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Monster evolution is not happening the first time a monster is spawned #80809

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ProvoGo opened this issue May 3, 2025 · 0 comments
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(S1 - Need confirmation) Report waiting on confirmation of reproducibility

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@ProvoGo
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ProvoGo commented May 3, 2025

Describe the bug

Monster dont spawn as the evolved forms when they first spawn in like they should when you are over a year into the game

Attach save file

Testing evolution_copy-trimmed.tar.gz

Steps to reproduce

  1. Go to a location you havent been to before and see a bunch of non evolved monsters
  2. Leave the area by walking a good distance away
  3. Return and see a bunch of evolved monsters

Expected behavior

that the monster properly evolve the first time they are spawned in

Screenshots

Image

Image

Versions and configuration

  • OS: Windows
    • OS Version: 10.0.19045.5737 (22H2)
  • Game Version: cdda-experimental-2025-05-03-0635 [64-bit]
  • Graphics Version: Tiles
  • Game Language: English [en]
  • Mods loaded: [
    Dark Days Ahead [dda],
    Disable NPC Needs [no_npc_food],
    Portal Storms Ignore NPCs [personal_portal_storms]
    ]

Additional context

in the attached save file go up to the prison to see the non evolved zombies, then walk 10 map tiles away from the prison, after that you can walk back and see the evolved zombies
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@ProvoGo ProvoGo added the (S1 - Need confirmation) Report waiting on confirmation of reproducibility label May 3, 2025
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