You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
When continually toggling GDI+ mode on and off with the emulator running,
memory usage will slowly rise. Much more easily seen in r3307 or earlier in
MainForm.CaptureOSD(), which can easily hit the 2G limit in a short amount of
time doing video capture.
As best as I can tell, if you instantiate a SysdrawingRenderPanel, render to it
at least once, and then get rid of it, it leaks. I couldn't say for sure,
though.
Original issue reported on code.google.com by [email protected] on 2 Oct 2012 at 9:31
The text was updated successfully, but these errors were encountered:
Original issue reported on code.google.com by
[email protected]
on 2 Oct 2012 at 9:31The text was updated successfully, but these errors were encountered: