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0015000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0018000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x002d000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0019000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0017000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x001b000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x000f000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0010000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0011000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0016000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0008000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0031000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0029000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0025000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0030000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0020000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x002c000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x002e000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x001d000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0005000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0026000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0009000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0006000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0023000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x002b000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0027000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0035000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0022000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0004000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0034000000000009 [Core.Linker] module.cpp:360 LoadDynamicInfo: DT_SCE_FINGERPRINT value = 0x0000000000000000 [Core.Linker] module.cpp:383 LoadDynamicInfo: unsupported DT_SCE_MODULE_ATTR value = ..........: 0x0000000000000000 [Loader] emulator.cpp:314 LoadSystemModules: Loading /home/steve/Desktop/shadPS4/user/sys_modules/libSceNgs2.sprx [Loader] elf.cpp:237 IsSelfFile: Not a SELF file. Magic mismatch current = 0x464c457f expected = 0x1d3d154f [Core.Linker] module.cpp:119 LoadModuleToMemory: Loading module libSceNgs2 to 0x90fffc000 [Core.Linker] module.cpp:127 LoadModuleToMemory: ======== Load Module to Memory ======== [Core.Linker] module.cpp:128 LoadModuleToMemory: base_virtual_addr ......: 0x000000090fffc000 [Core.Linker] module.cpp:129 LoadModuleToMemory: base_size ..............: 0x0000000000064000 [Core.Linker] module.cpp:130 LoadModuleToMemory: aligned_base_size ......: 0x0000000000064000 [Core.Linker] module.cpp:157 LoadModuleToMemory: program header = [0] type = Loadable [Core.Linker] module.cpp:158 LoadModuleToMemory: segment_addr ..........: 0x000000090fffc000 [Core.Linker] module.cpp:159 LoadModuleToMemory: segment_file_size .....: 323432 [Core.Linker] module.cpp:160 LoadModuleToMemory: segment_memory_size ...: 327680 [Core.Linker] module.cpp:161 LoadModuleToMemory: segment_mode ..........: (R_X) [Core.Linker] module.cpp:157 LoadModuleToMemory: program header = [1] type = SCE Read-Only After Relocation [Core.Linker] module.cpp:158 LoadModuleToMemory: segment_addr ..........: 0x000000091004c000 [Core.Linker] module.cpp:159 LoadModuleToMemory: segment_file_size .....: 1216 [Core.Linker] module.cpp:160 LoadModuleToMemory: segment_memory_size ...: 16384 [Core.Linker] module.cpp:161 LoadModuleToMemory: segment_mode ..........: (R__) [Core.Linker] module.cpp:157 LoadModuleToMemory: program header = [2] type = Loadable [Core.Linker] module.cpp:158 LoadModuleToMemory: segment_addr ..........: 0x0000000910050000 [Core.Linker] module.cpp:159 LoadModuleToMemory: segment_file_size .....: 1648 [Core.Linker] module.cpp:160 LoadModuleToMemory: segment_memory_size ...: 65536 [Core.Linker] module.cpp:161 LoadModuleToMemory: segment_mode ..........: (RW_) [Core.Linker] module.cpp:219 LoadModuleToMemory: Unimplemented type SCE Module Parameters [Core.Linker] module.cpp:196 LoadModuleToMemory: TLS virtual address = 0x90fffc000 [Core.Linker] module.cpp:197 LoadModuleToMemory: TLS image size = 0 [Core.Linker] module.cpp:219 LoadModuleToMemory: Unimplemented type SCE Library Version [Core.Linker] module.cpp:224 LoadModuleToMemory: program entry addr ..........: 0x000000090fffc000 [Core.Linker] module.cpp:329 LoadDynamicInfo: DT_FLAGS is NOT 0x04 should check! [Core.Linker] module.cpp:393 LoadDynamicInfo: unsupported dynamic tag ..........: 0x0000000061000017 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0000000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0001000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0003000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0002000000000009 [Core.Linker] module.cpp:360 LoadDynamicInfo: DT_SCE_FINGERPRINT value = 0x0000000000000000 [Core.Linker] module.cpp:383 LoadDynamicInfo: unsupported DT_SCE_MODULE_ATTR value = ..........: 0x0000000000000000 [Loader] emulator.cpp:314 LoadSystemModules: Loading /home/steve/Desktop/shadPS4/user/sys_modules/libSceUlt.sprx [Loader] elf.cpp:237 IsSelfFile: Not a SELF file. Magic mismatch current = 0x464c457f expected = 0x1d3d154f [Core.Linker] module.cpp:119 LoadModuleToMemory: Loading module libSceUlt to 0x91fffc000 [Core.Linker] module.cpp:127 LoadModuleToMemory: ======== Load Module to Memory ======== [Core.Linker] module.cpp:128 LoadModuleToMemory: base_virtual_addr ......: 0x000000091fffc000 [Core.Linker] module.cpp:129 LoadModuleToMemory: base_size ..............: 0x0000000000040000 [Core.Linker] module.cpp:130 LoadModuleToMemory: aligned_base_size ......: 0x0000000000040000 [Core.Linker] module.cpp:157 LoadModuleToMemory: program header = [0] type = Loadable [Core.Linker] module.cpp:158 LoadModuleToMemory: segment_addr ..........: 0x000000091fffc000 [Core.Linker] module.cpp:159 LoadModuleToMemory: segment_file_size .....: 190476 [Core.Linker] module.cpp:160 LoadModuleToMemory: segment_memory_size ...: 196608 [Core.Linker] module.cpp:161 LoadModuleToMemory: segment_mode ..........: (R_X) [Core.Linker] module.cpp:157 LoadModuleToMemory: program header = [1] type = SCE Read-Only After Relocation [Core.Linker] module.cpp:158 LoadModuleToMemory: segment_addr ..........: 0x000000092002c000 [Core.Linker] module.cpp:159 LoadModuleToMemory: segment_file_size .....: 568 [Core.Linker] module.cpp:160 LoadModuleToMemory: segment_memory_size ...: 16384 [Core.Linker] module.cpp:161 LoadModuleToMemory: segment_mode ..........: (R__) [Core.Linker] module.cpp:157 LoadModuleToMemory: program header = [2] type = Loadable [Core.Linker] module.cpp:158 LoadModuleToMemory: segment_addr ..........: 0x0000000920030000 [Core.Linker] module.cpp:159 LoadModuleToMemory: segment_file_size .....: 2160 [Core.Linker] module.cpp:160 LoadModuleToMemory: segment_memory_size ...: 49152 [Core.Linker] module.cpp:161 LoadModuleToMemory: segment_mode ..........: (RW_) [Core.Linker] module.cpp:219 LoadModuleToMemory: Unimplemented type SCE Module Parameters [Core.Linker] module.cpp:196 LoadModuleToMemory: TLS virtual address = 0x920030020 [Core.Linker] module.cpp:197 LoadModuleToMemory: TLS image size = 16 [Core.Linker] module.cpp:219 LoadModuleToMemory: Unimplemented type SCE Library Version [Core.Linker] module.cpp:224 LoadModuleToMemory: program entry addr ..........: 0x000000091fffc000 [Core.Linker] module.cpp:329 LoadDynamicInfo: DT_FLAGS is NOT 0x04 should check! [Core.Linker] module.cpp:393 LoadDynamicInfo: unsupported dynamic tag ..........: 0x000000000000000e [Core.Linker] module.cpp:393 LoadDynamicInfo: unsupported dynamic tag ..........: 0x0000000061000017 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0000000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0003000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0002000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0001000000000009 [Core.Linker] module.cpp:360 LoadDynamicInfo: DT_SCE_FINGERPRINT value = 0x0000000000000000 [Core.Linker] module.cpp:383 LoadDynamicInfo: unsupported DT_SCE_MODULE_ATTR value = ..........: 0x0000000000000000 [Loader] emulator.cpp:314 LoadSystemModules: Loading /home/steve/Desktop/shadPS4/user/sys_modules/libSceJson.sprx [Loader] elf.cpp:237 IsSelfFile: Not a SELF file. Magic mismatch current = 0x464c457f expected = 0x1d3d154f [Core.Linker] module.cpp:119 LoadModuleToMemory: Loading module libSceJson to 0x92fffc000 [Core.Linker] module.cpp:127 LoadModuleToMemory: ======== Load Module to Memory ======== [Core.Linker] module.cpp:128 LoadModuleToMemory: base_virtual_addr ......: 0x000000092fffc000 [Core.Linker] module.cpp:129 LoadModuleToMemory: base_size ..............: 0x0000000000014000 [Core.Linker] module.cpp:130 LoadModuleToMemory: aligned_base_size ......: 0x0000000000014000 [Core.Linker] module.cpp:157 LoadModuleToMemory: program header = [0] type = Loadable [Core.Linker] module.cpp:158 LoadModuleToMemory: segment_addr ..........: 0x000000092fffc000 [Core.Linker] module.cpp:159 LoadModuleToMemory: segment_file_size .....: 38748 [Core.Linker] module.cpp:160 LoadModuleToMemory: segment_memory_size ...: 49152 [Core.Linker] module.cpp:161 LoadModuleToMemory: segment_mode ..........: (R_X) [Core.Linker] module.cpp:157 LoadModuleToMemory: program header = [1] type = SCE Read-Only After Relocation [Core.Linker] module.cpp:158 LoadModuleToMemory: segment_addr ..........: 0x0000000930008000 [Core.Linker] module.cpp:159 LoadModuleToMemory: segment_file_size .....: 668 [Core.Linker] module.cpp:160 LoadModuleToMemory: segment_memory_size ...: 16384 [Core.Linker] module.cpp:161 LoadModuleToMemory: segment_mode ..........: (R__) [Core.Linker] module.cpp:157 LoadModuleToMemory: program header = [2] type = Loadable [Core.Linker] module.cpp:158 LoadModuleToMemory: segment_addr ..........: 0x000000093000c000 [Core.Linker] module.cpp:159 LoadModuleToMemory: segment_file_size .....: 112 [Core.Linker] module.cpp:160 LoadModuleToMemory: segment_memory_size ...: 16384 [Core.Linker] module.cpp:161 LoadModuleToMemory: segment_mode ..........: (RW_) [Core.Linker] module.cpp:219 LoadModuleToMemory: Unimplemented type SCE Module Parameters [Core.Linker] module.cpp:196 LoadModuleToMemory: TLS virtual address = 0x92fffc000 [Core.Linker] module.cpp:197 LoadModuleToMemory: TLS image size = 0 [Core.Linker] module.cpp:219 LoadModuleToMemory: Unimplemented type SCE Library Version [Core.Linker] module.cpp:224 LoadModuleToMemory: program entry addr ..........: 0x000000092fffc000 [Core.Linker] module.cpp:329 LoadDynamicInfo: DT_FLAGS is NOT 0x04 should check! [Core.Linker] module.cpp:393 LoadDynamicInfo: unsupported dynamic tag ..........: 0x0000000061000017 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0001000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0000000000000009 [Core.Linker] module.cpp:360 LoadDynamicInfo: DT_SCE_FINGERPRINT value = 0x0000000000000000 [Core.Linker] module.cpp:383 LoadDynamicInfo: unsupported DT_SCE_MODULE_ATTR value = ..........: 0x0000000000000000 [Loader] emulator.cpp:314 LoadSystemModules: Loading /home/steve/Desktop/shadPS4/user/sys_modules/libSceJson2.sprx [Loader] elf.cpp:237 IsSelfFile: Not a SELF file. Magic mismatch current = 0x464c457f expected = 0x1d3d154f [Core.Linker] module.cpp:119 LoadModuleToMemory: Loading module libSceJson2 to 0x93fffc000 [Core.Linker] module.cpp:127 LoadModuleToMemory: ======== Load Module to Memory ======== [Core.Linker] module.cpp:128 LoadModuleToMemory: base_virtual_addr ......: 0x000000093fffc000 [Core.Linker] module.cpp:129 LoadModuleToMemory: base_size ..............: 0x000000000001c000 [Core.Linker] module.cpp:130 LoadModuleToMemory: aligned_base_size ......: 0x000000000001c000 [Core.Linker] module.cpp:157 LoadModuleToMemory: program header = [0] type = Loadable [Core.Linker] module.cpp:158 LoadModuleToMemory: segment_addr ..........: 0x000000093fffc000 [Core.Linker] module.cpp:159 LoadModuleToMemory: segment_file_size .....: 76536 [Core.Linker] module.cpp:160 LoadModuleToMemory: segment_memory_size ...: 81920 [Core.Linker] module.cpp:161 LoadModuleToMemory: segment_mode ..........: (R_X) [Core.Linker] module.cpp:157 LoadModuleToMemory: program header = [1] type = SCE Read-Only After Relocation [Core.Linker] module.cpp:158 LoadModuleToMemory: segment_addr ..........: 0x0000000940010000 [Core.Linker] module.cpp:159 LoadModuleToMemory: segment_file_size .....: 368 [Core.Linker] module.cpp:160 LoadModuleToMemory: segment_memory_size ...: 16384 [Core.Linker] module.cpp:161 LoadModuleToMemory: segment_mode ..........: (R__) [Core.Linker] module.cpp:157 LoadModuleToMemory: program header = [2] type = Loadable [Core.Linker] module.cpp:158 LoadModuleToMemory: segment_addr ..........: 0x0000000940014000 [Core.Linker] module.cpp:159 LoadModuleToMemory: segment_file_size .....: 128 [Core.Linker] module.cpp:160 LoadModuleToMemory: segment_memory_size ...: 16384 [Core.Linker] module.cpp:161 LoadModuleToMemory: segment_mode ..........: (RW_) [Core.Linker] module.cpp:219 LoadModuleToMemory: Unimplemented type SCE Module Parameters [Core.Linker] module.cpp:196 LoadModuleToMemory: TLS virtual address = 0x93fffc000 [Core.Linker] module.cpp:197 LoadModuleToMemory: TLS image size = 0 [Core.Linker] module.cpp:219 LoadModuleToMemory: Unimplemented type SCE Library Version [Core.Linker] module.cpp:224 LoadModuleToMemory: program entry addr ..........: 0x000000093fffc000 [Core.Linker] module.cpp:329 LoadDynamicInfo: DT_FLAGS is NOT 0x04 should check! [Core.Linker] module.cpp:393 LoadDynamicInfo: unsupported dynamic tag ..........: 0x0000000061000017 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0001000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0000000000000009 [Core.Linker] module.cpp:360 LoadDynamicInfo: DT_SCE_FINGERPRINT value = 0x0000000000000000 [Core.Linker] module.cpp:383 LoadDynamicInfo: unsupported DT_SCE_MODULE_ATTR value = ..........: 0x0000000000000000 [Loader] emulator.cpp:314 LoadSystemModules: Loading /home/steve/Desktop/shadPS4/user/sys_modules/libSceLibcInternal.sprx [Loader] elf.cpp:237 IsSelfFile: Not a SELF file. Magic mismatch current = 0x464c457f expected = 0x1d3d154f [Core.Linker] module.cpp:119 LoadModuleToMemory: Loading module libSceLibcInternal to 0x94fffc000 [Core.Linker] module.cpp:127 LoadModuleToMemory: ======== Load Module to Memory ======== [Core.Linker] module.cpp:128 LoadModuleToMemory: base_virtual_addr ......: 0x000000094fffc000 [Core.Linker] module.cpp:129 LoadModuleToMemory: base_size ..............: 0x0000000000158000 [Core.Linker] module.cpp:130 LoadModuleToMemory: aligned_base_size ......: 0x0000000000158000 [Core.Linker] module.cpp:157 LoadModuleToMemory: program header = [0] type = Loadable [Core.Linker] module.cpp:158 LoadModuleToMemory: segment_addr ..........: 0x000000094fffc000 [Core.Linker] module.cpp:159 LoadModuleToMemory: segment_file_size .....: 1247024 [Core.Linker] module.cpp:160 LoadModuleToMemory: segment_memory_size ...: 1261568 [Core.Linker] module.cpp:161 LoadModuleToMemory: segment_mode ..........: (R_X) [Core.Linker] module.cpp:157 LoadModuleToMemory: program header = [1] type = SCE Read-Only After Relocation [Core.Linker] module.cpp:158 LoadModuleToMemory: segment_addr ..........: 0x0000000950130000 [Core.Linker] module.cpp:159 LoadModuleToMemory: segment_file_size .....: 17184 [Core.Linker] module.cpp:160 LoadModuleToMemory: segment_memory_size ...: 32768 [Core.Linker] module.cpp:161 LoadModuleToMemory: segment_mode ..........: (R__) [Core.Linker] module.cpp:157 LoadModuleToMemory: program header = [2] type = Loadable [Core.Linker] module.cpp:158 LoadModuleToMemory: segment_addr ..........: 0x0000000950138000 [Core.Linker] module.cpp:159 LoadModuleToMemory: segment_file_size .....: 40960 [Core.Linker] module.cpp:160 LoadModuleToMemory: segment_memory_size ...: 114688 [Core.Linker] module.cpp:161 LoadModuleToMemory: segment_mode ..........: (RW_) [Core.Linker] module.cpp:219 LoadModuleToMemory: Unimplemented type SCE Module Parameters [Core.Linker] module.cpp:196 LoadModuleToMemory: TLS virtual address = 0x95013e900 [Core.Linker] module.cpp:197 LoadModuleToMemory: TLS image size = 1376 [Core.Linker] module.cpp:219 LoadModuleToMemory: Unimplemented type SCE Library Version [Core.Linker] module.cpp:224 LoadModuleToMemory: program entry addr ..........: 0x000000094fffc000 [Core.Linker] module.cpp:329 LoadDynamicInfo: DT_FLAGS is NOT 0x04 should check! [Core.Linker] module.cpp:393 LoadDynamicInfo: unsupported dynamic tag ..........: 0x000000000000000e [Core.Linker] module.cpp:393 LoadDynamicInfo: unsupported dynamic tag ..........: 0x0000000061000017 [Core.Linker] module.cpp:393 LoadDynamicInfo: unsupported dynamic tag ..........: 0x0000000061000017 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0001000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0000000000000009 [Core.Linker] module.cpp:360 LoadDynamicInfo: DT_SCE_FINGERPRINT value = 0x0000000000000000 [Core.Linker] module.cpp:383 LoadDynamicInfo: unsupported DT_SCE_MODULE_ATTR value = ..........: 0x0000000000000000 [Loader] emulator.cpp:314 LoadSystemModules: Loading /home/steve/Desktop/shadPS4/user/sys_modules/libSceDiscMap.sprx [Loader] elf.cpp:237 IsSelfFile: Not a SELF file. Magic mismatch current = 0x464c457f expected = 0x1d3d154f [Core.Linker] module.cpp:119 LoadModuleToMemory: Loading module libSceDiscMap to 0x95fffc000 [Core.Linker] module.cpp:127 LoadModuleToMemory: ======== Load Module to Memory ======== [Core.Linker] module.cpp:128 LoadModuleToMemory: base_virtual_addr ......: 0x000000095fffc000 [Core.Linker] module.cpp:129 LoadModuleToMemory: base_size ..............: 0x000000000000c000 [Core.Linker] module.cpp:130 LoadModuleToMemory: aligned_base_size ......: 0x000000000000c000 [Core.Linker] module.cpp:157 LoadModuleToMemory: program header = [0] type = Loadable [Core.Linker] module.cpp:158 LoadModuleToMemory: segment_addr ..........: 0x000000095fffc000 [Core.Linker] module.cpp:159 LoadModuleToMemory: segment_file_size .....: 12452 [Core.Linker] module.cpp:160 LoadModuleToMemory: segment_memory_size ...: 16384 [Core.Linker] module.cpp:161 LoadModuleToMemory: segment_mode ..........: (R_X) [Core.Linker] module.cpp:157 LoadModuleToMemory: program header = [1] type = SCE Read-Only After Relocation [Core.Linker] module.cpp:158 LoadModuleToMemory: segment_addr ..........: 0x0000000960000000 [Core.Linker] module.cpp:159 LoadModuleToMemory: segment_file_size .....: 272 [Core.Linker] module.cpp:160 LoadModuleToMemory: segment_memory_size ...: 16384 [Core.Linker] module.cpp:161 LoadModuleToMemory: segment_mode ..........: (R__) [Core.Linker] module.cpp:157 LoadModuleToMemory: program header = [2] type = Loadable [Core.Linker] module.cpp:158 LoadModuleToMemory: segment_addr ..........: 0x0000000960004000 [Core.Linker] module.cpp:159 LoadModuleToMemory: segment_file_size .....: 88 [Core.Linker] module.cpp:160 LoadModuleToMemory: segment_memory_size ...: 16384 [Core.Linker] module.cpp:161 LoadModuleToMemory: segment_mode ..........: (RW_) [Core.Linker] module.cpp:219 LoadModuleToMemory: Unimplemented type SCE Module Parameters [Core.Linker] module.cpp:196 LoadModuleToMemory: TLS virtual address = 0x95fffc000 [Core.Linker] module.cpp:197 LoadModuleToMemory: TLS image size = 0 [Core.Linker] module.cpp:219 LoadModuleToMemory: Unimplemented type SCE Library Version [Core.Linker] module.cpp:224 LoadModuleToMemory: program entry addr ..........: 0x000000095fffc000 [Core.Linker] module.cpp:329 LoadDynamicInfo: DT_FLAGS is NOT 0x04 should check! [Core.Linker] module.cpp:393 LoadDynamicInfo: unsupported dynamic tag ..........: 0x000000000000000e [Core.Linker] module.cpp:393 LoadDynamicInfo: unsupported dynamic tag ..........: 0x0000000061000017 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0001000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0000000000000009 [Core.Linker] module.cpp:360 LoadDynamicInfo: DT_SCE_FINGERPRINT value = 0x0000000000000000 [Core.Linker] module.cpp:383 LoadDynamicInfo: unsupported DT_SCE_MODULE_ATTR value = ..........: 0x0000000000000000 [Loader] emulator.cpp:314 LoadSystemModules: Loading /home/steve/Desktop/shadPS4/user/sys_modules/libSceRtc.sprx [Loader] elf.cpp:237 IsSelfFile: Not a SELF file. Magic mismatch current = 0x464c457f expected = 0x1d3d154f [Core.Linker] module.cpp:119 LoadModuleToMemory: Loading module libSceRtc to 0x96fffc000 [Core.Linker] module.cpp:127 LoadModuleToMemory: ======== Load Module to Memory ======== [Core.Linker] module.cpp:128 LoadModuleToMemory: base_virtual_addr ......: 0x000000096fffc000 [Core.Linker] module.cpp:129 LoadModuleToMemory: base_size ..............: 0x0000000000010000 [Core.Linker] module.cpp:130 LoadModuleToMemory: aligned_base_size ......: 0x0000000000010000 [Core.Linker] module.cpp:157 LoadModuleToMemory: program header = [0] type = Loadable [Core.Linker] module.cpp:158 LoadModuleToMemory: segment_addr ..........: 0x000000096fffc000 [Core.Linker] module.cpp:159 LoadModuleToMemory: segment_file_size .....: 18688 [Core.Linker] module.cpp:160 LoadModuleToMemory: segment_memory_size ...: 32768 [Core.Linker] module.cpp:161 LoadModuleToMemory: segment_mode ..........: (R_X) [Core.Linker] module.cpp:157 LoadModuleToMemory: program header = [1] type = SCE Read-Only After Relocation [Core.Linker] module.cpp:158 LoadModuleToMemory: segment_addr ..........: 0x0000000970004000 [Core.Linker] module.cpp:159 LoadModuleToMemory: segment_file_size .....: 168 [Core.Linker] module.cpp:160 LoadModuleToMemory: segment_memory_size ...: 16384 [Core.Linker] module.cpp:161 LoadModuleToMemory: segment_mode ..........: (R__) [Core.Linker] module.cpp:157 LoadModuleToMemory: program header = [2] type = Loadable [Core.Linker] module.cpp:158 LoadModuleToMemory: segment_addr ..........: 0x0000000970008000 [Core.Linker] module.cpp:159 LoadModuleToMemory: segment_file_size .....: 88 [Core.Linker] module.cpp:160 LoadModuleToMemory: segment_memory_size ...: 16384 [Core.Linker] module.cpp:161 LoadModuleToMemory: segment_mode ..........: (RW_) [Core.Linker] module.cpp:219 LoadModuleToMemory: Unimplemented type SCE Module Parameters [Core.Linker] module.cpp:196 LoadModuleToMemory: TLS virtual address = 0x96fffc000 [Core.Linker] module.cpp:197 LoadModuleToMemory: TLS image size = 0 [Core.Linker] module.cpp:219 LoadModuleToMemory: Unimplemented type SCE Library Version [Core.Linker] module.cpp:224 LoadModuleToMemory: program entry addr ..........: 0x000000096fffc000 [Core.Linker] module.cpp:329 LoadDynamicInfo: DT_FLAGS is NOT 0x04 should check! [Core.Linker] module.cpp:393 LoadDynamicInfo: unsupported dynamic tag ..........: 0x000000000000000e [Core.Linker] module.cpp:393 LoadDynamicInfo: unsupported dynamic tag ..........: 0x0000000061000017 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0002000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0001000000000009 [Core.Linker] module.cpp:360 LoadDynamicInfo: DT_SCE_FINGERPRINT value = 0x0000000000000000 [Core.Linker] module.cpp:383 LoadDynamicInfo: unsupported DT_SCE_MODULE_ATTR value = ..........: 0x0000000000000000 [Loader] emulator.cpp:314 LoadSystemModules: Loading /home/steve/Desktop/shadPS4/user/sys_modules/libSceCesCs.sprx [Loader] elf.cpp:237 IsSelfFile: Not a SELF file. Magic mismatch current = 0x464c457f expected = 0x1d3d154f [Core.Linker] module.cpp:119 LoadModuleToMemory: Loading module libSceCesCs to 0x97fffc000 [Core.Linker] module.cpp:127 LoadModuleToMemory: ======== Load Module to Memory ======== [Core.Linker] module.cpp:128 LoadModuleToMemory: base_virtual_addr ......: 0x000000097fffc000 [Core.Linker] module.cpp:129 LoadModuleToMemory: base_size ..............: 0x000000000008c000 [Core.Linker] module.cpp:130 LoadModuleToMemory: aligned_base_size ......: 0x000000000008c000 [Core.Linker] module.cpp:157 LoadModuleToMemory: program header = [0] type = Loadable [Core.Linker] module.cpp:158 LoadModuleToMemory: segment_addr ..........: 0x000000097fffc000 [Core.Linker] module.cpp:159 LoadModuleToMemory: segment_file_size .....: 525576 [Core.Linker] module.cpp:160 LoadModuleToMemory: segment_memory_size ...: 540672 [Core.Linker] module.cpp:161 LoadModuleToMemory: segment_mode ..........: (R_X) [Core.Linker] module.cpp:157 LoadModuleToMemory: program header = [1] type = SCE Read-Only After Relocation [Core.Linker] module.cpp:158 LoadModuleToMemory: segment_addr ..........: 0x0000000980080000 [Core.Linker] module.cpp:159 LoadModuleToMemory: segment_file_size .....: 3920 [Core.Linker] module.cpp:160 LoadModuleToMemory: segment_memory_size ...: 16384 [Core.Linker] module.cpp:161 LoadModuleToMemory: segment_mode ..........: (R__) [Core.Linker] module.cpp:157 LoadModuleToMemory: program header = [2] type = Loadable [Core.Linker] module.cpp:158 LoadModuleToMemory: segment_addr ..........: 0x0000000980084000 [Core.Linker] module.cpp:159 LoadModuleToMemory: segment_file_size .....: 88 [Core.Linker] module.cpp:160 LoadModuleToMemory: segment_memory_size ...: 16384 [Core.Linker] module.cpp:161 LoadModuleToMemory: segment_mode ..........: (RW_) [Core.Linker] module.cpp:219 LoadModuleToMemory: Unimplemented type SCE Module Parameters [Core.Linker] module.cpp:196 LoadModuleToMemory: TLS virtual address = 0x97fffc000 [Core.Linker] module.cpp:197 LoadModuleToMemory: TLS image size = 0 [Core.Linker] module.cpp:219 LoadModuleToMemory: Unimplemented type SCE Library Version [Core.Linker] module.cpp:224 LoadModuleToMemory: program entry addr ..........: 0x000000097fffc000 [Core.Linker] module.cpp:329 LoadDynamicInfo: DT_FLAGS is NOT 0x04 should check! [Core.Linker] module.cpp:393 LoadDynamicInfo: unsupported dynamic tag ..........: 0x000000000000000e [Core.Linker] module.cpp:393 LoadDynamicInfo: unsupported dynamic tag ..........: 0x0000000061000017 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0001000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0000000000000009 [Core.Linker] module.cpp:360 LoadDynamicInfo: DT_SCE_FINGERPRINT value = 0x0000000000000000 [Core.Linker] module.cpp:383 LoadDynamicInfo: unsupported DT_SCE_MODULE_ATTR value = ..........: 0x0000000000000000 [Loader] emulator.cpp:314 LoadSystemModules: Loading /home/steve/Desktop/shadPS4/user/sys_modules/libSceFont.sprx [Loader] elf.cpp:237 IsSelfFile: Not a SELF file. Magic mismatch current = 0x464c457f expected = 0x1d3d154f [Core.Linker] module.cpp:119 LoadModuleToMemory: Loading module libSceFont to 0x98fffc000 [Core.Linker] module.cpp:127 LoadModuleToMemory: ======== Load Module to Memory ======== [Core.Linker] module.cpp:128 LoadModuleToMemory: base_virtual_addr ......: 0x000000098fffc000 [Core.Linker] module.cpp:129 LoadModuleToMemory: base_size ..............: 0x0000000000050000 [Core.Linker] module.cpp:130 LoadModuleToMemory: aligned_base_size ......: 0x0000000000050000 [Core.Linker] module.cpp:157 LoadModuleToMemory: program header = [0] type = Loadable [Core.Linker] module.cpp:158 LoadModuleToMemory: segment_addr ..........: 0x000000098fffc000 [Core.Linker] module.cpp:159 LoadModuleToMemory: segment_file_size .....: 218736 [Core.Linker] module.cpp:160 LoadModuleToMemory: segment_memory_size ...: 229376 [Core.Linker] module.cpp:161 LoadModuleToMemory: segment_mode ..........: (R_X) [Core.Linker] module.cpp:157 LoadModuleToMemory: program header = [1] type = SCE Read-Only After Relocation [Core.Linker] module.cpp:158 LoadModuleToMemory: segment_addr ..........: 0x0000000990034000 [Core.Linker] module.cpp:159 LoadModuleToMemory: segment_file_size .....: 328 [Core.Linker] module.cpp:160 LoadModuleToMemory: segment_memory_size ...: 16384 [Core.Linker] module.cpp:161 LoadModuleToMemory: segment_mode ..........: (R__) [Core.Linker] module.cpp:157 LoadModuleToMemory: program header = [2] type = Loadable [Core.Linker] module.cpp:158 LoadModuleToMemory: segment_addr ..........: 0x0000000990038000 [Core.Linker] module.cpp:159 LoadModuleToMemory: segment_file_size .....: 43968 [Core.Linker] module.cpp:160 LoadModuleToMemory: segment_memory_size ...: 81920 [Core.Linker] module.cpp:161 LoadModuleToMemory: segment_mode ..........: (RW_) [Core.Linker] module.cpp:219 LoadModuleToMemory: Unimplemented type SCE Module Parameters [Core.Linker] module.cpp:196 LoadModuleToMemory: TLS virtual address = 0x98fffc000 [Core.Linker] module.cpp:197 LoadModuleToMemory: TLS image size = 0 [Core.Linker] module.cpp:219 LoadModuleToMemory: Unimplemented type SCE Library Version [Core.Linker] module.cpp:224 LoadModuleToMemory: program entry addr ..........: 0x000000098fffc000 [Core.Linker] module.cpp:329 LoadDynamicInfo: DT_FLAGS is NOT 0x04 should check! [Core.Linker] module.cpp:393 LoadDynamicInfo: unsupported dynamic tag ..........: 0x000000000000000e [Core.Linker] module.cpp:393 LoadDynamicInfo: unsupported dynamic tag ..........: 0x0000000061000017 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0001000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0000000000000009 [Core.Linker] module.cpp:360 LoadDynamicInfo: DT_SCE_FINGERPRINT value = 0x0000000000000000 [Core.Linker] module.cpp:383 LoadDynamicInfo: unsupported DT_SCE_MODULE_ATTR value = ..........: 0x0000000000000000 [Loader] emulator.cpp:314 LoadSystemModules: Loading /home/steve/Desktop/shadPS4/user/sys_modules/libSceFontFt.sprx [Loader] elf.cpp:237 IsSelfFile: Not a SELF file. Magic mismatch current = 0x464c457f expected = 0x1d3d154f [Core.Linker] module.cpp:119 LoadModuleToMemory: Loading module libSceFontFt to 0x99fffc000 [Core.Linker] module.cpp:127 LoadModuleToMemory: ======== Load Module to Memory ======== [Core.Linker] module.cpp:128 LoadModuleToMemory: base_virtual_addr ......: 0x000000099fffc000 [Core.Linker] module.cpp:129 LoadModuleToMemory: base_size ..............: 0x0000000000024000 [Core.Linker] module.cpp:130 LoadModuleToMemory: aligned_base_size ......: 0x0000000000024000 [Core.Linker] module.cpp:157 LoadModuleToMemory: program header = [0] type = Loadable [Core.Linker] module.cpp:158 LoadModuleToMemory: segment_addr ..........: 0x000000099fffc000 [Core.Linker] module.cpp:159 LoadModuleToMemory: segment_file_size .....: 94032 [Core.Linker] module.cpp:160 LoadModuleToMemory: segment_memory_size ...: 98304 [Core.Linker] module.cpp:161 LoadModuleToMemory: segment_mode ..........: (R_X) [Core.Linker] module.cpp:157 LoadModuleToMemory: program header = [1] type = SCE Read-Only After Relocation [Core.Linker] module.cpp:158 LoadModuleToMemory: segment_addr ..........: 0x00000009a0014000 [Core.Linker] module.cpp:159 LoadModuleToMemory: segment_file_size .....: 2456 [Core.Linker] module.cpp:160 LoadModuleToMemory: segment_memory_size ...: 16384 [Core.Linker] module.cpp:161 LoadModuleToMemory: segment_mode ..........: (R__) [Core.Linker] module.cpp:157 LoadModuleToMemory: program header = [2] type = Loadable [Core.Linker] module.cpp:158 LoadModuleToMemory: segment_addr ..........: 0x00000009a0018000 [Core.Linker] module.cpp:159 LoadModuleToMemory: segment_file_size .....: 2512 [Core.Linker] module.cpp:160 LoadModuleToMemory: segment_memory_size ...: 32768 [Core.Linker] module.cpp:161 LoadModuleToMemory: segment_mode ..........: (RW_) [Core.Linker] module.cpp:219 LoadModuleToMemory: Unimplemented type SCE Module Parameters [Core.Linker] module.cpp:196 LoadModuleToMemory: TLS virtual address = 0x99fffc000 [Core.Linker] module.cpp:197 LoadModuleToMemory: TLS image size = 0 [Core.Linker] module.cpp:219 LoadModuleToMemory: Unimplemented type SCE Library Version [Core.Linker] module.cpp:224 LoadModuleToMemory: program entry addr ..........: 0x000000099fffc000 [Core.Linker] module.cpp:329 LoadDynamicInfo: DT_FLAGS is NOT 0x04 should check! [Core.Linker] module.cpp:393 LoadDynamicInfo: unsupported dynamic tag ..........: 0x000000000000000e [Core.Linker] module.cpp:393 LoadDynamicInfo: unsupported dynamic tag ..........: 0x0000000061000017 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0003000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0002000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0001000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0000000000000009 [Core.Linker] module.cpp:360 LoadDynamicInfo: DT_SCE_FINGERPRINT value = 0x0000000000000000 [Core.Linker] module.cpp:383 LoadDynamicInfo: unsupported DT_SCE_MODULE_ATTR value = ..........: 0x0000000000000000 [Loader] emulator.cpp:314 LoadSystemModules: Loading /home/steve/Desktop/shadPS4/user/sys_modules/libSceFreeTypeOt.sprx [Loader] elf.cpp:237 IsSelfFile: Not a SELF file. Magic mismatch current = 0x464c457f expected = 0x1d3d154f [Core.Linker] module.cpp:119 LoadModuleToMemory: Loading module libSceFreeTypeOt to 0x9afffc000 [Core.Linker] module.cpp:127 LoadModuleToMemory: ======== Load Module to Memory ======== [Core.Linker] module.cpp:128 LoadModuleToMemory: base_virtual_addr ......: 0x00000009afffc000 [Core.Linker] module.cpp:129 LoadModuleToMemory: base_size ..............: 0x0000000000074000 [Core.Linker] module.cpp:130 LoadModuleToMemory: aligned_base_size ......: 0x0000000000074000 [Core.Linker] module.cpp:157 LoadModuleToMemory: program header = [0] type = Loadable [Core.Linker] module.cpp:158 LoadModuleToMemory: segment_addr ..........: 0x00000009afffc000 [Core.Linker] module.cpp:159 LoadModuleToMemory: segment_file_size .....: 398116 [Core.Linker] module.cpp:160 LoadModuleToMemory: segment_memory_size ...: 409600 [Core.Linker] module.cpp:161 LoadModuleToMemory: segment_mode ..........: (R_X) [Core.Linker] module.cpp:157 LoadModuleToMemory: program header = [1] type = SCE Read-Only After Relocation [Core.Linker] module.cpp:158 LoadModuleToMemory: segment_addr ..........: 0x00000009b0060000 [Core.Linker] module.cpp:159 LoadModuleToMemory: segment_file_size .....: 6344 [Core.Linker] module.cpp:160 LoadModuleToMemory: segment_memory_size ...: 16384 [Core.Linker] module.cpp:161 LoadModuleToMemory: segment_mode ..........: (R__) [Core.Linker] module.cpp:157 LoadModuleToMemory: program header = [2] type = Loadable [Core.Linker] module.cpp:158 LoadModuleToMemory: segment_addr ..........: 0x00000009b0064000 [Core.Linker] module.cpp:159 LoadModuleToMemory: segment_file_size .....: 128 [Core.Linker] module.cpp:160 LoadModuleToMemory: segment_memory_size ...: 49152 [Core.Linker] module.cpp:161 LoadModuleToMemory: segment_mode ..........: (RW_) [Core.Linker] module.cpp:219 LoadModuleToMemory: Unimplemented type SCE Module Parameters [Core.Linker] module.cpp:196 LoadModuleToMemory: TLS virtual address = 0x9afffc000 [Core.Linker] module.cpp:197 LoadModuleToMemory: TLS image size = 0 [Core.Linker] module.cpp:219 LoadModuleToMemory: Unimplemented type SCE Library Version [Core.Linker] module.cpp:224 LoadModuleToMemory: program entry addr ..........: 0x00000009afffc000 [Core.Linker] module.cpp:329 LoadDynamicInfo: DT_FLAGS is NOT 0x04 should check! [Core.Linker] module.cpp:393 LoadDynamicInfo: unsupported dynamic tag ..........: 0x000000000000000e [Core.Linker] module.cpp:393 LoadDynamicInfo: unsupported dynamic tag ..........: 0x0000000061000017 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0005000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0001000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0000000000000009 [Core.Linker] module.cpp:360 LoadDynamicInfo: DT_SCE_FINGERPRINT value = 0x0000000000000000 [Core.Linker] module.cpp:383 LoadDynamicInfo: unsupported DT_SCE_MODULE_ATTR value = ..........: 0x0000000000000000 [Loader] emulator.cpp:261 operator(): Loading /media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/sce_module/libc.prx [Loader] elf.cpp:237 IsSelfFile: Not a SELF file. Magic mismatch current = 0x464c457f expected = 0x1d3d154f [Core.Linker] module.cpp:119 LoadModuleToMemory: Loading module libc to 0x9bfffc000 [Core.Linker] module.cpp:127 LoadModuleToMemory: ======== Load Module to Memory ======== [Core.Linker] module.cpp:128 LoadModuleToMemory: base_virtual_addr ......: 0x00000009bfffc000 [Core.Linker] module.cpp:129 LoadModuleToMemory: base_size ..............: 0x00000000000d8000 [Core.Linker] module.cpp:130 LoadModuleToMemory: aligned_base_size ......: 0x00000000000d8000 [Core.Linker] module.cpp:157 LoadModuleToMemory: program header = [0] type = Loadable [Core.Linker] module.cpp:158 LoadModuleToMemory: segment_addr ..........: 0x00000009bfffc000 [Core.Linker] module.cpp:159 LoadModuleToMemory: segment_file_size .....: 752812 [Core.Linker] module.cpp:160 LoadModuleToMemory: segment_memory_size ...: 753664 [Core.Linker] module.cpp:161 LoadModuleToMemory: segment_mode ..........: (R_X) [Core.Linker] module.cpp:157 LoadModuleToMemory: program header = [1] type = SCE Read-Only After Relocation [Core.Linker] module.cpp:158 LoadModuleToMemory: segment_addr ..........: 0x00000009c00b4000 [Core.Linker] module.cpp:159 LoadModuleToMemory: segment_file_size .....: 19512 [Core.Linker] module.cpp:160 LoadModuleToMemory: segment_memory_size ...: 32768 [Core.Linker] module.cpp:161 LoadModuleToMemory: segment_mode ..........: (R__) [Core.Linker] module.cpp:157 LoadModuleToMemory: program header = [2] type = Loadable [Core.Linker] module.cpp:158 LoadModuleToMemory: segment_addr ..........: 0x00000009c00bc000 [Core.Linker] module.cpp:159 LoadModuleToMemory: segment_file_size .....: 8264 [Core.Linker] module.cpp:160 LoadModuleToMemory: segment_memory_size ...: 98304 [Core.Linker] module.cpp:161 LoadModuleToMemory: segment_mode ..........: (RW_) [Core.Linker] module.cpp:219 LoadModuleToMemory: Unimplemented type SCE Module Parameters [Core.Linker] module.cpp:196 LoadModuleToMemory: TLS virtual address = 0x9c00bc018 [Core.Linker] module.cpp:197 LoadModuleToMemory: TLS image size = 1168 [Core.Linker] module.cpp:219 LoadModuleToMemory: Unimplemented type SCE Comment [Core.Linker] module.cpp:219 LoadModuleToMemory: Unimplemented type SCE Library Version [Core.Linker] module.cpp:224 LoadModuleToMemory: program entry addr ..........: 0x00000009bfffc000 [Core.Linker] module.cpp:329 LoadDynamicInfo: DT_FLAGS is NOT 0x04 should check! [Core.Linker] module.cpp:393 LoadDynamicInfo: unsupported dynamic tag ..........: 0x000000000000000e [Core.Linker] module.cpp:393 LoadDynamicInfo: unsupported dynamic tag ..........: 0x0000000061000017 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0001000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0000000000000009 [Core.Linker] module.cpp:360 LoadDynamicInfo: DT_SCE_FINGERPRINT value = 0x0000000000000000 [Core.Linker] module.cpp:383 LoadDynamicInfo: unsupported DT_SCE_MODULE_ATTR value = ..........: 0x0000000000000000 [Loader] emulator.cpp:261 operator(): Loading /media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/sce_module/libSceFios2.prx [Loader] elf.cpp:237 IsSelfFile: Not a SELF file. Magic mismatch current = 0x464c457f expected = 0x1d3d154f [Core.Linker] module.cpp:119 LoadModuleToMemory: Loading module libSceFios2 to 0x9cfffc000 [Core.Linker] module.cpp:127 LoadModuleToMemory: ======== Load Module to Memory ======== [Core.Linker] module.cpp:128 LoadModuleToMemory: base_virtual_addr ......: 0x00000009cfffc000 [Core.Linker] module.cpp:129 LoadModuleToMemory: base_size ..............: 0x0000000000180000 [Core.Linker] module.cpp:130 LoadModuleToMemory: aligned_base_size ......: 0x0000000000180000 [Core.Linker] module.cpp:157 LoadModuleToMemory: program header = [0] type = Loadable [Core.Linker] module.cpp:158 LoadModuleToMemory: segment_addr ..........: 0x00000009cfffc000 [Core.Linker] module.cpp:159 LoadModuleToMemory: segment_file_size .....: 321028 [Core.Linker] module.cpp:160 LoadModuleToMemory: segment_memory_size ...: 327680 [Core.Linker] module.cpp:161 LoadModuleToMemory: segment_mode ..........: (R_X) [Core.Linker] module.cpp:157 LoadModuleToMemory: program header = [1] type = SCE Read-Only After Relocation [Core.Linker] module.cpp:158 LoadModuleToMemory: segment_addr ..........: 0x00000009d004c000 [Core.Linker] module.cpp:159 LoadModuleToMemory: segment_file_size .....: 1736 [Core.Linker] module.cpp:160 LoadModuleToMemory: segment_memory_size ...: 16384 [Core.Linker] module.cpp:161 LoadModuleToMemory: segment_mode ..........: (R__) [Core.Linker] module.cpp:157 LoadModuleToMemory: program header = [2] type = Loadable [Core.Linker] module.cpp:158 LoadModuleToMemory: segment_addr ..........: 0x00000009d0050000 [Core.Linker] module.cpp:159 LoadModuleToMemory: segment_file_size .....: 54144 [Core.Linker] module.cpp:160 LoadModuleToMemory: segment_memory_size ...: 1228800 [Core.Linker] module.cpp:161 LoadModuleToMemory: segment_mode ..........: (RW_) [Core.Linker] module.cpp:219 LoadModuleToMemory: Unimplemented type SCE Module Parameters [Core.Linker] module.cpp:196 LoadModuleToMemory: TLS virtual address = 0x9d0050018 [Core.Linker] module.cpp:197 LoadModuleToMemory: TLS image size = 64 [Core.Linker] module.cpp:219 LoadModuleToMemory: Unimplemented type SCE Library Version [Core.Linker] module.cpp:224 LoadModuleToMemory: program entry addr ..........: 0x00000009cfffc000 [Core.Linker] module.cpp:329 LoadDynamicInfo: DT_FLAGS is NOT 0x04 should check! [Core.Linker] module.cpp:393 LoadDynamicInfo: unsupported dynamic tag ..........: 0x000000000000000e [Core.Linker] module.cpp:393 LoadDynamicInfo: unsupported dynamic tag ..........: 0x0000000061000017 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0000000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0003000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0001000000000009 [Core.Linker] module.cpp:367 LoadDynamicInfo: unsupported DT_SCE_IMPORT_LIB_ATTR value = ......: 0x0002000000000009 [Core.Linker] module.cpp:360 LoadDynamicInfo: DT_SCE_FINGERPRINT value = 0x0000000000000000 [Core.Linker] module.cpp:383 LoadDynamicInfo: unsupported DT_SCE_MODULE_ATTR value = ..........: 0x0000000000000000 [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved TU-d9PfIHPM as socket (lib: libScePosix, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved Ez8xjo9UF4E as recv (lib: libScePosix, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved fZOeZIOEmLw as send (lib: libScePosix, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved XVL8So3QJUk as connect (lib: libScePosix, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved fFxGkxF2bVo as setsockopt (lib: libScePosix, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved KuOmgKoqCdY as bind (lib: libScePosix, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved pxnCmagrtao as listen (lib: libScePosix, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved T8fER+tIGgk as select (lib: libScePosix, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved 3e+4Iv7IJ8U as accept (lib: libScePosix, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved QKd0qM58Qes as sceKernelStopUnloadModule (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved bt3CTBKmGyI as scePthreadSetaffinity (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved NN01qLRhiqU as rename (lib: libScePosix, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved haVZE9FgKqE as sceNpProfileDialogUpdateStatus (lib: libSceNpProfileDialog, mod: libSceNpProfileDialog) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved 0Sp9vJcB1-w as sceNpProfileDialogTerminate (lib: libSceNpProfileDialog, mod: libSceNpProfileDialog) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved b4qaXPzMJxo as sceNpSignalingTerminateConnection (lib: libSceNpSignaling, mod: libSceNpSignaling) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved 0UvTFeomAUM as sceNpSignalingActivateConnection (lib: libSceNpSignaling, mod: libSceNpSignaling) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved AN3h0EBSX7A as sceNpSignalingGetConnectionInfo (lib: libSceNpSignaling, mod: libSceNpSignaling) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved teiItL2boFw as sceKernelReleaseFlexibleMemory (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved 0Cq8ipKr9n0 as sceKernelUtimes (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved B6HVJtDYxEE as sceInvitationDialogTerminate (lib: libSceInvitationDialog, mod: libSceInvitationDialog) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved m-I92Ab50W8 as sceNpCommerceDialogTerminate (lib: libSceNpCommerce, mod: libSceNpCommerce) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved 8nY19bKoiZk as fcntl (lib: libScePosix, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved H3uq7x0sZOI as sceNpTusDeleteNpTitleCtx (lib: libSceNpTus, mod: libSceNpTus) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved 3bh2aBvvmvM as sceNpTusCreateRequest (lib: libSceNpTus, mod: libSceNpTus) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved LUwvy0MOSqw as sceNpTusGetFriendsDataStatusAsync (lib: libSceNpTus, mod: libSceNpTus) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved t7b6dmpQNiI as sceNpTusPollAsync (lib: libSceNpTus, mod: libSceNpTus) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved CcIH40dYS88 as sceNpTusDeleteRequest (lib: libSceNpTus, mod: libSceNpTus) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved uHtKS5V1T5k as sceNpTusGetDataAsync (lib: libSceNpTus, mod: libSceNpTus) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved G68xdfQuiyU as sceNpTusSetDataAsync (lib: libSceNpTus, mod: libSceNpTus) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved BIkMmUfNKWM as sceNpTusCreateNpTitleCtx (lib: libSceNpTus, mod: libSceNpTus) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved Lg+NCE6pTwQ as sceNpProfileDialogInitialize (lib: libSceNpProfileDialog, mod: libSceNpProfileDialog) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved uj9Cz7Tk0cc as sceNpProfileDialogOpen (lib: libSceNpProfileDialog, mod: libSceNpProfileDialog) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved 7Xl257M4VNI as pthread_equal (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved BG26hBGiNlw as Unknown !!! (lib: ulobjmgr, mod: ulobjmgr) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved Smf+fUNblPc as Unknown !!! (lib: ulobjmgr, mod: ulobjmgr) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved SweJO7t3pkk as Unknown !!! (lib: ulobjmgr, mod: ulobjmgr) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved HZ9Q2c+4BU4 as Unknown !!! (lib: ulobjmgr, mod: ulobjmgr) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved +2thxYZ4syk as environ (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved nQVWJEGHObc as _sigintr (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved kbw4UHHSYy0 as __pthread_cxa_finalize (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved djxxOmW6-aw as __progname (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved HoLVWNanBBc as getpid (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved +g+UP8Pyfmo as sceKernelGetProcessType (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved VADc3MNQ3cM as signal (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved bt0POEUZddE as sceKernelGetSanitizerMallocReplace (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved 3eqs37G74-s as pthread_getthreadid_np (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved Wl2o5hOVZdw as sceKernelPrintBacktraceWithModuleInfo (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved -YTW+qXc3CQ as sceKernelInternalMemoryGetModuleSegmentInfo (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved kc+LEEIYakc as sceKernelMapNamedSystemFlexibleMemory (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved 3k6kx-zOOSQ as sceKernelMlock (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved jh+8XiK4LeE as sceKernelIsAddressSanitizerEnabled (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved FN4gaPmuFV8 as write (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved NhpspxdjEKU as _nanosleep (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved NNtFaKJbPt0 as _close (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved VAzswvTOCzI as unlink (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved 2VRU7xiqLO8 as setcontext (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved Nd-u09VFSCA as sigdelset (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved +F7C-hdk7+E as sigemptyset (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved UDCI-WazohQ as _sigaction (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved 9zpLsLESzTs as _sigsuspend (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved JUimFtKe0Kc as sigaddset (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved JnNl8Xr-z4Y as sigismember (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved hPWDGx8ioXQ as setitimer (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved cjt-4ySmYTs as fork (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved edJoqV2FIWs as setsid (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved 6mMQ1MSPW-Q as chdir (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved W8f1adVl+48 as _dup2 (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved 6Z83sYWFlA8 as _exit (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved MhC53TKmjVA as sysctlbyname (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved Qsxbb+aty0U as __getcwd (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved A0O5kF5x4LQ as _fstat (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved bGVEgWXy6dg as _openat (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved DRGXpDDh8Ng as lstat (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved t6haf4s-eE0 as fstatat (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved DFmMT80xcNI as sysctl (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved t0fXUzq61Z4 as _fcntl (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved 17Mfe1B3X6U as _fstatfs (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved sfKygSjIbI8 as _getdirentries (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved 9jJTRrWCWK0 as vfork (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved -3nj+K1elI0 as _execve (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved ScfDTOqLOMw as _execvpe (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved 8fryvN6BDtY as setpgid (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved yawdym+zDvw as sched_setparam (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved puT82CSQzDE as sched_setscheduler (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved AfuS23bX6kg as getgid (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved 4oKwKmeOKjM as setegid (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved kg4x8Prhfxw as getuid (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved HTxb6gmexa0 as seteuid (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved cZq1zIzFN7s as _fpathconf (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved ngZnQWyUvGI as statfs (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved oc98+zOImus as pathconf (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved GDuV00CHrUg as utimes (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved 4pYihoPggn8 as __inet_ntop (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved kbw4UHHSYy0 as __pthread_cxa_finalize (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved Fjc4-n1+y2g as __elf_phdr_match_addr (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved pd02UI9TbOA as readlink (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved Pd7KtJ1gybk as link (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved ayrtszI7GBg as truncate (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved z0dtnPxYgtg as chmod (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved F4Kib3Mb0wI as sceKernelGetSanitizerNewReplace (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved crb5j7mkk1c as _is_signal_return (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved hHlZQUnlxSM as getrusage (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved D4yla3vx4tY as sceKernelError (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved 7NwggrWJ5cA as __sys_regmgr_call (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved hI7oVeOluPM as recvmsg (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved TU-d9PfIHPM as socket (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved HoLVWNanBBc as getpid (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved G-MYv5erXaU as sceKernelGetAppInfo (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved ChCOChPU-YM as sceKernelSettimeofday (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved D4yla3vx4tY as sceKernelError (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved d7nUj1LOdDU as clock_settime (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved 3k6kx-zOOSQ as sceKernelMlock (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved xQIIfJ860sk as sceKernelMunlock (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved HoLVWNanBBc as getpid (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved G-MYv5erXaU as sceKernelGetAppInfo (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved 1yca4VvfcNA as sceKernelTitleWorkaroundIsEnabled (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved 3k6kx-zOOSQ as sceKernelMlock (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved xQIIfJ860sk as sceKernelMunlock (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved 2zKnvQlTfsw as autofit_module_class (lib: libSceFreeType, mod: libSceFreeType) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved Fs3ejLCo4zc as t1_driver_class (lib: libSceFreeType, mod: libSceFreeType) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved c8aRMVPxLyc as t1cid_driver_class (lib: libSceFreeType, mod: libSceFreeType) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved rONISOlHgZI as pfr_driver_class (lib: libSceFreeType, mod: libSceFreeType) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved lheZj-eGtIc as t42_driver_class (lib: libSceFreeType, mod: libSceFreeType) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved 5IJlKspehi8 as winfnt_driver_class (lib: libSceFreeType, mod: libSceFreeType) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved XQbd3lyks0c as pcf_driver_class (lib: libSceFreeType, mod: libSceFreeType) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved UUikhajvVqo as psaux_module_class (lib: libSceFreeType, mod: libSceFreeType) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved BRAPUfVBWfk as pshinter_module_class (lib: libSceFreeType, mod: libSceFreeType) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved ocFN4P1KsWQ as ft_raster1_renderer_class (lib: