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update the flag of sourdough bread from Nuitient-override to EDIBLE_F… <Bugfix> This is a fix for a bug (or closes open issue) Items: Food / Vitamins Comestibles and drinks [JSON] Changes (can be) made in JSON new contributor
#80723 opened Apr 25, 2025 by ayhan0401 Loading…
Aftershock: Bugfix Last dance Scenario astyled astyled PR, label is assigned by github actions Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Missions Quests and missions Mods: Aftershock Anything to do with the Aftershock mod Mods Issues related to mods or modding
#80719 opened Apr 25, 2025 by John-Candlebury Loading…
[MoM] Perfected Motion is now concentration astyled astyled PR, label is assigned by github actions <Documentation> Design documents, internal info, guides and help. EOC: Effects On Condition Anything concerning Effects On Condition [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs Mods: Mind Over Matter Mods Issues related to mods or modding
#80718 opened Apr 25, 2025 by Standing-Storm Loading…
Item subtypes: AMMO, MAGAZINE, ARTIFACT Appliance/Power Grid Anything to do with appliances and power grid astyled astyled PR, label is assigned by github actions Code: Infrastructure / Style / Static Analysis Code internal infrastructure and style Code: Tests Measurement, self-control, statistics, balancing. Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves Items: Archery Bows, crossbows, arrows, bolts Items: Armor / Clothing Armor and clothing Items: Battery / UPS Electric power management Items: Food / Vitamins Comestibles and drinks Items: Magazines Ammo holding items and objects. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mechanics: Enchantments / Spells Enchantments and spells Melee Melee weapons, tactics, techniques, reach attack Mods: Aftershock Anything to do with the Aftershock mod Mods: Generic Guns Anything to do with Generic Guns Mods: Innawood 🌲 Anything to do with Innawood mod Mods: Isolation Protocol ☣ The total conversion mod Isolation Protocol Mods: Magiclysm Anything to do with the Magiclysm mod Mods: Mind Over Matter Mods: Sky Island Anything about the Sky Island mod Mods: Xedra Evolved Anything to do with Xedra Evolved Vehicles Vehicles, parts, mechanics & interactions
#80716 opened Apr 25, 2025 by ShnitzelX2 Loading…
Remove all hope from no hope astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions EOC: Effects On Condition Anything concerning Effects On Condition [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: No Hope Relating to the mod No Hope Mods Issues related to mods or modding
#80711 opened Apr 25, 2025 by RenechCDDA Draft
[alt-map-key] Updating tile keys astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Documentation> Design documents, internal info, guides and help. Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display [Markdown] Markdown issues and PRs Mods Issues related to mods or modding
#80709 opened Apr 25, 2025 by thaelina Draft
Fix game warning over 'stale data' on achievements json astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions
#80707 opened Apr 25, 2025 by RenechCDDA Loading…
(WIP) Throat Guards astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Items: Armor / Clothing Armor and clothing [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#80706 opened Apr 25, 2025 by Termineitor244 Draft
NPC - Hair - ADD [JSON] Changes (can be) made in JSON new contributor NPC / Factions NPCs, AI, Speech, Factions, Ownership
#80705 opened Apr 24, 2025 by brianrt042 Loading…
Bugfixes: Allow NPCs to use practice crafting recipes astyled astyled PR, label is assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Crafting / Construction / Recipes Includes: Uncrafting / Disassembling json-styled JSON lint passed, label assigned by github actions
#80699 opened Apr 24, 2025 by ashGlaw Loading…
Fix .57 gunmod weird wording astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves Items: Gunmod / Toolmod Weapon and tool attachments, and add-ons [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Xedra Evolved Anything to do with Xedra Evolved Mods Issues related to mods or modding
#80698 opened Apr 24, 2025 by Maleclypse Loading…
[The Backrooms] Expand the Backrooms to multiple Z-levels, add stairs astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Mods: Backrooms Mods Issues related to mods or modding
#80697 opened Apr 24, 2025 by Standing-Storm Loading…
[Mods] Update and expand some special vision IDs astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mechanics: Enchantments / Spells Enchantments and spells Mods: Magiclysm Anything to do with the Magiclysm mod Mods: Xedra Evolved Anything to do with Xedra Evolved Mods Issues related to mods or modding Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies
#80696 opened Apr 24, 2025 by Standing-Storm Loading…
Adds a small supply of icons with the traders from NECR astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Game: Balance Balancing of (existing) in-game features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#80692 opened Apr 24, 2025 by Termineitor244 Loading…
Diversify Skills in the NECR astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Game: Balance Balancing of (existing) in-game features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#80691 opened Apr 24, 2025 by Termineitor244 Loading…
Start implementing item damage faults astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` <Documentation> Design documents, internal info, guides and help. <Enhancement / Feature> New features, or enhancements on existing [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs Melee Melee weapons, tactics, techniques, reach attack
#80684 opened Apr 23, 2025 by GuardianDll Draft
Print snippet in loading screen astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Info / User Interface Game - player communication, menus, etc. json-styled JSON lint passed, label assigned by github actions
#80677 opened Apr 22, 2025 by GuardianDll Draft
un-magic-number monster movecost calculation to allow diagonal costs astyled astyled PR, label is assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Code: Tests Measurement, self-control, statistics, balancing. json-styled JSON lint passed, label assigned by github actions Monsters Monsters both friendly and unfriendly.
#80673 opened Apr 22, 2025 by marilynias Draft
1 of 2 tasks
eoc/json: don't use string comparison for numbers astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions new contributor NPC / Factions NPCs, AI, Speech, Factions, Ownership
#80656 opened Apr 21, 2025 by andrei8l Draft
Exit in applying default background astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Character / World Generation Issues and enhancements concerning stages of creating a character or a world json-styled JSON lint passed, label assigned by github actions
#80652 opened Apr 21, 2025 by Maleclypse Loading…
put vehicles inbound astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Vehicles Vehicles, parts, mechanics & interactions
#80642 opened Apr 20, 2025 by PatrikLundell Loading…
Minor tweaks in fault stuff astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Bionics CBM (Compact Bionic Modules) [C++] Changes (can be) made in C++. Previously named `Code` Code: Tests Measurement, self-control, statistics, balancing. <Documentation> Design documents, internal info, guides and help. EOC: Effects On Condition Anything concerning Effects On Condition Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves Items: Armor / Clothing Armor and clothing [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs Monsters Monsters both friendly and unfriendly. Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies NPC / Factions NPCs, AI, Speech, Factions, Ownership Vehicles Vehicles, parts, mechanics & interactions
#80634 opened Apr 19, 2025 by GuardianDll Loading…
Lixa falls astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display
#80629 opened Apr 19, 2025 by Maleclypse Loading…
Fixes #80610 errors astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions EOC: Effects On Condition Anything concerning Effects On Condition [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Mind Over Matter Mods Issues related to mods or modding
#80625 opened Apr 19, 2025 by Maleclypse Draft
In-progress craft item can't exceed MAX_ITEM_VOLUME astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Info / User Interface Game - player communication, menus, etc. json-styled JSON lint passed, label assigned by github actions
#80578 opened Apr 16, 2025 by RenechCDDA Draft
ProTip! Exclude everything labeled bug with -label:bug.