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Improve ghoul behaviour (rebase+fix) #3230

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Hypernoot
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a fixed and rebased version of #2848

@Hypernoot Hypernoot force-pushed the ghoul-behaviour-hypernoot branch from 075ed0d to 58ecade Compare April 7, 2025 18:47
@Hypernoot Hypernoot requested a review from weluvgoatz April 8, 2025 15:50
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there seems to be a bug where the ghoul refuses to move until i pass below it at least once.

@Hypernoot Hypernoot force-pushed the ghoul-behaviour-hypernoot branch from 58ecade to 474d246 Compare April 14, 2025 15:37
@Rusty-Box
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Looking pretty good so far. A few suggestions I have:

  • Have Ghoul thrust more agressivly towards the player than just up at a set angle.
  • If Tux is too far away, I think Ghoul just stop chasing him and simply hover in mid-air waiting.
  • Ghouls stun time could be reduced a little bit.

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4 participants