libSceFreeType, mod: libSceFreeType) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved mKA4m9Tc6-4 as bdf_driver_class (lib: libSceFreeType, mod: libSceFreeType) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved ocFN4P1KsWQ as ft_raster1_renderer_class (lib: libSceFreeType, mod: libSceFreeType) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved rONISOlHgZI as pfr_driver_class (lib: libSceFreeType, mod: libSceFreeType) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved 2zKnvQlTfsw as autofit_module_class (lib: libSceFreeType, mod: libSceFreeType) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved Fs3ejLCo4zc as t1_driver_class (lib: libSceFreeType, mod: libSceFreeType) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved c8aRMVPxLyc as t1cid_driver_class (lib: libSceFreeType, mod: libSceFreeType) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved lheZj-eGtIc as t42_driver_class (lib: libSceFreeType, mod: libSceFreeType) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved 5IJlKspehi8 as winfnt_driver_class (lib: libSceFreeType, mod: libSceFreeType) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved XQbd3lyks0c as pcf_driver_class (lib: libSceFreeType, mod: libSceFreeType) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved UUikhajvVqo as psaux_module_class (lib: libSceFreeType, mod: libSceFreeType) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved BRAPUfVBWfk as pshinter_module_class (lib: libSceFreeType, mod: libSceFreeType) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved mKA4m9Tc6-4 as bdf_driver_class (lib: libSceFreeType, mod: libSceFreeType) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved t7sxUY1f9+E as ft_raster5_renderer_class (lib: libSceFreeType, mod: libSceFreeType) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved 3k6kx-zOOSQ as sceKernelMlock (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved xQIIfJ860sk as sceKernelMunlock (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved djxxOmW6-aw as __progname (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved kbw4UHHSYy0 as __pthread_cxa_finalize (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved VADc3MNQ3cM as signal (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved Wl2o5hOVZdw as sceKernelPrintBacktraceWithModuleInfo (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved 3k6kx-zOOSQ as sceKernelMlock (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved hHlZQUnlxSM as getrusage (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved Fjc4-n1+y2g as __elf_phdr_match_addr (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved kbw4UHHSYy0 as __pthread_cxa_finalize (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved crb5j7mkk1c as _is_signal_return (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved mo0bFmWppIw as sigreturn (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved OjWstbIRPUo as __Ux86_64_setcontext (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved aPcyptbOiZs as sigprocmask (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved VkTAsrZDcJ0 as sigfillset (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved tZY4+SZNFhA as msync (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved 6Z83sYWFlA8 as _exit (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:290 Resolve: Not Resolved module_stop [Core.Linker] linker.cpp:271 operator(): Function not patched! module_stop [Core.Linker] linker.cpp:290 Resolve: Not Resolved module_start [Core.Linker] linker.cpp:271 operator(): Function not patched! module_start [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved WlyEA-sLDf0 as sceKernelTruncate (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved bt3CTBKmGyI as scePthreadSetaffinity (lib: libkernel, mod: libkernel) [Core.Linker] linker.cpp:329 Resolve: Linker: Stub resolved rcrVFJsQWRY as scePthreadGetaffinity (lib: libkernel, mod: libkernel) [Kernel.Vmm] memory.cpp:56 SetupMemoryRegions: Configured memory regions: flexible size = 0x1c000000, direct size = 0x120000000 [Kernel.Vmm] memory.cpp:236 operator(): in_addr = 0x880000000, out_addr = 0x880000000, len = 0x4000, prot = 0x3, flags = 0x0 [Core.Linker] module.cpp:98 Start: Module started : libSceNgs2 [Core.Linker] module.cpp:98 Start: Module started : libSceUlt [Kernel.Event] event_flag.cpp:186 sceKernelCreateEventFlag: called name = libult eventflag attr = 0x21 initPattern = 0x0 [Kernel.Event] event_flag.cpp:186 sceKernelCreateEventFlag: called name = libult eventflag attr = 0x21 initPattern = 0x0 [Kernel.Event] event_flag.cpp:186 sceKernelCreateEventFlag: called name = libult eventflag attr = 0x21 initPattern = 0x0 [Kernel.Event] event_flag.cpp:186 sceKernelCreateEventFlag: called name = libult eventflag attr = 0x21 initPattern = 0x0 [Kernel.Event] event_flag.cpp:186 sceKernelCreateEventFlag: called name = libult eventflag attr = 0x21 initPattern = 0x0 [Kernel.Event] event_flag.cpp:186 sceKernelCreateEventFlag: called name = libult eventflag attr = 0x21 initPattern = 0x0 [Kernel.Event] event_flag.cpp:186 sceKernelCreateEventFlag: called name = libult eventflag attr = 0x21 initPattern = 0x0 [Kernel.Event] event_flag.cpp:186 sceKernelCreateEventFlag: called name = libult eventflag attr = 0x21 initPattern = 0x0 [Kernel.Event] event_flag.cpp:186 sceKernelCreateEventFlag: called name = libult eventflag attr = 0x21 initPattern = 0x0 [Core] stubs.cpp:45 CommonStub: Stub: Unknown (nid: SweJO7t3pkk) called, returning zero to 0x920021a63 [Core.Linker] module.cpp:98 Start: Module started : libSceJson [Core.Linker] module.cpp:98 Start: Module started : libSceJson2 [Core.Linker] module.cpp:98 Start: Module started : libSceLibcInternal [Kernel.Fs] file_system.cpp:147 posix_open: posix open redirect to sceKernelOpen [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /dev/console flags = 0x1 mode = 0 [Core] stubs.cpp:42 CommonStub: Stub: getpid (nid: HoLVWNanBBc) called, returning zero to 0x94fffc99e [Core] stubs.cpp:42 CommonStub: Stub: sceKernelGetProcessType (nid: +g+UP8Pyfmo) called, returning zero to 0x94fffc9a5 [Kernel.Fs] file_system.cpp:147 posix_open: posix open redirect to sceKernelOpen [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /dev/deci_tty6 flags = 0x1 mode = 0 [Core.Linker] module.cpp:98 Start: Module started : libSceDiscMap [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/sce_discmap.plt flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/sce_discmap_patch.plt flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/sce_discmap.plt [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/sce_discmap_patch.plt [Kernel.Vmm] memory.cpp:497 posix_mmap: posix mmap redirect to sceKernelMmap [Kernel.Vmm] memory.cpp:480 sceKernelMmap: called addr = 0x0, len = 3473408, prot = 3, flags = 4098, fd = -1, offset = 0 [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/sce_discmap.plt flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/sce_discmap.plt [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/sce_discmap_patch.plt flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/sce_discmap_patch.plt [Core] stubs.cpp:42 CommonStub: Stub: socket (nid: TU-d9PfIHPM) called, returning zero to 0x95fffe361 [Kernel.Pthread] file_system.cpp:188 posix_close: posix_close: error = -2147352575 [Core.Linker] module.cpp:98 Start: Module started : libSceRtc [Core.Linker] module.cpp:98 Start: Module started : libSceCesCs [Core.Linker] module.cpp:98 Start: Module started : libSceFont [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x98fffc42d [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x98fffc42d [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x98fffc42d [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x98fffc42d [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x98fffc42d [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x98fffc42d [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x98fffc42d [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x98fffc42d [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x98fffc42d [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x98fffc42d [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x98fffc42d [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x98fffc42d [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x98fffc42d [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x98fffc42d [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x98fffc42d [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x98fffc42d [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x98fffc42d [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x98fffc42d [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x98fffc42d [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x98fffc42d [Core] stubs.cpp:42 CommonStub: Stub: getpid (nid: HoLVWNanBBc) called, returning zero to 0x98fffc543 [Core] stubs.cpp:42 CommonStub: Stub: sceKernelGetAppInfo (nid: G-MYv5erXaU) called, returning zero to 0x98fffc54d [Core] stubs.cpp:42 CommonStub: Stub: sceKernelTitleWorkaroundIsEnabled (nid: 1yca4VvfcNA) called, returning zero to 0x98fffc5b0 [Core.Linker] module.cpp:98 Start: Module started : libSceFontFt [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x99fffc4cd [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x99fffc4cd [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x99fffc4cd [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x99fffc4cd [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x99fffc4cd [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x99fffc4cd [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x99fffc4cd [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x99fffc4cd [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x99fffc4cd [Core.Linker] module.cpp:98 Start: Module started : libSceFreeTypeOt [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x9afffc39d [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x9afffc39d [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x9afffc39d [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x9afffc39d [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x9afffc39d [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x9afffc39d [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x9afffc39d [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x9afffc39d [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x9afffc39d [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x9afffc39d [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x9afffc39d [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x9afffc39d [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x9afffc39d [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x9afffc39d [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x9afffc39d [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x9afffc39d [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x9afffc39d [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x9afffc39d [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x9afffc39d [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x9afffc39d [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x9afffc39d [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x9afffc39d [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x9afffc39d [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x9afffc39d [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x9afffc39d [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x9afffc39d [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x9afffc39d [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x9afffc39d [Core] stubs.cpp:42 CommonStub: Stub: sceKernelMlock (nid: 3k6kx-zOOSQ) called, returning zero to 0x9afffc39d [Core.Linker] module.cpp:98 Start: Module started : libc [Core.Linker] module.cpp:98 Start: Module started : libSceFios2 [Kernel.Event] equeue.cpp:186 sceKernelCreateEqueue: name = Trophy Event Queue [Kernel.Vmm] memory.cpp:22 sceKernelGetDirectMemorySize: called [Lib.SysModule] sysmodule.cpp:60 sceSysmoduleLoadModule: (DUMMY) called module = ORBIS_SYSMODULE_FIBER [Lib.SysModule] sysmodule.cpp:60 sceSysmoduleLoadModule: (DUMMY) called module = ORBIS_SYSMODULE_LIBIME [Lib.SysModule] sysmodule.cpp:60 sceSysmoduleLoadModule: (DUMMY) called module = ORBIS_SYSMODULE_MOUSE [Lib.SysModule] sysmodule.cpp:60 sceSysmoduleLoadModule: (DUMMY) called module = ORBIS_SYSMODULE_APP_CONTENT [Lib.SysModule] sysmodule.cpp:60 sceSysmoduleLoadModule: (DUMMY) called module = ORBIS_SYSMODULE_VIDEO_RECORDING [Lib.SysModule] sysmodule.cpp:60 sceSysmoduleLoadModule: (DUMMY) called module = ORBIS_SYSMODULE_VIDEODEC2 [Lib.SysModule] sysmodule.cpp:60 sceSysmoduleLoadModule: (DUMMY) called module = ORBIS_SYSMODULE_JPEG_ENC [Lib.SysModule] sysmodule.cpp:60 sceSysmoduleLoadModule: (DUMMY) called module = ORBIS_SYSMODULE_JPEG_DEC [Lib.SysModule] sysmodule.cpp:60 sceSysmoduleLoadModule: (DUMMY) called module = ORBIS_SYSMODULE_PNG_ENC [Lib.SysModule] sysmodule.cpp:60 sceSysmoduleLoadModule: (DUMMY) called module = ORBIS_SYSMODULE_PNG_DEC [Lib.SysModule] sysmodule.cpp:60 sceSysmoduleLoadModule: (DUMMY) called module = ORBIS_SYSMODULE_MESSAGE_DIALOG [Lib.SysModule] sysmodule.cpp:60 sceSysmoduleLoadModule: (DUMMY) called module = ORBIS_SYSMODULE_REMOTE_PLAY [Lib.SysModule] sysmodule.cpp:60 sceSysmoduleLoadModule: (DUMMY) called module = ORBIS_SYSMODULE_NP_TROPHY [Kernel.Vmm] memory.cpp:22 sceKernelGetDirectMemorySize: called [Kernel.Vmm] memory.cpp:70 sceKernelAllocateDirectMemory: searchStart = 0x0, searchEnd = 0x120000000, len = 0x66400000, alignment = 0x200000, memoryType = 0x0, physAddrOut = 0x0 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1000000000, len = 0x66400000, prot = 0x33, flags = 0x0, directMemoryStart = 0x0, alignment = 0x200000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1000000000 [Kernel.Vmm] memory.cpp:22 sceKernelGetDirectMemorySize: called [Kernel.Vmm] memory.cpp:70 sceKernelAllocateDirectMemory: searchStart = 0x0, searchEnd = 0x120000000, len = 0xb8800000, alignment = 0x200000, memoryType = 0x3, physAddrOut = 0x66400000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1100000000, len = 0xb8800000, prot = 0x33, flags = 0x0, directMemoryStart = 0x66400000, alignment = 0x200000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1100000000 [Kernel.Vmm] memory.cpp:236 operator(): in_addr = 0x1200000000, out_addr = 0x1200000000, len = 0x14000000, prot = 0x33, flags = 0x90 [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/gameversion.txt flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/gameversion.txt [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/gameconfig.txt flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:541 sceKernelFStat: (PARTIAL) fd = 5 [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/gameconfig.txt [Lib.GnmDriver] gnmdriver.cpp:1159 sceGnmMapComputeQueue: ASC pipe 6 queue 0 mapped to vqueue 1 [Lib.VideoOut] video_out.cpp:265 sceVideoOutOpen: called [Lib.VideoOut] video_out.cpp:258 sceVideoOutGetResolutionStatus: called [Kernel.Event] equeue.cpp:186 sceKernelCreateEqueue: name = FLIP QUEUE [Lib.VideoOut] video_out.cpp:42 sceVideoOutAddFlipEvent: handle = 1 [Kernel.Event] equeue.cpp:186 sceKernelCreateEqueue: name = GPU NdJob Sync Queue [Kernel.Event] equeue.cpp:186 sceKernelCreateEqueue: name = GPU NdJob Sync Queue [Kernel.Event] equeue.cpp:186 sceKernelCreateEqueue: name = GPU NdJob Sync Queue [Kernel.Event] equeue.cpp:186 sceKernelCreateEqueue: name = GPU NdJob Sync Queue [Kernel.Event] equeue.cpp:186 sceKernelCreateEqueue: name = GPU NdJob Sync Queue [Kernel.Event] equeue.cpp:186 sceKernelCreateEqueue: name = GPU NdJob Sync Queue [Kernel.Event] equeue.cpp:186 sceKernelCreateEqueue: name = GPU NdJob Sync Queue [Kernel.Event] equeue.cpp:186 sceKernelCreateEqueue: name = GPU NdJob Sync Queue [Lib.VideoOut] video_out.cpp:29 sceVideoOutSetBufferAttribute: pixelFormat = A8B8G8R8Srgb, tilingMode = 0, aspectRatio = 0, width = 1920, height = 1080, pitchInPixel = 1920 [Lib.VideoOut] driver.cpp:123 RegisterBuffers: startIndex = 0, bufferNum = 3, pixelFormat = A8B8G8R8Srgb, aspectRatio = 0, tilingMode = 0, width = 1920, height = 1080, pitchInPixel = 1920, option = 0x0 [Lib.VideoOut] driver.cpp:142 RegisterBuffers: buffers[0] = 0x1120e00000 [Lib.VideoOut] driver.cpp:142 RegisterBuffers: buffers[1] = 0x11215f8000 [Lib.VideoOut] driver.cpp:142 RegisterBuffers: buffers[2] = 0x1121df0000 [Lib.Remoteplay] remoteplay.cpp:128 sceRemoteplayInitialize: (STUBBED) called [Lib.AppContent] app_content.cpp:244 sceAppContentInitialize: (DUMMY) called [Lib.NpManager] np_manager.cpp:1982 sceNpSetContentRestriction: (STUBBED) called [Lib.SysModule] sysmodule.cpp:60 sceSysmoduleLoadModule: (DUMMY) called module = ORBIS_SYSMODULE_DISC_MAP [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/shareddata/chunks.txt flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/shareddata/chunks.txt [Kernel.Fs] file_system.cpp:541 sceKernelFStat: (PARTIAL) fd = 5 [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/shareddata/chunks.txt [Lib.SysModule] sysmodule.cpp:60 sceSysmoduleLoadModule: (DUMMY) called module = ORBIS_SYSMODULE_PLAYGO [Lib.PlayGo] playgo.cpp:240 scePlayGoInitialize: called, bufSize = 2097152 [Lib.PlayGo] playgo.cpp:269 scePlayGoOpen: called [Lib.PlayGo] playgo.cpp:94 scePlayGoGetInstallSpeed: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Tty] logger.cpp:62 log_flush: [stdout] InitializePlayGo: running from pkg, real pkg installed with 100 chunks, chunks.txt IS NOT available [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/uiextra.psarc flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/uiextra.psarc [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/uiextra.psarc [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/uiextra.psarc flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/uiextra.psarc [Kernel.Fs] file_system.cpp:541 sceKernelFStat: (PARTIAL) fd = 5 [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:290 scePlayGoPrefetch: called [Lib.PlayGo] playgo.cpp:290 scePlayGoPrefetch: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/bin.psarc flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/bin.psarc [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/bin.psarc [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/bin.psarc flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/bin.psarc [Kernel.Fs] file_system.cpp:541 sceKernelFStat: (PARTIAL) fd = 6 [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/data.psarc flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/data.psarc [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/data.psarc [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/data.psarc flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/data.psarc [Kernel.Fs] file_system.cpp:541 sceKernelFStat: (PARTIAL) fd = 7 [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/core.psarc flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/core.psarc [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/core.psarc [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/core.psarc flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/core.psarc [Kernel.Fs] file_system.cpp:541 sceKernelFStat: (PARTIAL) fd = 8 [Lib.AppContent] app_content.cpp:151 sceAppContentDownloadDataGetAvailableSpaceKb: (STUBBED) called [Lib.UserService] userservice.cpp:1126 sceUserServiceInitialize: (dummy) called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /download0/CUSA02320/users/1 [Lib.AppContent] app_content.cpp:190 sceAppContentGetAddcontInfoList: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/pak23_ps4.txt flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/pak23_ps4.txt [Kernel.Fs] file_system.cpp:541 sceKernelFStat: (PARTIAL) fd = 9 [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/pak23_ps4.txt [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/modules.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/modules.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/modules.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/modules.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2 [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc2 flags = 0x20004 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/particle-debug.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/particle-fmaparts.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/particle-gameparts.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/particle-override.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/particle-settings.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/particle-user-override.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc2 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc2/part-module flags = 0x20004 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/fma-part-chateau-outro.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/fma-part-cruise-ship.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/fma-part-desert.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/fma-part-ldn-getaway.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/fma-part-ldn-intro.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/fma-part-marlowe-intro.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/fma-part-marlowe-revenge.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/fma-part-sandlantis.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/fma-part-shade-intro.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/fma-part-teaser.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/fma-part-weapons.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/fma-part-yemen.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-adv-dig.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-adv-fort-cistern.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-adv-fort.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-adv-mon.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-adv-sham.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-adv-underground.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-air-multi-stage.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-airport-multi-bangroom-interior.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-airport-multi-bangroom.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-airport-multi-shade.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-airport-multi.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-airport.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-cargo-plane.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-cave-multi.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-cha-cave.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-cha-forest.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-cha-manor.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-cha-multi-stage.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-cha-rooftops.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-chateau-multi.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-chateau.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-columbia.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-cruise-ballroom.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-cruise-exit-gush.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-cruise-hold.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-cruise-intro.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-cruise-ship.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-desert-village-multi.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-desert-village.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-drydock-multi.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-eben-test.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-facility-multi.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-fields.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-fort-multi-stage.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-fort-multi.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/fma-part-syria.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-adv-airport.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-ldn-streets-multi.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-obj-fal.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-old-quarter-multi.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-squibs-rifles.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-gdc-test.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-gompa-multi.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-graveyard-multi.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-highrise-multi.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-highrise-stage.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-horse-chase.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-landrover.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-ldn-stage.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-london-streets.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-london.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-lost-desert.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-menu-screen.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-multiplayer.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-museum-multi.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-oasis-multi.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-obj-ak-47.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-obj-armor-shield.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-obj-flash-gren.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-obj-flashlight.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-obj-gren-launcher.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-obj-m4.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-obj-pistol-auto.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-obj-pistol-basic.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-obj-propane-tank.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-obj-rpg.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-obj-shade-char.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-obj-shade.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-obj-shotgun-upgrade.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-obj-sniper.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-obj-spider.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-obj-torch.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-obj-turret.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-parttest.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-reflecting-pool-test.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-ruins-multi.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-sand-navigation.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-sandlantis-multi.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-sandlantis.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-shambhala-multi.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-ship-graveyard.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-squibs-pistols.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-squibs-shotguns.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-squibs-turrets.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-syr-coop.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-syr-multi.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-syr-stage.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-syria.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-template.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-temple-multi.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-tests.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-train-multi.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-underground-multi.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-underground-stage.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-underground.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-village-multi.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-warzone-multi.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-yem-streets-multi.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-yemen-chase.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-yemen-int.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-yemen-multi-stage.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-yemen-multi.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-yemen-temple.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-yemen.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc2/part-module [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/ss-audio-precache.txt [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/ss-audio-precache.txt [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/ss-audio-precache.txt flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/ss-audio-precache.txt, error_message=No such file or directory [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/startup.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/startup.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/startup.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/startup.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/music-settings.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/music-settings.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/music-settings.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/music-settings.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/rain-snow.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/rain-snow.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/rain-snow.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/rain-snow.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/fx-materials.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/fx-materials.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/fx-materials.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/fx-materials.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/material-param.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/material-param.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/material-param.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/material-param.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/multiplayer-wet-characters.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/multiplayer-wet-characters.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/multiplayer-wet-characters.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/multiplayer-wet-characters.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/player-settings.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/player-settings.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/player-settings.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/player-settings.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/spider-settings.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/spider-settings.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/spider-settings.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/spider-settings.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/swim-settings.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/swim-settings.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/swim-settings.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/swim-settings.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/weapon-loadouts.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/weapon-loadouts.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/weapon-loadouts.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/weapon-loadouts.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/player-aim-settings.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/player-aim-settings.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/player-aim-settings.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/player-aim-settings.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/render-settings.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/render-settings.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/render-settings.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/render-settings.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/render-variants.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/render-variants.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/render-variants.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/render-variants.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/state-script-defines.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/state-script-defines.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/state-script-defines.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/state-script-defines.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/state-script-significants.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/state-script-significants.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/state-script-significants.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/state-script-significants.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/nd-script-funcs.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/nd-script-funcs.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/nd-script-funcs.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/nd-script-funcs.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/anim-npc.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/anim-npc.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/anim-npc.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/anim-npc.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/rail-vehicles.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/rail-vehicles.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/rail-vehicles.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/rail-vehicles.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/anim-horse.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/anim-horse.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/anim-horse.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/anim-horse.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/hud-settings.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/hud-settings.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/hud-settings.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/hud-settings.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/treasures.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/treasures.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/treasures.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/treasures.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/explosions.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/explosions.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/explosions.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/explosions.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/water-splash-settings.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/water-splash-settings.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/water-splash-settings.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/water-splash-settings.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/water-parameters.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/water-parameters.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/water-parameters.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/water-parameters.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/water-object-settings.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/water-object-settings.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/water-object-settings.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/water-object-settings.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/buddy-settings.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/buddy-settings.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/buddy-settings.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/buddy-settings.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/rumble.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/rumble.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/rumble.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/rumble.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/weapon-rumble.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/weapon-rumble.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/weapon-rumble.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/weapon-rumble.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/rumble-igc.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/rumble-igc.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/rumble-igc.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/rumble-igc.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/gallery.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/gallery.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/gallery.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/gallery.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/eye-settings.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/eye-settings.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/eye-settings.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/eye-settings.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/player-stat.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/player-stat.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/player-stat.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/player-stat.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/audio-gameplay.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/audio-gameplay.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/audio-gameplay.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/audio-gameplay.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/anim-transition-remap-sets.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/anim-transition-remap-sets.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/anim-transition-remap-sets.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/anim-transition-remap-sets.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/anim-blends.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/anim-blends.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/anim-blends.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/anim-blends.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/menu.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/menu.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/menu.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/menu.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/mesh-audio-config.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/mesh-audio-config.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/mesh-audio-config.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/mesh-audio-config.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/net-always-loaded.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/net-always-loaded.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/net-always-loaded.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/net-always-loaded.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/player-traversal-settings.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/player-traversal-settings.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/player-traversal-settings.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/player-traversal-settings.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/hit-reactions.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/hit-reactions.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/hit-reactions.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/hit-reactions.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/weapon-shotgun.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/weapon-shotgun.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/weapon-shotgun.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/weapon-shotgun.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/destruction.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/destruction.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/destruction.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/destruction.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/phys-fx.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/phys-fx.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/phys-fx.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/phys-fx.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/destruction-fx.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/destruction-fx.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/destruction-fx.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/destruction-fx.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/carry-objects.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/carry-objects.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/carry-objects.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/carry-objects.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/grenade-magnet.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/grenade-magnet.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/grenade-magnet.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/grenade-magnet.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/looks.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/looks.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/looks.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/looks.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/player-grenade.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/player-grenade.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/player-grenade.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/player-grenade.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/npc-cover.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/npc-cover.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/npc-cover.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/npc-cover.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/npc-idle.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/npc-idle.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/npc-idle.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/npc-idle.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/npc-difficulty.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/npc-difficulty.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/npc-difficulty.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/npc-difficulty.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/medals.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/medals.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/medals.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/medals.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/skins-sp.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/skins-sp.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/skins-sp.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/skins-sp.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/journal-info.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/journal-info.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/journal-info.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/journal-info.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/questionnaire.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/questionnaire.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/questionnaire.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/questionnaire.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/skel-retargets.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/skel-retargets.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/skel-retargets.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/skel-retargets.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/weapon-mods.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/weapon-mods.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/weapon-mods.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/weapon-mods.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/lens-flares.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/lens-flares.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/lens-flares.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/lens-flares.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/cloth-colliders.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/cloth-colliders.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/cloth-colliders.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/cloth-colliders.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/light-funcs.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/light-funcs.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/light-funcs.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/light-funcs.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/animated-camera-settings.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/animated-camera-settings.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/animated-camera-settings.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/animated-camera-settings.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/reticule-settings.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/reticule-settings.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/reticule-settings.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/reticule-settings.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/propulsed-explosive.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/propulsed-explosive.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/propulsed-explosive.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/propulsed-explosive.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/force-field.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/force-field.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/force-field.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/force-field.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/physics-randomization.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/physics-randomization.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/physics-randomization.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/physics-randomization.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/dda-settings.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/dda-settings.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/dda-settings.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/dda-settings.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/misc.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/misc.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/misc.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/misc.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/script-funcs.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/script-funcs.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/script-funcs.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/script-funcs.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/audio.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/audio.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/audio.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/audio.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/vox.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/vox.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/vox.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/vox.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/tasks.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/tasks.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/tasks.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/tasks.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/ai.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/ai.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/ai.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/ai.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/script-user-funcs.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/script-user-funcs.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/script-user-funcs.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/script-user-funcs.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/ai-action-packs.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/ai-action-packs.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/ai-action-packs.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/ai-action-packs.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/ai-archetypes.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/ai-archetypes.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/ai-archetypes.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/ai-archetypes.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/ai-combat-behaviors.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/ai-combat-behaviors.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/ai-combat-behaviors.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/ai-combat-behaviors.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/ai-weapon-skills.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/ai-weapon-skills.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/ai-weapon-skills.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/ai-weapon-skills.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/anim-player.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/anim-player.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/anim-player.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/anim-player.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/anim-sets.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/anim-sets.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/anim-sets.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/anim-sets.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/camera.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/camera.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/camera.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/camera.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/camera-shake.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/camera-shake.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/camera-shake.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/camera-shake.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/joypad.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/joypad.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/joypad.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/joypad.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/player-anim-settings.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/player-anim-settings.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/player-anim-settings.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/player-anim-settings.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/player-health-settings.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/player-health-settings.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/player-health-settings.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/player-health-settings.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/player-overlays.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/player-overlays.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/player-overlays.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/player-overlays.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/props.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/props.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/props.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/props.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/weapon-art.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/weapon-art.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/weapon-art.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/weapon-art.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/weapon-damages.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/weapon-damages.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/weapon-damages.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/weapon-damages.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/weapon-gameplay.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/weapon-gameplay.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/weapon-gameplay.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/weapon-gameplay.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/messages.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/messages.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/messages.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/messages.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/characters-collision-settings.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/characters-collision-settings.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/characters-collision-settings.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/characters-collision-settings.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/decals.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/decals.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/decals.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/decals.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/torch.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/torch.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/torch.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/torch.