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fix: CycleMatchModule should not cycle erroneously when players drop below the join.min-players amount #4480

fix: CycleMatchModule should not cycle erroneously when players drop below the join.min-players amount

fix: CycleMatchModule should not cycle erroneously when players drop below the join.min-players amount #4480

Triggered via pull request March 23, 2025 18:23
Status Failure
Total duration 2m 12s
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build.yml

on: pull_request
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1 error and 1 warning
build
Process completed with exit code 1.
build
Cache not found for keys: gradle-home-v1|Linux-X64|build[27df40b80d25f4e0c5be504ed712742e]-6a2c49f7f81c7698ab2c5eeccf1f03db9c364a00, gradle-home-v1|Linux-X64|build[27df40b80d25f4e0c5be504ed712742e], gradle-home-v1|Linux-X64|build, gradle-home-v1|Linux-X64