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[ZELDA] GB games resets retro-go config (and sometimes BSOD) #59
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I'm not sure if I have the ghidra files still laying around; I'd also be a little hesitant to share them (to be sure that no proprietary code leaks). That said, a lot of my notes (and commented out code of stuff i was working on) is in the zelda file. As for fixing the presented issue, I'm open to PRs. I might be able to get around to it at some point, but unfortunately it's not very high on my priority list (I've got a lot of projects/work going on atm). |
I wasn't commenting to share them, but just in case you could look at the menu area and prevent the 3rd option of the zelda menu from being able to be executed adding some NOP. And then I can prepare a patch for python as a PR 👍 |
I'll give it a go. |
I have a solution, and I'll push a PR soon. @DSkywalk would you be so kind and do you have the time to help me test it ? |
…g (and sometimes BSOD) It does so by ignoring any LA menu selection if --no-la was given.
…g (and sometimes BSOD) It does so by ignoring any LA menu selection if --no-la was given.
thanks @BenjaminSoelberg for the PR! Love it! Closing this issue. |
really thanks @BenjaminSoelberg ❤️ |
Hello @BrianPugh, I'm experimenting to take a little more advantage of the stock zelda, I hope you still have the disassembly at hand 👯
I have seen that if you run GB zeldas several times, changing the language, running and resetting the game. It deletes a code area supposedly available. We should not allow to run the gameboy emulator, to avoid problems if
--no-la
is used.Sometimes its corrupt the retro-go config and when you load any rom... BSODs 💥
If you tell me some NOP to avoid it I'll upload it as PR.
Thanks for your great work 👍
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