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/bp-store.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/bp-store.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/bp-store.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/bp-store.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/anim-tree-remaps.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/anim-tree-remaps.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/anim-tree-remaps.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/anim-tree-remaps.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/npc-demeanors.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/npc-demeanors.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/npc-demeanors.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/npc-demeanors.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/npc-demeanor-matrix.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/npc-demeanor-matrix.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/npc-demeanor-matrix.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/npc-demeanor-matrix.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/melee-script-funcs.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/melee-script-funcs.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/melee-script-funcs.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/melee-script-funcs.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/melee.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/melee.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/melee.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/melee.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/vox-igc.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/vox-igc.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/vox-igc.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/vox-igc.bin [Lib.UserService] userservice.cpp:1126 sceUserServiceInitialize: (dummy) called [Lib.AudioOut] audioout.cpp:313 sceAudioOutOpen: id = 255 port_type = Main index = 0 length = 256 sample_rate = 48000 param_type = Float_8CH_Std attr = None [Lib.AudioOut] sdl_audio.cpp:103 CalculateQueueThreshold: SDL audio buffers: guest = 8192 bytes, host = 32768 bytes, threshold = 131072 bytes [Lib.AudioOut] audioout.cpp:91 sceAudioOutClose: handle = 1 [Lib.AudioOut] audioout.cpp:313 sceAudioOutOpen: id = 255 port_type = Main index = 0 length = 1024 sample_rate = 48000 param_type = Float_8CH_Std attr = None [Lib.AudioOut] sdl_audio.cpp:103 CalculateQueueThreshold: SDL audio buffers: guest = 32768 bytes, host = 32768 bytes, threshold = 131072 bytes [Lib.AudioOut] audioout.cpp:313 sceAudioOutOpen: id = 1 port_type = Voice index = 0 length = 1024 sample_rate = 48000 param_type = FloatMono attr = None [Lib.AudioOut] sdl_audio.cpp:103 CalculateQueueThreshold: SDL audio buffers: guest = 4096 bytes, host = 4096 bytes, threshold = 16384 bytes [Lib.AudioOut] audioout.cpp:313 sceAudioOutOpen: id = 1 port_type = Padspk index = 0 length = 1024 sample_rate = 48000 param_type = FloatMono attr = None [Lib.AudioOut] sdl_audio.cpp:103 CalculateQueueThreshold: SDL audio buffers: guest = 4096 bytes, host = 4096 bytes, threshold = 16384 bytes [Lib.Ajm] ajm.cpp:137 sceAjmInitialize: called reserved = 0 [Lib.Ajm] ajm.cpp:199 sceAjmModuleRegister: called context = 1, codec_type = 1 [Lib.Ajm] ajm.cpp:199 sceAjmModuleRegister: called context = 1, codec_type = 0 [Core] stubs.cpp:42 CommonStub: Stub: scePthreadSetaffinity (nid: bt3CTBKmGyI) called, returning zero to 0x900227c97 [Core] stubs.cpp:42 CommonStub: Stub: scePthreadSetaffinity (nid: bt3CTBKmGyI) called, returning zero to 0x900227c97 [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/banks.txt flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/banks.txt, error_message=No such file or directory [Lib.UserService] userservice.cpp:1126 sceUserServiceInitialize: (dummy) called [Lib.Pad] pad.cpp:208 scePadInit: (STUBBED) called [Lib.Pad] pad.cpp:253 scePadOpen: (DUMMY) called user_id = 1 type = 0 index = 0 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.Mouse] mouse.cpp:48 sceMouseInit: (STUBBED) called [Lib.Mouse] mouse.cpp:58 sceMouseOpen: (STUBBED) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/lut0/default-color-gray.dds flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/lut0/default-color-gray.dds, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:346 scePlayGoSetLanguageMask: called [Lib.PlayGo] playgo.cpp:290 scePlayGoPrefetch: called [Lib.PlayGo] playgo.cpp:290 scePlayGoPrefetch: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/sound1/streams/speech/english_ps4.psarc flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/sound1/streams/speech/english_ps4.psarc [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/sound1/streams/speech/english_ps4.psarc [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/sound1/streams/speech/english_ps4.psarc flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/sound1/streams/speech/english_ps4.psarc [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:541 sceKernelFStat: (PARTIAL) fd = 9 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/pak23/ps4/misc-fx.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/pak23/ps4/misc-fx.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/misc-fx.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/misc-fx.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/pak23/ps4/misc-fx.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/pak23/ps4/misc-fx-ingame12.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/pak23/ps4/misc-fx-ingame12.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/misc-fx-ingame12.bin flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/misc-fx-ingame12.bin, error_message=No such file or directory [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/pak23/ps4/misc-fx-ingame12.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/texturedict1/ps4/chunk-41-tstrm.pak flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/texturedict1/ps4/chunk-41-tstrm.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/texturedict1/chunk-41-tstrm.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/texturedict1/chunk-41-tstrm.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/texturedict1/ps4/chunk-41-tstrm.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/texturedict1/ps4/chunk-41-tstrm-1.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/texturedict1/ps4/chunk-41-tstrm-1.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/texturedict1/ps4/chunk-41-tstrm.pak flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/texturedict1/ps4/chunk-41-tstrm.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/texturedict1/chunk-41-tstrm-1.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/texturedict1/chunk-41-tstrm-1.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/texturedict1/ps4/chunk-41-tstrm-1.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/texturedict1/ps4/chunk-41-tstrm-1.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/texturedict1/ps4/chunk-41-tstrm-1.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/pak23/ps4/decals.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/pak23/ps4/decals.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/decals.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/decals.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/pak23/ps4/decals.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/pak23/ps4/decals-ingame12.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/pak23/ps4/decals-ingame12.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/decals-ingame12.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/decals-ingame12.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/pak23/ps4/decals-ingame12.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/pak23/ps4/particle.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/pak23/ps4/particle.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/particle.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/particle.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/pak23/ps4/particle.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/pak23/ps4/particle-ingame12.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/pak23/ps4/particle-ingame12.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/particle-ingame12.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/particle-ingame12.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/pak23/ps4/particle-ingame12.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/pak23/ps4/particle-shrub.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/pak23/ps4/particle-shrub.pak [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/particle-shrub.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/particle-shrub.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/pak23/ps4/particle-shrub.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/pak23/ps4/particle-shrub-ingame12.pak flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/pak23/ps4/particle-shrub-ingame12.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/particle-shrub-ingame12.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/particle-shrub-ingame12.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/pak23/ps4/particle-shrub-ingame12.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/pak23/ps4/hud.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/pak23/ps4/hud.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/hud.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/hud.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/sound1/banks/ps4/hand-grenade.bnk flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/sound1/banks/ps4/hand-grenade.bnk [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/pak23/ps4/hud.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:541 sceKernelFStat: (PARTIAL) fd = 13 [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/pak23/ps4/hud-ingame12.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/pak23/ps4/hud-ingame12.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/hud-ingame12.bin flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/hud-ingame12.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/pak23/ps4/hud-ingame12.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/sound1/banks/ps4/hand-grenade.bnk [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/sound1/banks/ps4/menu.bnk flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/sound1/banks/ps4/menu.bnk [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:541 sceKernelFStat: (PARTIAL) fd = 12 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/sound1/banks/ps4/menu.bnk [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/sound1/banks/ps4/fight.bnk flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/sound1/banks/ps4/fight.bnk [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:541 sceKernelFStat: (PARTIAL) fd = 12 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/sound1/banks/ps4/fight.bnk [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/sound1/banks/ps4/weapon-foley.bnk flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/sound1/banks/ps4/weapon-foley.bnk [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:541 sceKernelFStat: (PARTIAL) fd = 12 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/sound1/banks/ps4/weapon-foley.bnk [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/sound1/banks/ps4/character-foley.bnk flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/sound1/banks/ps4/character-foley.bnk [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:541 sceKernelFStat: (PARTIAL) fd = 12 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/sound1/banks/ps4/character-foley.bnk [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/sound1/banks/ps4/bullet.bnk flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/sound1/banks/ps4/bullet.bnk [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:541 sceKernelFStat: (PARTIAL) fd = 12 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/sound1/banks/ps4/bullet.bnk [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/sound1/banks/ps4/hud.bnk flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/sound1/banks/ps4/hud.bnk [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:541 sceKernelFStat: (PARTIAL) fd = 12 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/sound1/banks/ps4/hud.bnk [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/bp_ucctweaks_script.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/bp_ucctweaks_script.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/bp_ucctweaks_script.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/bp_ucctweaks_script.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc2/particle-gameparts.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/particle-gameparts.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc2/particle-gameparts.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc2/particle-override.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/particle-override.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc2/particle-override.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/movie1/subtitles.txt flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/movie1/subtitles.txt [Kernel.Fs] file_system.cpp:541 sceKernelFStat: (PARTIAL) fd = 12 [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/movie1/subtitles.txt [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/movie1/camera.txt flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/movie1/camera.txt [Kernel.Fs] file_system.cpp:541 sceKernelFStat: (PARTIAL) fd = 12 [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/movie1/camera.txt [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/movie1/texture.txt flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/movie1/texture.txt [Kernel.Fs] file_system.cpp:541 sceKernelFStat: (PARTIAL) fd = 12 [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/movie1/texture.txt [Lib.UserService] userservice.cpp:1126 sceUserServiceInitialize: (dummy) called [Lib.NpTrophy] np_trophy.cpp:169 sceNpTrophyCreateContext: New context = 0, user_id = 1 service label = 3 [Lib.NpTrophy] np_trophy.cpp:183 sceNpTrophyCreateHandle: New handle = 0 [Lib.NpTrophy] np_trophy.cpp:615 sceNpTrophyRegisterContext: (STUBBED) called [Lib.NpTrophy] np_trophy.cpp:501 sceNpTrophyGetTrophyUnlockState: called [Lib.NpTrophy] np_trophy.cpp:522 sceNpTrophyGetTrophyUnlockState: Failed to open trophy XML: File was not found [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.SysModule] sysmodule.cpp:60 sceSysmoduleLoadModule: (DUMMY) called module = ORBIS_SYSMODULE_SAVE_DATA_DIALOG [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /download0/CUSA02320/users/1/autosave [Lib.SysModule] sysmodule.cpp:60 sceSysmoduleLoadModule: (DUMMY) called module = ORBIS_SYSMODULE_NP_TUS [Lib.SysModule] sysmodule.cpp:60 sceSysmoduleLoadModule: (DUMMY) called module = ORBIS_SYSMODULE_ERROR_DIALOG [Lib.SysModule] sysmodule.cpp:60 sceSysmoduleLoadModule: (DUMMY) called module = ORBIS_SYSMODULE_NP_PROFILE_DIALOG [Lib.SystemService] systemservice.cpp:1799 sceSystemServiceHideSplashScreen: called [Lib.GnmDriver] gnmdriver.cpp:1159 sceGnmMapComputeQueue: ASC pipe 0 queue 1 mapped to vqueue 2 [Lib.GnmDriver] gnmdriver.cpp:1159 sceGnmMapComputeQueue: ASC pipe 1 queue 1 mapped to vqueue 3 [Lib.GnmDriver] gnmdriver.cpp:1159 sceGnmMapComputeQueue: ASC pipe 2 queue 1 mapped to vqueue 4 [Lib.GnmDriver] gnmdriver.cpp:1159 sceGnmMapComputeQueue: ASC pipe 3 queue 1 mapped to vqueue 5 [Lib.GnmDriver] gnmdriver.cpp:1159 sceGnmMapComputeQueue: ASC pipe 4 queue 1 mapped to vqueue 6 [Lib.GnmDriver] gnmdriver.cpp:1159 sceGnmMapComputeQueue: ASC pipe 5 queue 1 mapped to vqueue 7 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:317 scePlayGoSetInstallSpeed: called [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling cs shader 0x43225bd9 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xb1032a3f [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x4f38cbc0 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xc19a2ee [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xf585649d [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling cs shader 0xe8746089 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x68d3a820 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling cs shader 0x6a6422a9 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling cs shader 0xa0b87e41 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling cs shader 0x99086cd4 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling cs shader 0x302d11fa [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x5e0b720c [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xf585649d (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x53098288 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x7d6cd44f [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xf585649d (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xb4fa3a82 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xf585649d (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling cs shader 0x6a6422a9 (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xca8d55a3 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x81a0a982 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xf585649d (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x9f801363 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xf585649d (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xa15b09b [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x45a1b377 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x784b6f74 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xf585649d (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xe0eb379a [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xf4b18264 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xf585649d (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling cs shader 0xaec539f0 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling cs shader 0x7095d6c2 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling cs shader 0x4f81a8f [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling cs shader 0x1e8e11d0 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x4c610459 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x7b9c669b [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xf585649d (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling cs shader 0x8b10b4cb [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling cs shader 0x1c3672c5 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x3371ae8d [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xf585649d (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling cs shader 0x6d71bb [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling cs shader 0x19367542 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x484cdbf5 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x6bd1e015 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x749bbec9 [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/pak23/ps4/world-london-ingame12.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/pak23/ps4/world-london-ingame12.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/world-london-ingame12.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/world-london-ingame12.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/shareddata/movies/ps4/sce-ndi-logos.bsf [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x100fc00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x100fc00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1300000000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0xfc00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1300000000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x100fd00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x100fd00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1300100000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0xfd00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1300100000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1019400000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1019400000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1300200000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x19400000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1300200000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1019500000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1019500000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1300300000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x19500000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1300300000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1019600000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1019600000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1300400000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x19600000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1300400000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1019700000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1019700000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1300500000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x19700000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1300500000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1019800000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1019800000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1300600000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x19800000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1300600000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1019900000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1019900000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1300700000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x19900000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1300700000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1019a00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1019a00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1300800000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x19a00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1300800000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1019b00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1019b00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1300900000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x19b00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1300900000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1019c00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1019c00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1300a00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x19c00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1300a00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1019d00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1019d00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1300b00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x19d00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1300b00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1019e00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1019e00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1300c00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x19e00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1300c00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1019f00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1019f00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1300d00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x19f00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1300d00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101a000000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101a000000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1300e00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1a000000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1300e00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101a100000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101a100000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1300f00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1a100000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1300f00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101a200000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101a200000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1301000000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1a200000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1301000000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101a300000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101a300000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1301100000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1a300000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1301100000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101a400000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101a400000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1301200000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1a400000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1301200000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101a500000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101a500000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1301300000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1a500000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1301300000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101a600000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101a600000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1301400000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1a600000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1301400000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101a700000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101a700000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1301500000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1a700000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1301500000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101a800000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101a800000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1301600000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1a800000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1301600000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101a900000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101a900000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1301700000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1a900000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1301700000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101aa00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101aa00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1301800000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1aa00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1301800000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101ab00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101ab00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1301900000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1ab00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1301900000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101ac00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101ac00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1301a00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1ac00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1301a00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101ad00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101ad00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1301b00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1ad00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1301b00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101ae00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101ae00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1301c00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1ae00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1301c00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101af00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101af00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1301d00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1af00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1301d00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101b000000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101b000000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1301e00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1b000000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1301e00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101b100000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101b100000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1301f00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1b100000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1301f00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101b200000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101b200000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1302000000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1b200000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1302000000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101b300000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101b300000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1302100000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1b300000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1302100000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101b400000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101b400000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1302200000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1b400000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1302200000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101b500000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101b500000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1302300000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1b500000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1302300000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101b600000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101b600000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1302400000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1b600000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1302400000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101b700000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101b700000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1302500000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1b700000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1302500000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101b800000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101b800000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1302600000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1b800000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1302600000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101b900000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101b900000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1302700000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1b900000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1302700000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101ba00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101ba00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1302800000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1ba00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1302800000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101bb00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101bb00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1302900000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1bb00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1302900000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101bc00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101bc00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1302a00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1bc00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1302a00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101bd00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101bd00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1302b00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1bd00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1302b00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101be00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101be00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1302c00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1be00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1302c00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101bf00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101bf00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1302d00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1bf00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1302d00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101c000000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101c000000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1302e00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1c000000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1302e00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101c100000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101c100000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1302f00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1c100000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1302f00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101c200000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101c200000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1303000000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1c200000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1303000000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101c300000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101c300000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1303100000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1c300000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1303100000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101c400000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101c400000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1303200000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1c400000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1303200000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101c500000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101c500000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1303300000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1c500000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1303300000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101c600000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101c600000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1303400000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1c600000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1303400000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101c700000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101c700000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1303500000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1c700000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1303500000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101c800000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101c800000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1303600000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1c800000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1303600000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101c900000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101c900000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1303700000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1c900000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1303700000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101ca00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101ca00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1303800000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1ca00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1303800000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101cb00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101cb00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1303900000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1cb00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1303900000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101cc00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101cc00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1303a00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1cc00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1303a00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101cd00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101cd00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1303b00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1cd00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1303b00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101ce00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101ce00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1303c00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1ce00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1303c00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101cf00000, flags = 0x0 [Lib.PlayGo] playgo.cpp:317 scePlayGoSetInstallSpeed: called [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101cf00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1303d00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1cf00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1303d00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101d000000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101d000000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1303e00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1d000000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1303e00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101d100000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101d100000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1303f00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1d100000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1303f00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101d200000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101d200000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1304000000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1d200000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1304000000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101d300000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101d300000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1304100000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1d300000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1304100000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101d400000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101d400000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1304200000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1d400000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1304200000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101d500000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101d500000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1304300000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1d500000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1304300000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101d600000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101d600000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1304400000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1d600000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1304400000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101d700000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101d700000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1304500000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1d700000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1304500000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101d800000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101d800000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1304600000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1d800000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1304600000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101d900000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101d900000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1304700000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1d900000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1304700000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101da00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101da00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1304800000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1da00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1304800000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101db00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101db00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1304900000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1db00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1304900000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101dc00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101dc00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1304a00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1dc00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1304a00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1100100000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1100100000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1400000000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x66500000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1400000000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1100200000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1100200000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1400100000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x66600000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1400100000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1100300000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1100300000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1400200000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x66700000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1400200000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1100400000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1100400000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1400300000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x66800000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1400300000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1100500000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1100500000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1400400000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x66900000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1400400000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1100600000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1100600000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1400500000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x66a00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1400500000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1100700000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1100700000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1400600000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x66b00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1400600000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1100800000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1100800000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1400700000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x66c00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1400700000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1100900000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1100900000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1400800000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x66d00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1400800000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1100a00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1100a00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1400900000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x66e00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1400900000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1100b00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1100b00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1400a00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x66f00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1400a00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1100c00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1100c00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1400b00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67000000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1400b00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1100d00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1100d00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1400c00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67100000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1400c00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1100e00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1100e00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1400d00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67200000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1400d00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1100f00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1100f00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1400e00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67300000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1400e00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1101000000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1101000000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1400f00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67400000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1400f00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1101100000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1101100000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1401000000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67500000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1401000000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1101200000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1101200000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1401100000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67600000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1401100000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1101300000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1101300000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1401200000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67700000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1401200000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1101400000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1101400000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1401300000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67800000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1401300000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1101500000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1101500000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1401400000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67900000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1401400000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1101600000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1101600000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1401500000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67a00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1401500000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1101700000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1101700000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1401600000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67b00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1401600000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1101800000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1101800000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1401700000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67c00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1401700000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1101900000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1101900000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1401800000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67d00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1401800000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1101a00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1101a00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1401900000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67e00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1401900000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1101b00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1101b00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1401a00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67f00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1401a00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1101c00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1101c00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1401b00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68000000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1401b00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1101d00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1101d00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1401c00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68100000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1401c00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1101e00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1101e00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1401d00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68200000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1401d00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1101f00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1101f00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1401e00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68300000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1401e00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1102000000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1102000000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1401f00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68400000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1401f00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1102100000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1102100000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1402000000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68500000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1402000000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1102200000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1102200000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1402100000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68600000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1402100000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1102300000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1102300000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1402200000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68700000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1402200000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1102400000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1102400000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1402300000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68800000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1402300000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1102500000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1102500000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1402400000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68900000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1402400000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1102600000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1102600000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1402500000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68a00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1402500000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1102700000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1102700000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1402600000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68b00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1402600000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1102800000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1102800000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1402700000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68c00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1402700000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1102900000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1102900000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1402800000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68d00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1402800000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1102a00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1102a00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1402900000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68e00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1402900000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1102b00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1102b00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1402a00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68f00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1402a00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1102c00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1102c00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1402b00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69000000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1402b00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1102d00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1102d00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1402c00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69100000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1402c00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1102e00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1102e00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1402d00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69200000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1402d00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1102f00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1102f00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1402e00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69300000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1402e00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1103000000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1103000000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1402f00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69400000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1402f00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1103100000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1103100000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1403000000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69500000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1403000000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1103200000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1103200000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1403100000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69600000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1403100000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1103300000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1103300000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1403200000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69700000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1403200000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1103400000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1103400000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1403300000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69800000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1403300000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1103500000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1103500000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1403400000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69900000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1403400000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1103600000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1103600000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1403500000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69a00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1403500000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1103700000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1103700000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1403600000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69b00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1403600000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1103800000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1103800000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1403700000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69c00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1403700000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1103900000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1103900000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1403800000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69d00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1403800000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1103a00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1103a00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1403900000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69e00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1403900000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1103b00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1103b00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1403a00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69f00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1403a00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1103c00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1103c00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1403b00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6a000000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1403b00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1103d00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1103d00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1403c00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6a100000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1403c00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1103e00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1103e00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1403d00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6a200000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1403d00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1103f00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1103f00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1403e00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6a300000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1403e00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1104000000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1104000000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1403f00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6a400000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1403f00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1104100000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1104100000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1404000000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6a500000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1404000000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1104200000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1104200000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1404100000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6a600000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1404100000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1104300000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1104300000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1404200000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6a700000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1404200000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1104400000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1104400000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1404300000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6a800000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1404300000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1104500000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1104500000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1404400000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6a900000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1404400000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1104600000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1104600000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1404500000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6aa00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1404500000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1104700000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1104700000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1404600000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6ab00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1404600000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1104800000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1104800000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1404700000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6ac00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1404700000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1104900000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1104900000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1404800000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6ad00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1404800000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101dd00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101dd00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1500000000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1dd00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1500000000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101de00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101de00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1500100000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1de00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1500100000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101df00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101df00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1500200000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1df00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1500200000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101e000000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101e000000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1500300000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1e000000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1500300000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101e100000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101e100000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1500400000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1e100000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1500400000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101e200000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101e200000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1500500000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1e200000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1500500000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101e300000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101e300000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1500600000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1e300000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1500600000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101e400000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101e400000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1500700000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1e400000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1500700000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101e500000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101e500000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1500800000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1e500000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1500800000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101e600000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101e600000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1500900000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1e600000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1500900000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101e700000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101e700000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1500a00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1e700000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1500a00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101e800000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101e800000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1500b00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1e800000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1500b00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101e900000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101e900000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1500c00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1e900000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1500c00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101ea00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101ea00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1500d00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1ea00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1500d00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101eb00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101eb00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1500e00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1eb00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1500e00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101ec00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101ec00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1500f00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1ec00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1500f00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101ed00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101ed00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1501000000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1ed00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1501000000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101ee00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101ee00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1501100000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1ee00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1501100000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101ef00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101ef00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1501200000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1ef00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1501200000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101f000000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101f000000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1501300000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1f000000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1501300000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101f100000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101f100000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1501400000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1f100000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1501400000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101f200000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101f200000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1501500000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1f200000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1501500000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101f300000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101f300000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1501600000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1f300000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1501600000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101f400000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101f400000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1501700000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1f400000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1501700000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101f500000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101f500000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1501800000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1f500000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1501800000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101f600000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101f600000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1501900000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1f600000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1501900000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101f700000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101f700000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1501a00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1f700000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1501a00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101f800000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101f800000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1501b00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1f800000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1501b00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101f900000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101f900000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1501c00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1f900000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1501c00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101fa00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101fa00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1501d00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1fa00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1501d00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101fb00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101fb00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1501e00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1fb00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1501e00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101fc00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101fc00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1501f00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1fc00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1501f00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101fd00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101fd00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1502000000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1fd00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1502000000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101fe00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101fe00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1502100000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1fe00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1502100000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x101ff00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x101ff00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1502200000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1ff00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1502200000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1020000000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1020000000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1502300000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x20000000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1502300000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1020100000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1020100000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1502400000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x20100000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1502400000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1020200000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1020200000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1502500000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x20200000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1502500000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1020300000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1020300000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1502600000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x20300000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1502600000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1020400000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1020400000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1502700000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x20400000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1502700000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1020500000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1020500000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1502800000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x20500000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1502800000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1020600000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1020600000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1502900000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x20600000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1502900000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1020700000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1020700000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1502a00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x20700000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1502a00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1020800000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1020800000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1502b00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x20800000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1502b00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1020900000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1020900000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1502c00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x20900000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1502c00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1020a00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1020a00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1502d00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x20a00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1502d00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1020b00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1020b00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1502e00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x20b00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1502e00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1020c00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1020c00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1502f00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x20c00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1502f00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1020d00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1020d00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1503000000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x20d00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1503000000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1020e00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1020e00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1503100000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x20e00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1503100000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1020f00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1020f00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1503200000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x20f00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1503200000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1021000000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1021000000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1503300000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x21000000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1503300000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1021100000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1021100000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1503400000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x21100000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1503400000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1021200000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1021200000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1503500000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x21200000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1503500000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1021300000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1021300000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1503600000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x21300000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1503600000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1021400000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1021400000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1503700000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x21400000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1503700000 [Lib.Vdec2] videodec2.cpp:17 sceVideodec2QueryComputeMemoryInfo: called [Lib.Vdec2] videodec2.cpp:35 sceVideodec2AllocateComputeQueue: called [Lib.Vdec2] videodec2.cpp:47 sceVideodec2QueryDecoderMemoryInfo: called [Lib.Vdec2] videodec2.cpp:74 sceVideodec2CreateDecoder: called [Lib.Vdec2] videodec2.cpp:139 sceVideodec2Reset: called [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling cs shader 0x2a2e99be [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/pak23/ps4/world-london-ingame12.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/shareddata/movies/ps4/sce-ndi-logos.bsf flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/shareddata/movies/ps4/sce-ndi-logos.bsf [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling cs shader 0xa57ac2f [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:317 scePlayGoSetInstallSpeed: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x5ff78b2e [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xf585649d (permutation) [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/shareddata/sound/sce-ndi-logos.xvag flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/shareddata/sound/sce-ndi-logos.xvag [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/shareddata/sound/sce-ndi-logos.xvag [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/pak23/ps4/world-underground-ingame12.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/pak23/ps4/world-underground-ingame12.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/world-underground-ingame12.bin flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/world-underground-ingame12.bin, error_message=No such file or directory [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/shareddata/sound/sce-ndi-logos.xvag flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/shareddata/sound/sce-ndi-logos.xvag [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/pak23/ps4/world-underground-ingame12.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/pak23/ps4/world-syria-ingame12.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/pak23/ps4/world-syria-ingame12.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/world-syria-ingame12.bin flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/world-syria-ingame12.bin, error_message=No such file or directory [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/pak23/ps4/world-syria-ingame12.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Ajm] ajm.cpp:155 sceAjmInstanceCreate: called context = 1, codec_type = At9Dec, flags = 0x100000041 [Lib.Ajm] ajm_context.cpp:174 InstanceCreate: instance = 1 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling cs shader 0xc85d9816 [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/pak23/ps4/world-chateau-ingame12.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/pak23/ps4/world-chateau-ingame12.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/world-chateau-ingame12.bin flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/world-chateau-ingame12.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/pak23/ps4/world-chateau-ingame12.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/pak23/ps4/world-colombia-ingame12.pak flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/pak23/ps4/world-colombia-ingame12.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/world-colombia-ingame12.bin flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/world-colombia-ingame12.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/pak23/ps4/world-colombia-ingame12.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/pak23/ps4/world-grave-ingame12.pak flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/pak23/ps4/world-grave-ingame12.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/world-grave-ingame12.bin flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/world-grave-ingame12.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/pak23/ps4/world-grave-ingame12.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/pak23/ps4/world-airport-ingame12.pak flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/pak23/ps4/world-airport-ingame12.pak [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/world-airport-ingame12.bin flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/world-airport-ingame12.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/pak23/ps4/world-airport-ingame12.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/pak23/ps4/world-cargo-plane-ingame12.pak flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/pak23/ps4/world-cargo-plane-ingame12.pak [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/world-cargo-plane-ingame12.bin flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/world-cargo-plane-ingame12.bin, error_message=No such file or directory [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/pak23/ps4/world-cargo-plane-ingame12.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/pak23/ps4/world-lost-desert-ingame12.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/pak23/ps4/world-lost-desert-ingame12.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/world-lost-desert-ingame12.bin flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/world-lost-desert-ingame12.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/pak23/ps4/world-lost-desert-ingame12.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/pak23/ps4/world-desert-village-ingame12.pak flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/pak23/ps4/world-desert-village-ingame12.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/world-desert-village-ingame12.bin flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/world-desert-village-ingame12.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/pak23/ps4/world-desert-village-ingame12.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/pak23/ps4/world-desert-village-key-art-ingame12.pak flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/pak23/ps4/world-desert-village-key-art-ingame12.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/world-desert-village-key-art-ingame12.bin flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/world-desert-village-key-art-ingame12.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/pak23/ps4/world-desert-village-key-art-ingame12.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/pak23/ps4/world-horse-chase-ingame12.pak flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/pak23/ps4/world-horse-chase-ingame12.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/world-horse-chase-ingame12.bin flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/world-horse-chase-ingame12.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/pak23/ps4/world-horse-chase-ingame12.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/pak23/ps4/world-yemen-intro-ingame12.pak flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/pak23/ps4/world-yemen-intro-ingame12.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/world-yemen-intro-ingame12.bin flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/world-yemen-intro-ingame12.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/pak23/ps4/world-yemen-intro-ingame12.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/pak23/ps4/world-yemen-temple-ingame12.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/pak23/ps4/world-yemen-temple-ingame12.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/world-yemen-temple-ingame12.bin flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/world-yemen-temple-ingame12.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/pak23/ps4/world-yemen-temple-ingame12.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/pak23/ps4/world-yemen-chase-ingame12.pak flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/pak23/ps4/world-yemen-chase-ingame12.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/world-yemen-chase-ingame12.bin flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/world-yemen-chase-ingame12.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/pak23/ps4/world-yemen-chase-ingame12.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/pak23/ps4/world-sandlantis-ingame12.pak flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/pak23/ps4/world-sandlantis-ingame12.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/world-sandlantis-ingame12.bin flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/world-sandlantis-ingame12.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/pak23/ps4/world-sandlantis-ingame12.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/block-20x20x30.pak flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/block-20x20x30.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/block-20x20x30.bin flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/block-20x20x30.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/block-20x20x30.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/texturedict1/ps4/chunk-42-tstrm.pak flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/texturedict1/ps4/chunk-42-tstrm.pak [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/texturedict1/chunk-42-tstrm.bin flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/texturedict1/chunk-42-tstrm.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/texturedict1/ps4/chunk-42-tstrm.pak [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/texturedict1/ps4/chunk-43-tstrm.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/texturedict1/ps4/chunk-43-tstrm.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/texturedict1/chunk-43-tstrm.bin flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/texturedict1/chunk-43-tstrm.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/texturedict1/ps4/chunk-43-tstrm.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/texturedict1/ps4/common-tstrm.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/texturedict1/ps4/common-tstrm.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/texturedict1/ps4/chunk-42-tstrm.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/texturedict1/ps4/chunk-42-tstrm.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/texturedict1/ps4/chunk-43-tstrm.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/texturedict1/ps4/chunk-43-tstrm.pak [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/texturedict1/common-tstrm.bin flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/texturedict1/common-tstrm.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/texturedict1/ps4/common-tstrm.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/texturedict1/ps4/common-tstrm-1.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/texturedict1/ps4/common-tstrm-1.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/texturedict1/ps4/common-tstrm.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/texturedict1/ps4/common-tstrm.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/texturedict1/common-tstrm-1.bin flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/texturedict1/common-tstrm-1.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/texturedict1/ps4/common-tstrm-1.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/texturedict1/ps4/common-tstrm-2.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/texturedict1/ps4/common-tstrm-2.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/texturedict1/ps4/common-tstrm-1.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/texturedict1/ps4/common-tstrm-1.pak [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/texturedict1/common-tstrm-2.bin flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/texturedict1/common-tstrm-2.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/texturedict1/ps4/common-tstrm-2.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/texturedict1/ps4/common-tstrm-3.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/texturedict1/ps4/common-tstrm-3.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/texturedict1/ps4/common-tstrm-2.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/texturedict1/ps4/common-tstrm-2.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/texturedict1/common-tstrm-3.bin flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/texturedict1/common-tstrm-3.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/texturedict1/ps4/common-tstrm-3.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/texturedict1/ps4/common-tstrm-4.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/texturedict1/ps4/common-tstrm-4.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/texturedict1/ps4/common-tstrm-3.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/texturedict1/ps4/common-tstrm-3.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/texturedict1/common-tstrm-4.bin flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/texturedict1/common-tstrm-4.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/texturedict1/ps4/common-tstrm-4.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/texturedict1/ps4/common-tstrm-4.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/texturedict1/ps4/common-tstrm-4.pak [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/dummy-camera-object.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/dummy-camera-object.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/dummy-camera-object.bin flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/dummy-camera-object.bin, error_message=No such file or directory [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/dummy-camera-object.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/npc-normal-base.pak flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/npc-normal-base.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/npc-normal-base.bin flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/npc-normal-base.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/npc-normal-base.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/pistol-base.pak flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/pistol-base.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/pistol-base.bin flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/pistol-base.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/pistol-base.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/rifle-base.pak flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/rifle-base.pak [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/rifle-base.bin flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/rifle-base.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/rifle-base.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/baseball-grenade.pak flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/baseball-grenade.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/baseball-grenade.bin flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/baseball-grenade.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/baseball-grenade.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/sound1/banks/ps4/metal-bright.bnk flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/sound1/banks/ps4/metal-bright.bnk [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:541 sceKernelFStat: (PARTIAL) fd = 21 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/sound1/banks/ps4/metal-bright.bnk [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/flashlight.pak flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/flashlight.pak [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/flashlight.bin flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/flashlight.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/flashlight.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/hero-havok-necklace.pak flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/hero-havok-necklace.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/hero-havok-necklace.bin flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/hero-havok-necklace.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/hero-havok-necklace.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/u2-journal-lod0.pak flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/u2-journal-lod0.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/u2-journal-lod0.bin flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/u2-journal-lod0.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/u2-journal-lod0.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/proto.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/proto.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/proto.bin flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/proto.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/proto.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/proto-sp.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/proto-sp.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/proto-sp.bin flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/proto-sp.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/proto-sp.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/rpg_rocket.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/rpg_rocket.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/rpg_rocket.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/rpg_rocket.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/rpg_rocket.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/rpg.pak flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/rpg.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/rpg.bin flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/rpg.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/rpg.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/sound1/banks/ps4/rpg.bnk flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/sound1/banks/ps4/rpg.bnk [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:541 sceKernelFStat: (PARTIAL) fd = 21 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/sound1/banks/ps4/rpg.bnk [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/tre-lon-diamond-lion-bangle.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/tre-lon-diamond-lion-bangle.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/tre-lon-diamond-lion-bangle.bin flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/tre-lon-diamond-lion-bangle.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/tre-lon-diamond-lion-bangle.