Fixes:
- duplicate & redundant purpur recommendations
- high MSPT impact of throwing ender eyes in Iris worlds due to using wrong locate algorithm
Changes:
- more options to mitigate thread starvation when using pregen
- setting to use a virtual thread executor instead of MultiBurst
- max concurrency setting
- minor cleanup
- remove server benchmark command due to being extremely unstable and unfinished
- move lazy pregen command under dev to being extremely unstable and unfinished
Features:
- pregen cache to skip already generated chunks faster
- backgound caches for all worlds can be disabled in the settings