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Simple Turn-Based Movement in Unreal Engine 4

This modifies their system of a traditional JRPG style to match that of a Roguelike such as Pokemon Mystery Dungeon, or even Crypt of the Necrodancer. It's in an extremely crude state.

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Adapted from "Building an RPG with Unreal 4.x" by By Steve Santello, Alan R. Stagner, (ISBN: 9781782175636)

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continuous turn based movement. can be adapted for anything

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