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Vdec2] videodec2.cpp:122 sceVideodec2Flush: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Vdec2] videodec2.cpp:89 sceVideodec2DeleteDecoder: called [Lib.Vdec2] videodec2.cpp:40 sceVideodec2ReleaseComputeQueue: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/shareddata/movies/ps4/sce-ndi-logos.bsf [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1300000000, len = 0x4b00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x100fc00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0xfc00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x100fc00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x100fd00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0xfd00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x100fd00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1019400000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x19400000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1019400000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1019500000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x19500000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1019500000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1019600000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x19600000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1019600000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1019700000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x19700000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1019700000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1019800000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x19800000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1019800000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1019900000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x19900000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1019900000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1019a00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x19a00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1019a00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1019b00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x19b00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1019b00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1019c00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x19c00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1019c00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1019d00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x19d00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1019d00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1019e00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x19e00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1019e00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1019f00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x19f00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1019f00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101a000000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1a000000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101a000000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101a100000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1a100000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101a100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101a200000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1a200000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101a200000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101a300000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1a300000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101a300000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101a400000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1a400000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101a400000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101a500000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1a500000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101a500000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101a600000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1a600000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101a600000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101a700000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1a700000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101a700000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101a800000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1a800000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101a800000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101a900000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1a900000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101a900000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101aa00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1aa00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101aa00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101ab00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1ab00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101ab00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101ac00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1ac00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101ac00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101ad00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1ad00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101ad00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101ae00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1ae00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101ae00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101af00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1af00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101af00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101b000000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1b000000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101b000000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101b100000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1b100000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101b100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101b200000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1b200000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101b200000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101b300000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1b300000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101b300000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101b400000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1b400000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101b400000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101b500000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1b500000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101b500000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101b600000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1b600000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101b600000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101b700000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1b700000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101b700000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101b800000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1b800000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101b800000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101b900000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1b900000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101b900000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101ba00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1ba00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101ba00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101bb00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1bb00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101bb00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101bc00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1bc00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101bc00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101bd00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1bd00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101bd00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101be00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1be00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101be00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101bf00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1bf00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101bf00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101c000000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1c000000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101c000000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101c100000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1c100000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101c100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101c200000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1c200000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101c200000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101c300000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1c300000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101c300000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101c400000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1c400000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101c400000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101c500000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1c500000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101c500000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101c600000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1c600000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101c600000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101c700000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1c700000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101c700000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101c800000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1c800000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101c800000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101c900000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1c900000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101c900000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101ca00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1ca00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101ca00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101cb00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1cb00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101cb00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101cc00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1cc00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101cc00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101cd00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1cd00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101cd00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101ce00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1ce00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101ce00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101cf00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1cf00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101cf00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101d000000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1d000000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101d000000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101d100000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1d100000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101d100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101d200000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1d200000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101d200000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101d300000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1d300000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101d300000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101d400000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1d400000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101d400000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101d500000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1d500000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101d500000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101d600000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1d600000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101d600000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101d700000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1d700000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101d700000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101d800000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1d800000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101d800000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101d900000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1d900000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101d900000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101da00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1da00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101da00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101db00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1db00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101db00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101dc00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1dc00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101dc00000 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1400000000, len = 0x4900000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1100100000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x66500000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1100100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1100200000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x66600000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1100200000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1100300000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x66700000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1100300000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1100400000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x66800000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1100400000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1100500000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x66900000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1100500000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1100600000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x66a00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1100600000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1100700000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x66b00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1100700000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1100800000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x66c00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1100800000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1100900000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x66d00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1100900000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1100a00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x66e00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1100a00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1100b00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x66f00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1100b00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1100c00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67000000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1100c00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1100d00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67100000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1100d00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1100e00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67200000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1100e00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1100f00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67300000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1100f00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1101000000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67400000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1101000000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1101100000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67500000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1101100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1101200000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67600000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1101200000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1101300000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67700000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1101300000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1101400000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67800000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1101400000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1101500000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67900000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1101500000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1101600000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67a00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1101600000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1101700000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67b00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1101700000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1101800000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67c00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1101800000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1101900000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67d00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1101900000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1101a00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67e00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1101a00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1101b00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67f00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1101b00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1101c00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68000000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1101c00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1101d00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68100000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1101d00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1101e00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68200000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1101e00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1101f00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68300000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1101f00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1102000000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68400000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1102000000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1102100000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68500000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1102100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1102200000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68600000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1102200000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1102300000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68700000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1102300000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1102400000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68800000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1102400000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1102500000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68900000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1102500000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1102600000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68a00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1102600000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1102700000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68b00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1102700000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1102800000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68c00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1102800000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1102900000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68d00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1102900000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1102a00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68e00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1102a00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1102b00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68f00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1102b00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1102c00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69000000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1102c00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1102d00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69100000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1102d00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1102e00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69200000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1102e00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1102f00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69300000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1102f00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1103000000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69400000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1103000000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1103100000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69500000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1103100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1103200000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69600000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1103200000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1103300000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69700000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1103300000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1103400000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69800000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1103400000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1103500000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69900000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1103500000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1103600000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69a00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1103600000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1103700000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69b00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1103700000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1103800000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69c00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1103800000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1103900000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69d00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1103900000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1103a00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69e00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1103a00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1103b00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69f00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1103b00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1103c00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6a000000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1103c00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1103d00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6a100000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1103d00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1103e00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6a200000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1103e00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1103f00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6a300000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1103f00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1104000000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6a400000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1104000000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1104100000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6a500000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1104100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1104200000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6a600000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1104200000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1104300000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6a700000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1104300000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1104400000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6a800000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1104400000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1104500000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6a900000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1104500000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1104600000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6aa00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1104600000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1104700000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6ab00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1104700000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1104800000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6ac00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1104800000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1104900000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6ad00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1104900000 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1500000000, len = 0x3800000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101dd00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1dd00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101dd00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101de00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1de00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101de00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101df00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1df00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101df00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101e000000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1e000000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101e000000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101e100000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1e100000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101e100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101e200000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1e200000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101e200000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101e300000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1e300000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101e300000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101e400000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1e400000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101e400000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101e500000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1e500000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101e500000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101e600000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1e600000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101e600000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101e700000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1e700000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101e700000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101e800000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1e800000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101e800000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101e900000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1e900000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101e900000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101ea00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1ea00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101ea00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101eb00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1eb00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101eb00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101ec00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1ec00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101ec00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101ed00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1ed00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101ed00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101ee00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1ee00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101ee00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101ef00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1ef00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101ef00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101f000000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1f000000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101f000000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101f100000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1f100000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101f100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101f200000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1f200000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101f200000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101f300000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1f300000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101f300000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101f400000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1f400000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101f400000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101f500000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1f500000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101f500000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101f600000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1f600000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101f600000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101f700000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1f700000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101f700000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101f800000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1f800000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101f800000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101f900000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1f900000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101f900000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101fa00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1fa00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101fa00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101fb00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1fb00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101fb00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101fc00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1fc00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101fc00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101fd00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1fd00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101fd00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101fe00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1fe00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101fe00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x101ff00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x1ff00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x101ff00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1020000000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x20000000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1020000000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1020100000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x20100000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1020100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1020200000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x20200000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1020200000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1020300000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x20300000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1020300000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1020400000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x20400000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1020400000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1020500000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x20500000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1020500000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1020600000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x20600000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1020600000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1020700000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x20700000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1020700000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1020800000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x20800000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1020800000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1020900000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x20900000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1020900000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1020a00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x20a00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1020a00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1020b00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x20b00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1020b00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1020c00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x20c00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1020c00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1020d00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x20d00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1020d00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1020e00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x20e00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1020e00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1020f00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x20f00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1020f00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1021000000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x21000000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1021000000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1021100000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x21100000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1021100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1021200000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x21200000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1021200000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1021300000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x21300000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1021300000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1021400000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x21400000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1021400000 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xa7fbc2a8 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xf614041e [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xf585649d (permutation) [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling cs shader 0x71c040c9 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling cs shader 0xc4f68234 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xd746e001 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/pak23/ps4/menu.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/pak23/ps4/menu.pak [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/menu.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/menu.bin, error_message=No such file or directory [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/pak23/ps4/menu.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/pak23/ps4/menu-ingame12.pak flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/pak23/ps4/menu-ingame12.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/menu-ingame12.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/menu-ingame12.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/pak23/ps4/menu-ingame12.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/loading-menu-cloth.pak flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/loading-menu-cloth.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/loading-menu-cloth.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/loading-menu-cloth.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/loading-menu-cloth.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/pak23/ps4/title-screen.pak flags = 0x0 mode = 0 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x1a231e1d [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xc680f967 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/pak23/ps4/title-screen.pak [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/render-settings/game/title-screen.bin [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/title-screen.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/title-screen.bin, error_message=No such file or directory [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/render-settings/game/title-screen.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/render-settings/game/title-screen.bin [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/render-settings/game/title-screen.bin [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/pak23/ps4/title-screen.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/pak23/ps4/title-screen-ingame12.pak flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/pak23/ps4/title-screen-ingame12.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/title-screen-ingame12.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/title-screen-ingame12.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/pak23/ps4/title-screen-ingame12.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/pak23/ps4/sky-desert-teaser.pak flags = 0x0 mode = 0 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling cs shader 0x2d215c3b [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xab30daa9 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xbe2a6b56 [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xbe2a6b56 (permutation) [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/pak23/ps4/sky-desert-teaser.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc2/part-module/part-menu-screen.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-menu-screen.bin [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xba4e52e1 [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc2/part-module/part-menu-screen.bin [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x5e6abb5 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x1c863022 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x3183159a [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x3183159a (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xc63144ef [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x5f12764c [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x502366fd [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xee8a4df4 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x137de896 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x137de896 (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xd9e37139 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xb966ef27 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xc3e9ceea [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xb966ef27 (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xb282ffbb [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x3d3b3710 [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/sky-desert-teaser.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/sky-desert-teaser.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xe28d2c52 [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x20c3a465 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xb16eb48f [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x9043ef9c [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xfc593528 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x44dbe528 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling cs shader 0x9bd0e806 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x1bf62085 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xf4a633e3 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x1bf62085 (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x999ee25c [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x662b7932 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x8fb6edd1 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xfadcd6fe [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/pak23/ps4/sky-desert-teaser.pak [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xbdfe70e8 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xfadcd6fe (permutation) [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/pak23/ps4/sky-desert-teaser-ingame12.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/pak23/ps4/sky-desert-teaser-ingame12.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/sky-desert-teaser-ingame12.bin flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/sky-desert-teaser-ingame12.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/pak23/ps4/sky-desert-teaser-ingame12.pak [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x713b51cd [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x3ea2a4bd [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xe41745a7 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x2ea2bace [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x2e403aa4 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xad649c68 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xfde1e9bc [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xe2af2e3e [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x4ad58d25 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xad649c68 (permutation) [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/sound1/streams/music/534_natestheme_v3.xvag flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/sound1/streams/music/534_natestheme_v3.xvag [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/sound1/streams/music/534_natestheme_v3.xvag [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/sound1/streams/music/534_natestheme_v3.xvag flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/sound1/streams/music/534_natestheme_v3.xvag [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Ajm] ajm.cpp:155 sceAjmInstanceCreate: called context = 1, codec_type = At9Dec, flags = 0x100000041 [Lib.Ajm] ajm_context.cpp:174 InstanceCreate: instance = 2 [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:317 scePlayGoSetInstallSpeed: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /savedata0/USR-DATA flags = 0x601 mode = 511 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /savedata0/USR-DATA [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /savedata0/USR-DATA [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /savedata0/ICN-ID flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/home/steve/Desktop/shadPS4/user/savedata/1/CUSA02320/SAVEDATA0CC/ICN-ID, error_message=No such file or directory [Lib.Ajm] ajm.cpp:155 sceAjmInstanceCreate: called context = 1, codec_type = At9Dec, flags = 0x100000009 [Lib.Ajm] ajm_context.cpp:174 InstanceCreate: instance = 3 [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /savedata0/ICN-ID flags = 0x601 mode = 511 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /savedata0/ICN-ID [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /savedata0/ICN-ID [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:317 scePlayGoSetInstallSpeed: called [Lib.PlayGo] playgo.cpp:317 scePlayGoSetInstallSpeed: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xb68429e [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xe2af2e3e (permutation) [Core] stubs.cpp:42 CommonStub: Stub: sceNpTusDeleteNpTitleCtx (nid: H3uq7x0sZOI) called, returning zero to 0x9012c9a6d [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Ajm] ajm.cpp:155 sceAjmInstanceCreate: called context = 1, codec_type = At9Dec, flags = 0x100000009 [Lib.Ajm] ajm_context.cpp:174 InstanceCreate: instance = 4 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Ajm] ajm.cpp:155 sceAjmInstanceCreate: called context = 1, codec_type = At9Dec, flags = 0x100000009 [Lib.Ajm] ajm_context.cpp:174 InstanceCreate: instance = 5 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Ajm] ajm.cpp:155 sceAjmInstanceCreate: called context = 1, codec_type = At9Dec, flags = 0x100000009 [Lib.Ajm] ajm_context.cpp:174 InstanceCreate: instance = 6 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:317 scePlayGoSetInstallSpeed: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /savedata0/USR-DATA flags = 0x601 mode = 511 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /savedata0/USR-DATA [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /savedata0/USR-DATA [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /savedata0/ICN-ID flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/home/steve/Desktop/shadPS4/user/savedata/1/CUSA02320/SAVEDATA03P/ICN-ID, error_message=No such file or directory [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /savedata0/ICN-ID flags = 0x601 mode = 511 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /savedata0/ICN-ID [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /savedata0/ICN-ID [Lib.PlayGo] playgo.cpp:317 scePlayGoSetInstallSpeed: called [Lib.PlayGo] playgo.cpp:317 scePlayGoSetInstallSpeed: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:317 scePlayGoSetInstallSpeed: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /savedata0/USR-DATA flags = 0x601 mode = 511 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /savedata0/USR-DATA [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /savedata0/USR-DATA [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /savedata0/ICN-ID flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/home/steve/Desktop/shadPS4/user/savedata/1/CUSA02320/SAVEDATA030/ICN-ID, error_message=No such file or directory [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /savedata0/ICN-ID flags = 0x601 mode = 511 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /savedata0/ICN-ID [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /savedata0/ICN-ID [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:317 scePlayGoSetInstallSpeed: called [Lib.PlayGo] playgo.cpp:317 scePlayGoSetInstallSpeed: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /savedata0/USR-DATA flags = 0x601 mode = 511 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /savedata0/USR-DATA [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /savedata0/USR-DATA [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /savedata0/ICN-ID flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /savedata0/ICN-ID [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /savedata0/ICN-ID [Lib.PlayGo] playgo.cpp:317 scePlayGoSetInstallSpeed: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:317 scePlayGoSetInstallSpeed: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/sound1/banks/ps4/ldn-pub-office.bnk flags = 0x0 mode = 0 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/sound1/banks/ps4/ldn-pub-office.bnk [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/render-settings/game/ldn.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/pak23/ps4/ldn-pub-office.pak flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/pak23/ps4/ldn-pub-office.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc2/part-module/part-obj-pistol-basic.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-obj-pistol-basic.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/render-settings/game/ldn.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/render-settings/game/ldn.bin [Kernel.Fs] file_system.cpp:541 sceKernelFStat: (PARTIAL) fd = 21 [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/ldn-pub-office.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/ldn-pub-office.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc2/part-module/part-obj-pistol-basic.bin [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/render-settings/game/ldn.bin [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc2/part-module/part-squibs-pistols.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-squibs-pistols.bin [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/ss/ss-dead-body.bin [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/pak23/ps4/ldn-pub-office.pak [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc2/part-module/part-squibs-pistols.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/sound1/banks/ps4/ldn-pub-office.bnk [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/pak23/ps4/ldn-pub-office-ingame12.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/pak23/ps4/ldn-pub-office-ingame12.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/ss/ss-dead-body.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/ss/ss-dead-body.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/ldn-pub-office-ingame12.bin flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/ldn-pub-office-ingame12.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/ss/ss-dead-body.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/pak23/ps4/ldn-pub-office-ingame12.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/ss-london.bin [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/ss-london.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/ss-london.bin [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/ss-london.bin [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/sound1/banks/ps4/stone.bnk flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/sound1/banks/ps4/stone.bnk [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:541 sceKernelFStat: (PARTIAL) fd = 21 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/sound1/banks/ps4/stone.bnk [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/sound1/banks/ps4/wood-thick.bnk flags = 0x0 mode = 0 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/sound1/banks/ps4/wood-thick.bnk [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:541 sceKernelFStat: (PARTIAL) fd = 21 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/sound1/banks/ps4/wood-thick.bnk [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/sound1/banks/ps4/wood-hollow.bnk flags = 0x0 mode = 0 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/sound1/banks/ps4/wood-hollow.bnk [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:541 sceKernelFStat: (PARTIAL) fd = 21 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/sound1/banks/ps4/wood-hollow.bnk [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/sound1/banks/ps4/metal-dense.bnk flags = 0x0 mode = 0 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/sound1/banks/ps4/metal-dense.bnk [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:541 sceKernelFStat: (PARTIAL) fd = 21 [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/sound1/banks/ps4/metal-dense.bnk [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/sound1/banks/ps4/metal-hollow.bnk flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/sound1/banks/ps4/metal-hollow.bnk [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:541 sceKernelFStat: (PARTIAL) fd = 21 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/sound1/banks/ps4/metal-hollow.bnk [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/sound1/banks/ps4/glass.bnk flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/sound1/banks/ps4/glass.bnk [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Kernel.Fs] file_system.cpp:541 sceKernelFStat: (PARTIAL) fd = 21 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/sound1/banks/ps4/glass.bnk [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/sound1/banks/ps4/carpet.bnk flags = 0x0 mode = 0 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/sound1/banks/ps4/carpet.bnk [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:541 sceKernelFStat: (PARTIAL) fd = 21 [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/sound1/banks/ps4/carpet.bnk [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/sound1/banks/ps4/upholstery.bnk flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/sound1/banks/ps4/upholstery.bnk [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:541 sceKernelFStat: (PARTIAL) fd = 21 [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/sound1/banks/ps4/upholstery.bnk [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/sound1/banks/ps4/wood-planks-loose.bnk flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/sound1/banks/ps4/wood-planks-loose.bnk [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:541 sceKernelFStat: (PARTIAL) fd = 21 [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/sound1/banks/ps4/wood-planks-loose.bnk [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/rpg_rocket.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/rpg_rocket.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/rpg_rocket.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/rpg_rocket.bin, error_message=No such file or directory [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/rpg_rocket.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/rpg.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/rpg.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/rpg.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/rpg.bin, error_message=No such file or directory [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/rpg.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/anim-london-pub-upstairs.pak flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/anim-london-pub-upstairs.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/anim-london-pub-upstairs.bin flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/anim-london-pub-upstairs.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/anim-london-pub-upstairs.pak [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/anim-npc-gestures.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/anim-npc-gestures.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/anim-npc-gestures.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/anim-npc-gestures.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/anim-npc-gestures.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/anim-proto-tense.pak flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/anim-proto-tense.pak [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/anim-proto-tense.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/anim-proto-tense.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/anim-proto-tense.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/anim-proto-uneasy-explore.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/anim-proto-uneasy-explore.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/anim-proto-uneasy-explore.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/anim-proto-uneasy-explore.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/anim-proto-uneasy-explore.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/beretta-pistol-magazine.pak flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/beretta-pistol-magazine.pak [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/beretta-pistol-magazine.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/beretta-pistol-magazine.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/beretta-pistol-magazine.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/bottle-wine-alt-a-lod0.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/bottle-wine-alt-a-lod0.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/bottle-wine-alt-a-lod0.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/bottle-wine-alt-a-lod0.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/bottle-wine-alt-a-lod0.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/sound1/banks/ps4/phys-glassbottle.bnk flags = 0x0 mode = 0 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/sound1/banks/ps4/phys-glassbottle.bnk [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:541 sceKernelFStat: (PARTIAL) fd = 21 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/sound1/banks/ps4/phys-glassbottle.bnk [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/bottle-wine-alt-b-lod0.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/bottle-wine-alt-b-lod0.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/bottle-wine-alt-b-lod0.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/bottle-wine-alt-b-lod0.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/bottle-wine-alt-b-lod0.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/bottle-wine-alt-c-lod0.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/bottle-wine-alt-c-lod0.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/bottle-wine-alt-c-lod0.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/bottle-wine-alt-c-lod0.bin, error_message=No such file or directory [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/bottle-wine-alt-c-lod0.pak [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/bottle-wine-lod0.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/bottle-wine-lod0.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/bottle-wine-lod0.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/bottle-wine-lod0.bin, error_message=No such file or directory [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/bottle-wine-lod0.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/invisible-blocker-o3x3x2.pak flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/invisible-blocker-o3x3x2.pak [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/invisible-blocker-o3x3x2.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/invisible-blocker-o3x3x2.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/invisible-blocker-o3x3x2.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/low-1x1x2.pak flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/low-1x1x2.pak [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/low-1x1x2.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/low-1x1x2.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/low-1x1x2.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/npc-dead-bodies.pak flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/npc-dead-bodies.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/npc-dead-bodies.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/npc-dead-bodies.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/npc-dead-bodies.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/pub-ashtray-1.pak flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/pub-ashtray-1.pak [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/pub-ashtray-1.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/pub-ashtray-1.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/pub-ashtray-1.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/sound1/banks/ps4/phys-glass-mug.bnk flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/sound1/banks/ps4/phys-glass-mug.bnk [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:541 sceKernelFStat: (PARTIAL) fd = 21 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/sound1/banks/ps4/phys-glass-mug.bnk [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/pub-bar-tray-set.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/pub-bar-tray-set.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/pub-bar-tray-set.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/pub-bar-tray-set.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/pub-bar-tray-set.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/pub-barstool-1.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/pub-barstool-1.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/pub-barstool-1.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/pub-barstool-1.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/pub-barstool-1.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/sound1/banks/ps4/phys-bar-stool.bnk flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/sound1/banks/ps4/phys-bar-stool.bnk [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:541 sceKernelFStat: (PARTIAL) fd = 21 [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/sound1/banks/ps4/phys-bar-stool.bnk [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/pub-big-frame-1.pak flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/pub-big-frame-1.pak [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xd746e001 (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x48195a9d [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/pub-big-frame-1.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/pub-big-frame-1.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/pub-big-frame-1.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/sound1/banks/ps4/phys-wood-frame.bnk flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/sound1/banks/ps4/phys-wood-frame.bnk [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:541 sceKernelFStat: (PARTIAL) fd = 21 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/sound1/banks/ps4/phys-wood-frame.bnk [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/pub-book-set-1.pak flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/pub-book-set-1.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/pub-book-set-1.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/pub-book-set-1.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/pub-book-set-1.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/pub-book-set-2.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/pub-book-set-2.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/pub-book-set-2.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/pub-book-set-2.bin, error_message=No such file or directory [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/pub-book-set-2.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/pub-book-set-3.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/pub-book-set-3.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/pub-book-set-3.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/pub-book-set-3.bin, error_message=No such file or directory [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/pub-book-set-3.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/pub-bookcase-1.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/pub-bookcase-1.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/pub-bookcase-1.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/pub-bookcase-1.bin, error_message=No such file or directory [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/pub-bookcase-1.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/sound1/banks/ps4/void.bnk flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/sound1/banks/ps4/void.bnk [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:541 sceKernelFStat: (PARTIAL) fd = 21 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/sound1/banks/ps4/void.bnk [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/pub-chair-2.pak flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/pub-chair-2.pak [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/pub-chair-2.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/pub-chair-2.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/pub-chair-2.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/sound1/banks/ps4/phys-wooden-chair.bnk flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/sound1/banks/ps4/phys-wooden-chair.bnk [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:541 sceKernelFStat: (PARTIAL) fd = 21 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/sound1/banks/ps4/phys-wooden-chair.bnk [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/pub-coffee-table.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/pub-coffee-table.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/pub-coffee-table.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/pub-coffee-table.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/pub-coffee-table.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/sound1/banks/ps4/phys-coffeetable.bnk flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/sound1/banks/ps4/phys-coffeetable.bnk [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:541 sceKernelFStat: (PARTIAL) fd = 21 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/sound1/banks/ps4/phys-coffeetable.bnk [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/pub-door-office.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/pub-door-office.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/pub-door-office.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/pub-door-office.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/pub-door-office.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/pub-fire-extinguisher-1.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/pub-fire-extinguisher-1.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/pub-fire-extinguisher-1.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/pub-fire-extinguisher-1.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/pub-fire-extinguisher-1.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/sound1/banks/ps4/phys-weldingtank.bnk flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/sound1/banks/ps4/phys-weldingtank.bnk [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:541 sceKernelFStat: (PARTIAL) fd = 21 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/sound1/banks/ps4/phys-weldingtank.bnk [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/pub-glass-dimple-pint-1.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/pub-glass-dimple-pint-1.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/pub-glass-dimple-pint-1.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/pub-glass-dimple-pint-1.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/pub-glass-dimple-pint-1.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/pub-glass-pint-1.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/pub-glass-pint-1.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/pub-glass-pint-1.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/pub-glass-pint-1.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/pub-glass-pint-1.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/pub-office-chair-1.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/pub-office-chair-1.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/pub-office-chair-1.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/pub-office-chair-1.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/pub-office-chair-1.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/pub-poker-chips-on-floor.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/pub-poker-chips-on-floor.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/pub-poker-chips-on-floor.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/pub-poker-chips-on-floor.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/pub-poker-chips-on-floor.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/pub-poker-table.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/pub-poker-table.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/pub-poker-table.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/pub-poker-table.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/pub-poker-table.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/pub-poker-table-chips.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/pub-poker-table-chips.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/pub-poker-table-chips.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/pub-poker-table-chips.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/pub-poker-table-chips.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/pub-poker-table-lamp.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/pub-poker-table-lamp.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/pub-poker-table-lamp.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/pub-poker-table-lamp.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/pub-poker-table-lamp.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/pub-pool-cue-stick-1.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/pub-pool-cue-stick-1.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/pub-pool-cue-stick-1.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/pub-pool-cue-stick-1.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/pub-pool-cue-stick-1.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/pub-poolball-cue.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/pub-poolball-cue.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/pub-poolball-cue.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/pub-poolball-cue.bin, error_message=No such file or directory [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/pub-poolball-cue.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/pub-poolball-group.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/pub-poolball-group.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/pub-poolball-group.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/pub-poolball-group.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/pub-poolball-group.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/sound1/banks/ps4/phys-pool-balls.bnk flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/sound1/banks/ps4/phys-pool-balls.bnk [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:541 sceKernelFStat: (PARTIAL) fd = 21 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/sound1/banks/ps4/phys-pool-balls.bnk [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/pub-trophy-set-b.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/pub-trophy-set-b.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/pub-trophy-set-b.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/pub-trophy-set-b.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/pub-trophy-set-b.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/pub-window-break-trophy-case-c.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/pub-window-break-trophy-case-c.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/pub-window-break-trophy-case-c.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/pub-window-break-trophy-case-c.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/pub-window-break-trophy-case-c.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/sound1/banks/ps4/phys-glass-breakable.bnk flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/sound1/banks/ps4/phys-glass-breakable.bnk [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:541 sceKernelFStat: (PARTIAL) fd = 21 [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/sound1/banks/ps4/phys-glass-breakable.bnk [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/pub-window-break-trophy-case-c-1.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/pub-window-break-trophy-case-c-1.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/pub-window-break-trophy-case-c-1.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/pub-window-break-trophy-case-c-1.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/pub-window-break-trophy-case-c-1.pak [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/sullivan-cloth-london-base.pak flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/sullivan-cloth-london-base.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/sullivan-cloth-london-base.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/sullivan-cloth-london-base.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/sullivan-cloth-london-base.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/anim-eurothug.pak flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/anim-eurothug.pak [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/anim-eurothug.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/anim-eurothug.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/anim-eurothug.pak [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/anim-soldier-base.pak flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/anim-soldier-base.pak [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/anim-soldier-base.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/anim-soldier-base.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/anim-soldier-base.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/anim-soldier-combat.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/anim-soldier-combat.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/anim-soldier-combat.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/anim-soldier-combat.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/anim-soldier-combat.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/anim-soldier-melee.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/anim-soldier-melee.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/anim-soldier-melee.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/anim-soldier-melee.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/anim-soldier-melee.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/eurothug-body-full-all.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/eurothug-body-full-all.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/eurothug-body-full-all.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/eurothug-body-full-all.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/eurothug-body-full-all.pak [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/eurothug-heads-all.pak flags = 0x0 mode = 0 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/eurothug-heads-all.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/eurothug-heads-all.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/eurothug-heads-all.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/eurothug-heads-all.pak [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/vox/characters/any-eurothug.bin [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/hero-cloth-suit-base.pak flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/hero-cloth-suit-base.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/vox/characters/any-eurothug.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/vox/characters/any-eurothug.bin [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/vox/characters/any-eurothug.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/hero-cloth-suit-base.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/hero-cloth-suit-base.bin, error_message=No such file or directory [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/hero-cloth-suit-base.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/hero-london-ring.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/hero-london-ring.pak [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/hero-london-ring.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/hero-london-ring.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/hero-london-ring.pak [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/sullivan-cloth-london.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/sullivan-cloth-london.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/sullivan-cloth-london.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/sullivan-cloth-london.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/sullivan-cloth-london.pak [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/sullivan-cloth-london-dirt-01.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/sullivan-cloth-london-dirt-01.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/sullivan-cloth-london-dirt-01.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/sullivan-cloth-london-dirt-01.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/sullivan-cloth-london-dirt-01.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/sw629-revolver.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/sw629-revolver.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/sw629-revolver.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/sw629-revolver.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/sw629-revolver.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/sound1/banks/ps4/smith-wesson-629.bnk flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/sound1/banks/ps4/smith-wesson-629.bnk [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Kernel.Fs] file_system.cpp:541 sceKernelFStat: (PARTIAL) fd = 21 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/sound1/banks/ps4/smith-wesson-629.bnk [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/walther-p5.pak flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/walther-p5.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/walther-p5.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/walther-p5.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/walther-p5.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/cutter-base.pak flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/cutter-base.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/cutter-base.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/cutter-base.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/cutter-base.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/hero-cloth-suit.pak flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/hero-cloth-suit.pak [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/hero-cloth-suit.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/hero-cloth-suit.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/hero-cloth-suit.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/hero-cloth-suit-dirt-01.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/hero-cloth-suit-dirt-01.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/hero-cloth-suit-dirt-01.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/hero-cloth-suit-dirt-01.bin, error_message=No such file or directory [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/hero-cloth-suit-dirt-01.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/sullivan-base.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/sullivan-base.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/sullivan-base.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/sullivan-base.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/sullivan-base.pak [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/anim-cutter.pak flags = 0x0 mode = 0 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/anim-cutter.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/anim-cutter.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/anim-cutter.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/anim-cutter.pak [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/cutter.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/cutter.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/cutter.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/cutter.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/cutter.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/vox/characters/cutter.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/vox/characters/cutter.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/vox/characters/cutter.bin [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/vox/characters/cutter.bin [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/hero-london.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/hero-london.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/hero-london.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/hero-london.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/hero-london.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/vox/characters/drake.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/vox/characters/drake.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/vox/characters/drake.bin [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/vox/characters/drake.bin [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/hero-london-dirt-01.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/hero-london-dirt-01.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/hero-london-dirt-01.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/hero-london-dirt-01.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/hero-london-dirt-01.pak [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/sullivan-default-head.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/sullivan-default-head.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/sullivan-default-head.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/sullivan-default-head.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/sullivan-default-head.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/vox/characters/sullivan.bin [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/vox/characters/sullivan.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/vox/characters/sullivan.bin [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/sullivan-london.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/sullivan-london.pak [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/sullivan-london.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/sullivan-london.bin, error_message=No such file or directory [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/vox/characters/sullivan.bin [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/sullivan-london.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/sullivan-london-dirt-01.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/sullivan-london-dirt-01.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/sullivan-london-dirt-01.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/sullivan-london-dirt-01.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/sullivan-london-dirt-01.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/pak23/ps4/ldn-pub.pak flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/pak23/ps4/ldn-pub.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/sound1/banks/ps4/ldn-pub-bank.bnk flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/sound1/banks/ps4/ldn-pub-bank.bnk [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/ss/ss-bump-object.bin [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/ldn-pub.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/ldn-pub.bin, error_message=No such file or directory [Kernel.Fs] file_system.cpp:541 sceKernelFStat: (PARTIAL) fd = 22 [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/ss/ss-bump-object.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/ss/ss-bump-object.bin [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/ss/ss-bump-object.bin [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/ss/ss-melee-breakable.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/pak23/ps4/ldn-pub.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/ss/ss-melee-breakable.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/ss/ss-melee-breakable.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/ss/ss-melee-breakable.bin [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/sound1/banks/ps4/ldn-pub-bank.bnk [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/pak23/ps4/ldn-pub-ingame12.pak flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/pak23/ps4/ldn-pub-ingame12.pak [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/ldn-pub-ingame12.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/ldn-pub-ingame12.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/pak23/ps4/ldn-pub-ingame12.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/sound1/banks/ps4/wood-creaky.bnk flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/sound1/banks/ps4/wood-creaky.bnk [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:541 sceKernelFStat: (PARTIAL) fd = 21 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/sound1/banks/ps4/wood-creaky.bnk [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/sound1/banks/ps4/metal-sheet.bnk flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/sound1/banks/ps4/metal-sheet.bnk [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:541 sceKernelFStat: (PARTIAL) fd = 21 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/sound1/banks/ps4/metal-sheet.bnk [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/pak23/ps4/ldn-pub-igc-ingame12.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/pak23/ps4/ldn-pub-igc-ingame12.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/ldn-pub-igc-ingame12.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/ldn-pub-igc-ingame12.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/pak23/ps4/ldn-pub-igc-ingame12.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/pak23/ps4/ldn-constant-ingame12.pak flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/pak23/ps4/ldn-constant-ingame12.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/ldn-constant-ingame12.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/ldn-constant-ingame12.bin, error_message=No such file or directory [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/pak23/ps4/ldn-constant-ingame12.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/pak23/ps4/ldn-pub-hallway.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/pak23/ps4/ldn-pub-hallway.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/ldn-pub-hallway.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/ldn-pub-hallway.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc2/part-module/part-london.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc2/part-module/part-london.bin [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc2/part-module/part-london.bin [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/pak23/ps4/ldn-pub-hallway.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/pak23/ps4/ldn-pub-hallway-ingame12.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/pak23/ps4/ldn-pub-hallway-ingame12.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/ldn-pub-hallway-ingame12.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/ldn-pub-hallway-ingame12.bin, error_message=No such file or directory [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/pak23/ps4/ldn-pub-hallway-ingame12.pak [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/pak23/ps4/ldn-pub-streets.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/pak23/ps4/ldn-pub-streets.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/ldn-pub-streets.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/ldn-pub-streets.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/pak23/ps4/ldn-pub-streets.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/pak23/ps4/ldn-pub-streets-ingame12.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/pak23/ps4/ldn-pub-streets-ingame12.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/ldn-pub-streets-ingame12.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/ldn-pub-streets-ingame12.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/pak23/ps4/ldn-pub-streets-ingame12.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/sound1/banks/ps4/trash-bags.bnk flags = 0x0 mode = 0 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/sound1/banks/ps4/trash-bags.bnk [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:541 sceKernelFStat: (PARTIAL) fd = 21 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/sound1/banks/ps4/trash-bags.bnk [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/pak23/ps4/sky-london.pak flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/pak23/ps4/sky-london.pak [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/sky-london.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/sky-london.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/pak23/ps4/sky-london.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/pak23/ps4/sky-london-ingame12.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/pak23/ps4/sky-london-ingame12.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/sky-london-ingame12.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/sky-london-ingame12.bin, error_message=No such file or directory [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/pak23/ps4/sky-london-ingame12.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/pak23/ps4/ldn-sound-ingame12.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/pak23/ps4/ldn-sound-ingame12.pak [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/sound1/banks/ps4/london-bgs.bnk flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/sound1/banks/ps4/london-bgs.bnk [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/ldn-sound-ingame12.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/ldn-sound-ingame12.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:541 sceKernelFStat: (PARTIAL) fd = 22 [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/pak23/ps4/ldn-sound-ingame12.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/sound1/banks/ps4/london-bgs.bnk [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/sound1/banks/ps4/col-spanish-walla.bnk flags = 0x0 mode = 0 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/sound1/banks/ps4/col-spanish-walla.bnk [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:541 sceKernelFStat: (PARTIAL) fd = 21 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/sound1/banks/ps4/col-spanish-walla.bnk [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/sound1/banks/ps4/ldn-col-trans.bnk flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/sound1/banks/ps4/ldn-col-trans.bnk [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:541 sceKernelFStat: (PARTIAL) fd = 21 [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/sound1/banks/ps4/ldn-col-trans.bnk [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/anim-london-pub-const.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/anim-london-pub-const.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/anim-london-pub-const.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/anim-london-pub-const.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/anim-london-pub-const.pak [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/anim-proto-movement-fight.pak flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/anim-proto-movement-fight.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/anim-proto-movement-fight.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/anim-proto-movement-fight.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/anim-proto-movement-fight.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/npc-medium-base.pak flags = 0x0 mode = 0 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/npc-medium-base.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/npc-medium-base.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/npc-medium-base.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/npc-medium-base.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/pub-bar-gate.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/pub-bar-gate.pak [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/pub-bar-gate.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/pub-bar-gate.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/pub-bar-gate.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/pub-broken-window.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/pub-broken-window.pak [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/pub-broken-window.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/pub-broken-window.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/pub-broken-window.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/pub-chair-1.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/pub-chair-1.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/pub-chair-1.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/pub-chair-1.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/pub-chair-1.pak [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/pub-cig-machine.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/pub-cig-machine.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/pub-cig-machine.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/pub-cig-machine.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/pub-cig-machine.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/pub-door-kitchen.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/pub-door-kitchen.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/pub-door-kitchen.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/pub-door-kitchen.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/pub-door-kitchen.pak [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/pub-door-main.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/pub-door-main.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/pub-door-main.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/pub-door-main.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/pub-door-main.pak [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/pub-door-mens-room.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/pub-door-mens-room.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/pub-door-mens-room.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/pub-door-mens-room.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/pub-door-mens-room.pak [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/pub-door-upstairs.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/pub-door-upstairs.pak [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/pub-door-upstairs.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/pub-door-upstairs.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/pub-door-upstairs.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/pub-door-womens-room.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/pub-door-womens-room.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/pub-door-womens-room.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/pub-door-womens-room.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/pub-door-womens-room.pak [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/pub-frame-set-c.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/pub-frame-set-c.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/pub-frame-set-c.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/pub-frame-set-c.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/pub-frame-set-c.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/pub-frame-set-d.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/pub-frame-set-d.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/pub-frame-set-d.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/pub-frame-set-d.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/pub-frame-set-d.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/pub-frame-set-f.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/pub-frame-set-f.pak [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/pub-frame-set-f.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/pub-frame-set-f.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/pub-frame-set-f.pak [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/pub-frame-set-g.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/pub-frame-set-g.pak [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/pub-frame-set-g.bin flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/pub-frame-set-g.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/pub-frame-set-g.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/pub-frame-set-i.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/pub-frame-set-i.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/pub-frame-set-i.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/pub-frame-set-i.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/pub-frame-set-i.pak [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/pub-fruit-machine.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/pub-fruit-machine.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/pub-fruit-machine.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/pub-fruit-machine.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/pub-fruit-machine.pak [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/pub-metal-mug-1.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/pub-metal-mug-1.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/pub-metal-mug-1.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/pub-metal-mug-1.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/pub-metal-mug-1.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/sound1/banks/ps4/phys-metal-kitchen.bnk flags = 0x0 mode = 0 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/sound1/banks/ps4/phys-metal-kitchen.bnk [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:541 sceKernelFStat: (PARTIAL) fd = 21 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/sound1/banks/ps4/phys-metal-kitchen.bnk [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/pub-sm-frame-1.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/pub-sm-frame-1.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/pub-sm-frame-1.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/pub-sm-frame-1.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/pub-sm-frame-1.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/pub-small-table-break.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/pub-small-table-break.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/pub-small-table-break.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/pub-small-table-break.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/pub-small-table-break.pak [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/pub-whisky-jug-1.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/pub-whisky-jug-1.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/pub-whisky-jug-1.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/pub-whisky-jug-1.bin, error_message=No such file or directory [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/pub-whisky-jug-1.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/sound1/banks/ps4/phys-winebottle.bnk flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/sound1/banks/ps4/phys-winebottle.bnk [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:541 sceKernelFStat: (PARTIAL) fd = 21 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/sound1/banks/ps4/phys-winebottle.bnk [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/pub-window-break-a.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/pub-window-break-a.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/pub-window-break-a.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/pub-window-break-a.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/pub-window-break-a.pak [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/pub-window-break-a-1.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/pub-window-break-a-1.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/pub-window-break-a-1.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/pub-window-break-a-1.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/pub-window-break-a-1.pak [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/pub-window-break-trophy-case-a.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/pub-window-break-trophy-case-a.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/pub-window-break-trophy-case-a.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/pub-window-break-trophy-case-a.bin, error_message=No such file or directory [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/pub-window-break-trophy-case-a.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/tre-lon-boxing-medallion-icon.pak flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/tre-lon-boxing-medallion-icon.pak [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/tre-lon-boxing-medallion-icon.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/tre-lon-boxing-medallion-icon.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/tre-lon-boxing-medallion-icon.pak [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/tre-lond-brass-vesta-case-icon.pak flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/tre-lond-brass-vesta-case-icon.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/tre-lond-brass-vesta-case-icon.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/tre-lond-brass-vesta-case-icon.bin, error_message=No such file or directory [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/tre-lond-brass-vesta-case-icon.pak [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/bartender.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/bartender.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/bartender.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/bartender.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/bartender.pak [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/eurothug-brute-all.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/eurothug-brute-all.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/eurothug-brute-all.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/eurothug-brute-all.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/eurothug-brute-all.pak [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/vox/characters/eurothug-brute-a.bin [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/dc1/ps4/vox/characters/eurothug-brute-a.bin flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/dc1/ps4/vox/characters/eurothug-brute-a.bin [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/dc1/ps4/vox/characters/eurothug-brute-a.bin [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/anim-sullivan.pak flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/anim-sullivan.pak [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/anim-sullivan.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/anim-sullivan.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/anim-sullivan.pak [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/actor33/ps4/anim-london-pub.pak flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/actor33/ps4/anim-london-pub.pak [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/effect1/anim-london-pub.bin flags = 0x0 mode = 0 [Common.Filesystem] io_file.cpp:197 Open: Failed to open the file at path=/media/steve/6TB HDD/Emulated Games/PS4/Uncharted The Nathan Drake Collection (CUSA02320)/Game/u3data/build/main/effect1/anim-london-pub.bin, error_message=No such file or directory [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/actor33/ps4/anim-london-pub.pak [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/movie1/ps4/ldn-montage-opening.bsf [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102a200000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102a200000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1300000000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2a200000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1300000000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102a300000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102a300000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1300100000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2a300000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1300100000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102a400000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102a400000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1300200000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2a400000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1300200000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102a500000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102a500000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1300300000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2a500000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1300300000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102a600000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102a600000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1300400000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2a600000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1300400000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102a700000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102a700000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1300500000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2a700000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1300500000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102a800000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102a800000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1300600000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2a800000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1300600000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102a900000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102a900000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1300700000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2a900000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1300700000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102aa00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102aa00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1300800000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2aa00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1300800000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102ab00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102ab00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1300900000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2ab00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1300900000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102ac00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102ac00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1300a00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2ac00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1300a00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102ad00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102ad00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1300b00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2ad00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1300b00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102ae00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102ae00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1300c00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2ae00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1300c00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102af00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102af00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1300d00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2af00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1300d00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102b000000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102b000000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1300e00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2b000000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1300e00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102b100000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102b100000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1300f00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2b100000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1300f00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102b200000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102b200000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1301000000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2b200000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1301000000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102b300000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102b300000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1301100000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2b300000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1301100000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102b400000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102b400000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1301200000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2b400000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1301200000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102b500000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102b500000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1301300000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2b500000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1301300000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102b600000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102b600000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1301400000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2b600000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1301400000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102b700000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102b700000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1301500000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2b700000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1301500000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102b800000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102b800000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1301600000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2b800000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1301600000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102b900000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102b900000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1301700000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2b900000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1301700000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102ba00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102ba00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1301800000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2ba00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1301800000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102bb00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102bb00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1301900000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2bb00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1301900000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102bc00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102bc00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1301a00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2bc00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1301a00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102bd00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102bd00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1301b00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2bd00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1301b00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102be00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102be00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1301c00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2be00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1301c00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102bf00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102bf00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1301d00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2bf00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1301d00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102c000000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102c000000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1301e00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2c000000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1301e00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102c100000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102c100000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1301f00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2c100000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1301f00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102c200000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102c200000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1302000000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2c200000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1302000000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102c300000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102c300000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1302100000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2c300000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1302100000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102c400000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102c400000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1302200000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2c400000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1302200000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102c500000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102c500000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1302300000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2c500000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1302300000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102c600000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102c600000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1302400000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2c600000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1302400000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102c700000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102c700000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1302500000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2c700000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1302500000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102c800000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102c800000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1302600000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2c800000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1302600000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102c900000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102c900000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1302700000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2c900000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1302700000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102ca00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102ca00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1302800000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2ca00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1302800000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102cb00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102cb00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1302900000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2cb00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1302900000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102cc00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102cc00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1302a00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2cc00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1302a00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102cd00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102cd00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1302b00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2cd00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1302b00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102ce00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102ce00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1302c00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2ce00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1302c00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102cf00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102cf00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1302d00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2cf00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1302d00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102d000000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102d000000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1302e00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2d000000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1302e00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102d100000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102d100000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1302f00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2d100000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1302f00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102d200000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102d200000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1303000000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2d200000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1303000000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102d300000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102d300000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1303100000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2d300000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1303100000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102d400000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102d400000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1303200000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2d400000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1303200000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102d500000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102d500000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1303300000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2d500000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1303300000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102d600000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102d600000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1303400000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2d600000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1303400000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102d700000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102d700000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1303500000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2d700000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1303500000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102d800000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102d800000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1303600000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2d800000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1303600000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102d900000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102d900000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1303700000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2d900000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1303700000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102da00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102da00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1303800000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2da00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1303800000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102db00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102db00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1303900000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2db00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1303900000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102dc00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102dc00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1303a00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2dc00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1303a00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102dd00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102dd00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1303b00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2dd00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1303b00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102de00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102de00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1303c00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2de00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1303c00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102df00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102df00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1303d00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2df00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1303d00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102e000000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102e000000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1303e00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2e000000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1303e00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102e100000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102e100000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1303f00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2e100000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1303f00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102e200000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102e200000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1304000000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2e200000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1304000000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102e300000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102e300000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1304100000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2e300000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1304100000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102e400000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102e400000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1304200000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2e400000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1304200000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102e500000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102e500000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1304300000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2e500000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1304300000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102e600000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102e600000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1304400000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2e600000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1304400000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102e700000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102e700000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1304500000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2e700000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1304500000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102e800000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102e800000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1304600000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2e800000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1304600000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102e900000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102e900000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1304700000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2e900000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1304700000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102ea00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102ea00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1304800000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2ea00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1304800000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102eb00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102eb00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1304900000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2eb00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1304900000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102ec00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102ec00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1304a00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2ec00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1304a00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1100500000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1100500000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1400000000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x66900000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1400000000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1100600000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1100600000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1400100000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x66a00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1400100000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1100700000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1100700000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1400200000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x66b00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1400200000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1100800000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1100800000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1400300000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x66c00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1400300000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1100900000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1100900000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1400400000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x66d00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1400400000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1100a00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1100a00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1400500000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x66e00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1400500000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1100b00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1100b00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1400600000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x66f00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1400600000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1100c00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1100c00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1400700000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67000000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1400700000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1100d00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1100d00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1400800000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67100000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1400800000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1100e00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1100e00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1400900000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67200000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1400900000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1100f00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1100f00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1400a00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67300000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1400a00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1101000000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1101000000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1400b00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67400000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1400b00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1101100000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1101100000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1400c00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67500000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1400c00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1101200000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1101200000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1400d00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67600000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1400d00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1101300000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1101300000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1400e00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67700000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1400e00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1101400000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1101400000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1400f00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67800000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1400f00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1101500000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1101500000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1401000000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67900000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1401000000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1101600000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1101600000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1401100000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67a00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1401100000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1101700000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1101700000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1401200000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67b00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1401200000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1101800000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1101800000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1401300000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67c00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1401300000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1101900000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1101900000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1401400000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67d00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1401400000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1101a00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1101a00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1401500000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67e00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1401500000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1101b00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1101b00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1401600000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67f00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1401600000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1101c00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1101c00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1401700000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68000000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1401700000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1101d00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1101d00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1401800000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68100000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1401800000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1101e00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1101e00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1401900000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68200000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1401900000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1101f00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1101f00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1401a00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68300000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1401a00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1102000000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1102000000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1401b00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68400000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1401b00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1102100000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1102100000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1401c00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68500000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1401c00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1102200000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1102200000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1401d00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68600000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1401d00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1102300000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1102300000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1401e00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68700000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1401e00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1102400000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1102400000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1401f00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68800000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1401f00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1102500000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1102500000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1402000000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68900000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1402000000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1102600000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1102600000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1402100000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68a00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1402100000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1102700000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1102700000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1402200000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68b00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1402200000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1102800000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1102800000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1402300000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68c00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1402300000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1102900000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1102900000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1402400000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68d00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1402400000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1102a00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1102a00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1402500000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68e00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1402500000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1102b00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1102b00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1402600000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68f00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1402600000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1102c00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1102c00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1402700000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69000000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1402700000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1102d00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1102d00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1402800000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69100000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1402800000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1102e00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1102e00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1402900000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69200000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1402900000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1102f00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1102f00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1402a00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69300000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1402a00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1103000000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1103000000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1402b00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69400000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1402b00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1103100000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1103100000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1402c00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69500000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1402c00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1103200000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1103200000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1402d00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69600000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1402d00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1103300000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1103300000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1402e00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69700000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1402e00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1103400000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1103400000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1402f00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69800000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1402f00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1103500000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1103500000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1403000000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69900000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1403000000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1103600000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1103600000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1403100000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69a00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1403100000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1103700000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1103700000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1403200000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69b00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1403200000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1103800000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1103800000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1403300000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69c00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1403300000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1103900000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1103900000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1403400000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69d00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1403400000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1103a00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1103a00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1403500000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69e00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1403500000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1103b00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1103b00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1403600000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69f00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1403600000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1103c00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1103c00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1403700000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6a000000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1403700000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1103d00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1103d00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1403800000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6a100000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1403800000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1103e00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1103e00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1403900000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6a200000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1403900000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1103f00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1103f00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1403a00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6a300000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1403a00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1104000000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1104000000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1403b00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6a400000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1403b00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1104100000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1104100000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1403c00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6a500000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1403c00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1104200000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1104200000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1403d00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6a600000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1403d00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1104300000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1104300000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1403e00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6a700000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1403e00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1104400000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1104400000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1403f00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6a800000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1403f00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1104500000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1104500000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1404000000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6a900000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1404000000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1104600000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1104600000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1404100000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6aa00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1404100000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1104700000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1104700000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1404200000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6ab00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1404200000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1104800000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1104800000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1404300000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6ac00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1404300000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1104900000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1104900000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1404400000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6ad00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1404400000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1104a00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1104a00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1404500000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6ae00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1404500000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1104b00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1104b00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1404600000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6af00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1404600000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1104c00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1104c00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1404700000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6b000000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1404700000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1104d00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1104d00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1404800000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6b100000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1404800000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102ed00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102ed00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1500000000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2ed00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1500000000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102ee00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102ee00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1500100000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2ee00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1500100000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102ef00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102ef00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1500200000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2ef00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1500200000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102f000000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102f000000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1500300000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2f000000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1500300000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102f100000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102f100000, len = 0x100000 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling cs shader 0x8f067540 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1500400000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2f100000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1500400000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102f200000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102f200000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1500500000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2f200000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1500500000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102f300000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102f300000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1500600000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2f300000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1500600000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102f400000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102f400000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1500700000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2f400000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1500700000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102f500000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102f500000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1500800000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2f500000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1500800000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102f600000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102f600000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1500900000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2f600000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1500900000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102f700000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102f700000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1500a00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2f700000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1500a00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102f800000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102f800000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1500b00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2f800000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1500b00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102f900000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102f900000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1500c00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2f900000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1500c00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102fa00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102fa00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1500d00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2fa00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1500d00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102fb00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102fb00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1500e00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2fb00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1500e00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102fc00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102fc00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1500f00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2fc00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1500f00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102fd00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102fd00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1501000000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2fd00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1501000000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102fe00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102fe00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1501100000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2fe00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1501100000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x102ff00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x102ff00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1501200000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2ff00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1501200000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1030000000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1030000000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1501300000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x30000000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1501300000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1030100000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1030100000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1501400000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x30100000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1501400000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1030200000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1030200000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1501500000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x30200000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1501500000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1030300000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1030300000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1501600000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x30300000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1501600000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1030400000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1030400000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1501700000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x30400000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1501700000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1030500000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1030500000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1501800000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x30500000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1501800000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1030600000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1030600000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1501900000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x30600000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1501900000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1030700000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1030700000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1501a00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x30700000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1501a00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1030800000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1030800000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1501b00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x30800000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1501b00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1030900000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1030900000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1501c00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x30900000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1501c00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1030a00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1030a00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1501d00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x30a00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1501d00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1030b00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1030b00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1501e00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x30b00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1501e00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1030c00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1030c00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1501f00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x30c00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1501f00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1030d00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1030d00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1502000000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x30d00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1502000000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1030e00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1030e00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1502100000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x30e00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1502100000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1030f00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1030f00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1502200000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x30f00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1502200000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1031000000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1031000000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1502300000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x31000000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1502300000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1031100000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1031100000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1502400000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x31100000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1502400000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1031200000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1031200000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1502500000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x31200000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1502500000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1031300000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1031300000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1502600000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x31300000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1502600000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1031400000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1031400000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1502700000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x31400000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1502700000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1031500000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1031500000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1502800000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x31500000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1502800000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1031600000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1031600000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1502900000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x31600000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1502900000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1031700000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1031700000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1502a00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x31700000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1502a00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1031800000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1031800000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1502b00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x31800000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1502b00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1031900000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1031900000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1502c00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x31900000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1502c00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1031a00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1031a00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1502d00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x31a00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1502d00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1031b00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1031b00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1502e00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x31b00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1502e00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1031c00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1031c00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1502f00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x31c00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1502f00000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1031d00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1031d00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1503000000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x31d00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1503000000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1031e00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1031e00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1503100000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x31e00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1503100000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1031f00000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1031f00000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1503200000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x31f00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1503200000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1032000000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1032000000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1503300000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x32000000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1503300000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1032100000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1032100000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1503400000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x32100000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1503400000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1032200000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1032200000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1503500000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x32200000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1503500000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1032300000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1032300000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1503600000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x32300000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1503600000 [Kernel.Vmm] memory.cpp:134 sceKernelVirtualQuery: called addr = 0x1032400000, flags = 0x0 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1032400000, len = 0x100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1503700000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x32400000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1503700000 [Lib.Vdec2] videodec2.cpp:17 sceVideodec2QueryComputeMemoryInfo: called [Lib.Vdec2] videodec2.cpp:35 sceVideodec2AllocateComputeQueue: called [Lib.Vdec2] videodec2.cpp:47 sceVideodec2QueryDecoderMemoryInfo: called [Lib.Vdec2] videodec2.cpp:74 sceVideodec2CreateDecoder: called [Lib.Vdec2] videodec2.cpp:139 sceVideodec2Reset: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/movie1/ps4/ldn-montage-opening.bsf flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/movie1/ps4/ldn-montage-opening.bsf [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xbe2a6b56 (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xbe2a6b56 (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xbe2a6b56 (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xbe2a6b56 (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xc6ee45bb [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x2ca4eed6 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x17b7d72e [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x2ca4eed6 (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x2ca4eed6 (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xbae6524 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x526be5e0 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xd701fef2 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xd701fef2 (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x277414e4 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x277414e4 (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x27997ea8 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xcaf70ee3 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xad7b713f [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x2ca4eed6 (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x81f09a16 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xd701fef2 (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x7e22ed67 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xd701fef2 (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x9f450230 