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Error When Setting N64 Settings #888

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@ghost

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I was playing around with GLideN64 settings in the latest dev build and on occasion I get the following error message:

Unhandled exception has occurred in a component in your application. If you click Continue, the application will ignore this error and attempt to continue.

Object reference not set to an instance of an object.

See the end of this message for details on invoking 
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
   at BizHawk.Client.EmuHawk.N64VideoPluginconfig.SaveSettings()
   at BizHawk.Client.EmuHawk.N64VideoPluginconfig.Button1_Click(Object sender, EventArgs e)
   at System.Windows.Forms.Control.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ButtonBase.WndProc(Message& m)
   at System.Windows.Forms.Button.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

Usually this doesn't happen straight away (or when there's no config file). After starting a game, changing some settings and playing a movie though, upon trying to change any settings and apply them, I get that error message and cannot proceed without hitting "cancel". The only way to alter the settings at the current point is to delete the config file and start from scratch.

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Core: Mupen64PlusNintendo 64 (N64) coreGhost'dOP's username has been lost to time

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