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*** Unhandled IllegalArgumentException: update/render error #384

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GitUser21323123 opened this issue Aug 9, 2021 · 0 comments
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java.lang.IllegalArgumentException: Negative capacity: -1516492608
at java.nio.Buffer.(Unknown Source)
at java.nio.ByteBuffer.(Unknown Source)
at java.nio.ByteBuffer.(Unknown Source)
at java.nio.MappedByteBuffer.(Unknown Source)
at java.nio.DirectByteBuffer.(Unknown Source)
at java.nio.ByteBuffer.allocateDirect(Unknown Source)
at org.lwjgl.BufferUtils.createByteBuffer(BufferUtils.java:60)
at itdelatrisu.opsu.render.CurveRenderState.createVertexBuffer(CurveRenderState.java:295)
at itdelatrisu.opsu.render.CurveRenderState.initFBO(CurveRenderState.java:123)
at itdelatrisu.opsu.render.CurveRenderState.(CurveRenderState.java:112)
at yugecin.opsudance.objects.curves.FakeCombinedCurve.draw(FakeCombinedCurve.java:51)
at itdelatrisu.opsu.states.game.Game.drawHitObjects(Game.java:1825)
at itdelatrisu.opsu.states.game.Game.render(Game.java:641)
at yugecin.opsudance.core.DisplayContainer.run(DisplayContainer.java:281)
at yugecin.opsudance.OpsuDance.rungame(OpsuDance.java:75)
at yugecin.opsudance.OpsuDance.start(OpsuDance.java:53)
at yugecin.opsudance.core.Entrypoint.main(Entrypoint.java:80)

DisplayContainer dump
OpenGL version: 4.6.0 NVIDIA 471.41(NVIDIA Corporation)
state is Game
BaseOpsuState dump
isDirty: false
Game dump
beatmap: setid 594751 beatmapid 1257904 name Helblinde - The Solace of Oblivion [Aspire]
objectidx: 0
time: 0ms
< DisplayContainer
tNextState is null
loading sound: none
playing map: setid 594751 beatmapid 1257904 name Helblinde - The Solace of Oblivion [Aspire]
at time 0

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