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xca8ef191 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xd701fef2 (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xbfdfc95a [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xe59bcdb0 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x277414e4 (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xbe2a6b56 (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xacb490c6 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x5c74e1f6 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xf4a633e3 (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xa74ece03 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x1bf62085 (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x14e3079b [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x1bf62085 (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x5d941826 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x1bf62085 (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x2a861a2d [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x38d69960 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xb3127d9d [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x38d69960 (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x38d69960 (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x3b8b840b [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x3a73e67d [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x7ff0641c [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xf3d7d4eb [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x5cce5c1d [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x389ba8c9 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xaf8dea79 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xfa497456 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x389ba8c9 (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xf76d1599 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x389ba8c9 (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x20a36070 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xd34b9650 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x9b7876fd [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xadb444b4 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xf3d7d4eb (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x59bc3a9a [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x90f7ebdd [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xf52f186c [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xf3d7d4eb (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xf3d7d4eb (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x5129ff33 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x389ba8c9 (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x52ab9d51 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xb8f01d34 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x31698109 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xdbdd430 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xff458b0d [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x4efb05f4 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x389ba8c9 (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xf4939456 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x389ba8c9 (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xb385a709 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xe7f92248 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xf3d7d4eb (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xa448cfce [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xb0447034 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x38d69960 (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xb41547f9 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x90f7ebdd (permutation) [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/sound1/streams/music/534_natestheme_v3.xvag [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x30c1e23a [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x259e2313 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x2d429e11 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x4eaee9fd [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xc1f92eff [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xf3d7d4eb (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xb17e0418 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x421fe81e [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x9119cc09 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x5e9ce1f2 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xb05e72d3 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x8263b8f1 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xb8f01d34 (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xdeaefd21 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x38d69960 (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x20191654 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xace99d89 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xf3d7d4eb (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xde7b8 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x3d4933d4 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xf3d7d4eb (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x74e17d9b [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x19e2df76 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xf3d7d4eb (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xf3d7d4eb (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xad416e85 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling cs shader 0xe34f5e2c [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling cs shader 0x661db47f [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xa8f4f44 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x1bf62085 (permutation) [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Ajm] ajm.cpp:155 sceAjmInstanceCreate: called context = 1, codec_type = At9Dec, flags = 0x100000009 [Lib.Ajm] ajm_context.cpp:174 InstanceCreate: instance = 7 [Lib.Ajm] ajm.cpp:155 sceAjmInstanceCreate: called context = 1, codec_type = At9Dec, flags = 0x100000009 [Lib.Ajm] ajm_context.cpp:174 InstanceCreate: instance = 8 [Lib.Ajm] ajm.cpp:155 sceAjmInstanceCreate: called context = 1, codec_type = At9Dec, flags = 0x100000009 [Lib.Ajm] ajm_context.cpp:174 InstanceCreate: instance = 9 [Lib.Ajm] ajm.cpp:155 sceAjmInstanceCreate: called context = 1, codec_type = At9Dec, flags = 0x100000009 [Lib.Ajm] ajm_context.cpp:174 InstanceCreate: instance = 10 [Lib.Ajm] ajm.cpp:155 sceAjmInstanceCreate: called context = 1, codec_type = At9Dec, flags = 0x100000009 [Lib.Ajm] ajm_context.cpp:174 InstanceCreate: instance = 11 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Ajm] ajm.cpp:155 sceAjmInstanceCreate: called context = 1, codec_type = At9Dec, flags = 0x100000009 [Lib.Ajm] ajm_context.cpp:174 InstanceCreate: instance = 12 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Ajm] ajm.cpp:155 sceAjmInstanceCreate: called context = 1, codec_type = At9Dec, flags = 0x100000009 [Lib.Ajm] ajm_context.cpp:174 InstanceCreate: instance = 13 [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x5f970563 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xfadcd6fe (permutation) [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Ajm] ajm.cpp:155 sceAjmInstanceCreate: called context = 1, codec_type = At9Dec, flags = 0x100000009 [Lib.Ajm] ajm_context.cpp:174 InstanceCreate: instance = 14 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Ajm] ajm.cpp:155 sceAjmInstanceCreate: called context = 1, codec_type = At9Dec, flags = 0x100000009 [Lib.Ajm] ajm_context.cpp:174 InstanceCreate: instance = 15 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.Vdec2] videodec2.cpp:89 sceVideodec2DeleteDecoder: called [Lib.Vdec2] videodec2.cpp:40 sceVideodec2ReleaseComputeQueue: called [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/movie1/ps4/ldn-montage-opening.bsf [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1300000000, len = 0x4b00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102a200000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2a200000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102a200000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102a300000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2a300000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102a300000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102a400000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2a400000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102a400000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102a500000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2a500000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102a500000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102a600000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2a600000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102a600000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102a700000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2a700000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102a700000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102a800000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2a800000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102a800000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102a900000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2a900000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102a900000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102aa00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2aa00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102aa00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102ab00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2ab00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102ab00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102ac00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2ac00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102ac00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102ad00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2ad00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102ad00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102ae00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2ae00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102ae00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102af00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2af00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102af00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102b000000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2b000000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102b000000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102b100000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2b100000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102b100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102b200000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2b200000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102b200000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102b300000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2b300000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102b300000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102b400000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2b400000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102b400000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102b500000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2b500000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102b500000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102b600000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2b600000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102b600000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102b700000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2b700000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102b700000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102b800000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2b800000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102b800000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102b900000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2b900000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102b900000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102ba00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2ba00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102ba00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102bb00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2bb00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102bb00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102bc00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2bc00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102bc00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102bd00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2bd00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102bd00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102be00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2be00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102be00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102bf00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2bf00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102bf00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102c000000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2c000000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102c000000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102c100000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2c100000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102c100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102c200000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2c200000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102c200000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102c300000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2c300000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102c300000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102c400000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2c400000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102c400000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102c500000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2c500000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102c500000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102c600000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2c600000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102c600000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102c700000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2c700000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102c700000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102c800000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2c800000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102c800000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102c900000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2c900000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102c900000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102ca00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2ca00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102ca00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102cb00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2cb00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102cb00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102cc00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2cc00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102cc00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102cd00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2cd00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102cd00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102ce00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2ce00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102ce00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102cf00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2cf00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102cf00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102d000000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2d000000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102d000000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102d100000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2d100000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102d100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102d200000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2d200000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102d200000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102d300000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2d300000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102d300000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102d400000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2d400000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102d400000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102d500000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2d500000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102d500000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102d600000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2d600000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102d600000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102d700000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2d700000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102d700000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102d800000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2d800000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102d800000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102d900000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2d900000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102d900000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102da00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2da00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102da00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102db00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2db00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102db00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102dc00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2dc00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102dc00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102dd00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2dd00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102dd00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102de00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2de00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102de00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102df00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2df00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102df00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102e000000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2e000000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102e000000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102e100000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2e100000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102e100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102e200000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2e200000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102e200000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102e300000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2e300000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102e300000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102e400000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2e400000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102e400000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102e500000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2e500000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102e500000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102e600000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2e600000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102e600000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102e700000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2e700000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102e700000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102e800000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2e800000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102e800000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102e900000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2e900000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102e900000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102ea00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2ea00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102ea00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102eb00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2eb00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102eb00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102ec00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2ec00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102ec00000 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1400000000, len = 0x4900000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1100500000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x66900000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1100500000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1100600000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x66a00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1100600000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1100700000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x66b00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1100700000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1100800000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x66c00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1100800000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1100900000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x66d00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1100900000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1100a00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x66e00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1100a00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1100b00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x66f00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1100b00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1100c00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67000000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1100c00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1100d00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67100000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1100d00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1100e00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67200000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1100e00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1100f00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67300000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1100f00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1101000000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67400000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1101000000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1101100000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67500000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1101100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1101200000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67600000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1101200000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1101300000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67700000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1101300000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1101400000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67800000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1101400000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1101500000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67900000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1101500000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1101600000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67a00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1101600000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1101700000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67b00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1101700000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1101800000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67c00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1101800000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1101900000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67d00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1101900000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1101a00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67e00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1101a00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1101b00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x67f00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1101b00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1101c00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68000000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1101c00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1101d00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68100000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1101d00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1101e00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68200000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1101e00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1101f00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68300000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1101f00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1102000000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68400000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1102000000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1102100000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68500000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1102100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1102200000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68600000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1102200000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1102300000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68700000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1102300000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1102400000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68800000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1102400000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1102500000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68900000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1102500000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1102600000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68a00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1102600000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1102700000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68b00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1102700000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1102800000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68c00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1102800000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1102900000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68d00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1102900000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1102a00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68e00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1102a00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1102b00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x68f00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1102b00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1102c00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69000000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1102c00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1102d00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69100000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1102d00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1102e00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69200000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1102e00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1102f00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69300000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1102f00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1103000000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69400000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1103000000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1103100000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69500000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1103100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1103200000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69600000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1103200000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1103300000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69700000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1103300000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1103400000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69800000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1103400000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1103500000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69900000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1103500000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1103600000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69a00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1103600000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1103700000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69b00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1103700000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1103800000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69c00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1103800000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1103900000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69d00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1103900000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1103a00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69e00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1103a00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1103b00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x69f00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1103b00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1103c00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6a000000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1103c00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1103d00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6a100000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1103d00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1103e00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6a200000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1103e00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1103f00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6a300000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1103f00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1104000000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6a400000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1104000000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1104100000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6a500000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1104100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1104200000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6a600000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1104200000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1104300000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6a700000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1104300000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1104400000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6a800000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1104400000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1104500000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6a900000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1104500000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1104600000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6aa00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1104600000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1104700000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6ab00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1104700000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1104800000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6ac00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1104800000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1104900000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6ad00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1104900000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1104a00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6ae00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1104a00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1104b00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6af00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1104b00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1104c00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6b000000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1104c00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1104d00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x6b100000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1104d00000 [Kernel.Vmm] memory.cpp:514 sceKernelMunmap: addr = 0x1500000000, len = 0x3800000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102ed00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2ed00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102ed00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102ee00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2ee00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102ee00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102ef00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2ef00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102ef00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102f000000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2f000000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102f000000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102f100000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2f100000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102f100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102f200000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2f200000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102f200000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102f300000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2f300000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102f300000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102f400000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2f400000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102f400000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102f500000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2f500000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102f500000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102f600000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2f600000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102f600000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102f700000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2f700000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102f700000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102f800000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2f800000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102f800000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102f900000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2f900000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102f900000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102fa00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2fa00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102fa00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102fb00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2fb00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102fb00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102fc00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2fc00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102fc00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102fd00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2fd00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102fd00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102fe00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2fe00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102fe00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x102ff00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x2ff00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x102ff00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1030000000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x30000000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1030000000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1030100000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x30100000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1030100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1030200000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x30200000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1030200000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1030300000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x30300000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1030300000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1030400000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x30400000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1030400000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1030500000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x30500000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1030500000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1030600000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x30600000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1030600000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1030700000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x30700000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1030700000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1030800000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x30800000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1030800000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1030900000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x30900000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1030900000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1030a00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x30a00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1030a00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1030b00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x30b00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1030b00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1030c00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x30c00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1030c00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1030d00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x30d00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1030d00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1030e00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x30e00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1030e00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1030f00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x30f00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1030f00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1031000000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x31000000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1031000000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1031100000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x31100000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1031100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1031200000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x31200000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1031200000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1031300000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x31300000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1031300000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1031400000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x31400000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1031400000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1031500000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x31500000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1031500000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1031600000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x31600000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1031600000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1031700000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x31700000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1031700000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1031800000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x31800000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1031800000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1031900000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x31900000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1031900000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1031a00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x31a00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1031a00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1031b00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x31b00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1031b00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1031c00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x31c00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1031c00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1031d00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x31d00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1031d00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1031e00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x31e00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1031e00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1031f00000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x31f00000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1031f00000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1032000000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x32000000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1032000000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1032100000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x32100000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1032100000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1032200000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x32200000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1032200000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1032300000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x32300000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1032300000 [Kernel.Vmm] memory.cpp:207 sceKernelMapDirectMemory: called, redirected to sceKernelMapNamedDirectMemory [Kernel.Vmm] memory.cpp:175 sceKernelMapNamedDirectMemory: in_addr = 0x1032400000, len = 0x100000, prot = 0x33, flags = 0x90, directMemoryStart = 0x32400000, alignment = 0x100000, name = '' [Kernel.Vmm] memory.cpp:201 sceKernelMapNamedDirectMemory: out_addr = 0x1032400000 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x352d5238 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xe4dfb215 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xd9383652 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x662b7932 (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xd7b5340d [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x11dc983b [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xc11d3e2c [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x49e46ff4 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.GnmDriver] gnmdriver.cpp:1159 sceGnmMapComputeQueue: ASC pipe 0 queue 0 mapped to vqueue 8 [Lib.GnmDriver] gnmdriver.cpp:1159 sceGnmMapComputeQueue: ASC pipe 1 queue 0 mapped to vqueue 9 [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:317 scePlayGoSetInstallSpeed: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /savedata0/USR-DATA flags = 0x601 mode = 511 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /savedata0/USR-DATA [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /savedata0/USR-DATA [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /savedata0/ICN-ID flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /savedata0/ICN-ID [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /savedata0/ICN-ID [Lib.PlayGo] playgo.cpp:317 scePlayGoSetInstallSpeed: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/sound1/streams/sfx/london-skyline-amb.xvag flags = 0x0 mode = 0 [Lib.PlayGo] playgo.cpp:317 scePlayGoSetInstallSpeed: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:317 scePlayGoSetInstallSpeed: called [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling cs shader 0x22da79ca [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling cs shader 0xf5b80f02 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/sound1/streams/sfx/london-skyline-amb.xvag [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/sound1/streams/sfx/london-skyline-amb.xvag [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/sound1/streams/sfx/ldn-exterior-bg.xvag flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/sound1/streams/sfx/ldn-exterior-bg.xvag [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/sound1/streams/sfx/london-skyline-amb.xvag flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/sound1/streams/sfx/london-skyline-amb.xvag [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /savedata0/USR-DATA flags = 0x601 mode = 511 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /savedata0/USR-DATA [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/sound1/streams/sfx/ldn-exterior-bg.xvag [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/sound1/streams/sfx/car-by-7.xvag flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/sound1/streams/sfx/car-by-7.xvag [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/sound1/streams/sfx/ldn-exterior-bg.xvag flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/sound1/streams/sfx/ldn-exterior-bg.xvag [Lib.Ajm] ajm.cpp:155 sceAjmInstanceCreate: called context = 1, codec_type = At9Dec, flags = 0x100000009 [Lib.Ajm] ajm_context.cpp:174 InstanceCreate: instance = 16 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling cs shader 0xce98a6ee [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /savedata0/USR-DATA [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/sound1/streams/sfx/car-by-7.xvag [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/sound1/streams/sfx/car-by-7.xvag flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/sound1/streams/sfx/car-by-7.xvag [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /savedata0/ICN-ID flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /savedata0/ICN-ID [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /savedata0/ICN-ID [Lib.PlayGo] playgo.cpp:317 scePlayGoSetInstallSpeed: called [Lib.PlayGo] playgo.cpp:317 scePlayGoSetInstallSpeed: called [Lib.Ajm] ajm.cpp:155 sceAjmInstanceCreate: called context = 1, codec_type = At9Dec, flags = 0x100000009 [Lib.Ajm] ajm_context.cpp:174 InstanceCreate: instance = 17 [Lib.Ajm] ajm.cpp:155 sceAjmInstanceCreate: called context = 1, codec_type = At9Dec, flags = 0x100000009 [Lib.Ajm] ajm_context.cpp:174 InstanceCreate: instance = 18 [Lib.Ajm] ajm.cpp:155 sceAjmInstanceCreate: called context = 1, codec_type = At9Dec, flags = 0x100000009 [Lib.Ajm] ajm_context.cpp:174 InstanceCreate: instance = 19 [Lib.Ajm] ajm.cpp:155 sceAjmInstanceCreate: called context = 1, codec_type = At9Dec, flags = 0x100000009 [Lib.Ajm] ajm_context.cpp:174 InstanceCreate: instance = 20 [Lib.Ajm] ajm.cpp:155 sceAjmInstanceCreate: called context = 1, codec_type = At9Dec, flags = 0x100000009 [Lib.Ajm] ajm_context.cpp:174 InstanceCreate: instance = 21 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling cs shader 0xc936dd6 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling cs shader 0x7d7e7206 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling cs shader 0x7d7e7206 (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling cs shader 0x7d7e7206 (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling cs shader 0x7d7e7206 (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x23694e66 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xe316b471 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xd701fef2 (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x7fa4f31e [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xb8f01d34 (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x1fe08c54 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x38d69960 (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xecca0440 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xee9cffa [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x9f201431 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xa8b8ea02 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x46600d85 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xfcf43d24 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x4640a25d [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x389ba8c9 (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xf3a9f46 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xb8f01d34 (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x55f41c55 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x48cd424f [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.Pad] pad.cpp:418 scePadResetLightBar: (DUMMY) called [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/sound1/streams/sfx/ldn-pub-barroom-amb.xvag flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/sound1/streams/sfx/ldn-pub-barroom-amb.xvag [Lib.PlayGo] playgo.cpp:122 scePlayGoGetLanguageMask: called [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xe59bcdb0 (permutation) [Kernel.Fs] file_system.cpp:179 sceKernelClose: Closing /app0/u3data/build/main/sound1/streams/sfx/ldn-pub-barroom-amb.xvag [Lib.PlayGo] playgo.cpp:213 scePlayGoGetToDoList: called handle = 1 numberOfEntries = 100 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xb2314b81 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x35432295 [Kernel.Fs] file_system.cpp:61 sceKernelOpen: path = /app0/u3data/build/main/sound1/streams/sfx/ldn-pub-barroom-amb.xvag flags = 0x0 mode = 0 [Kernel.Fs] file_system.cpp:446 sceKernelStat: (PARTIAL) path = /app0/u3data/build/main/sound1/streams/sfx/ldn-pub-barroom-amb.xvag [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xe59bcdb0 (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xbe2a6b56 (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x5c74e1f6 (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x18b472c0 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x18df405 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x5e85ce38 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x18df405 (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x43c015ad [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0x73b91df0 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xb1588bc2 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x1f9dd68f [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xb1588bc2 (permutation) [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0xdd5e98a2 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling vs shader 0xb60c41c9 [Render.Vulkan] vk_pipeline_cache.cpp:503 CompileModule: Compiling fs shader 0x14bd455a [Debug] emit_spirv_context_get_set.cpp:169 operator(): Assertion Failed!