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support built-in components like ListView, Dialog, or TabView.....
enhancement
#3595
opened May 7, 2025 by
tangjiemian
1 task
Insert Object Between Tiled Layers using (Leap + Flame)
enhancement
#3594
opened May 5, 2025 by
woxxin20
1 task done
AssetSource SpriteAnimationWidget.asset SpriteWidget.asset should support package args
enhancement
#3558
opened Apr 12, 2025 by
cruvie
1 task
Create layout component similar to IndexedStack
enhancement
#3496
opened Feb 14, 2025 by
mabdelaal86
1 task done
Render an IconData in the Flame Engine
enhancement
help wanted
#3485
opened Feb 9, 2025 by
imaNNeo
1 task
The toString method of different ComponentKey instances will return the same string.
enhancement
#3457
opened Jan 25, 2025 by
weijiewow
1 task
[flame_tiled] uncaught exception with empty image layer
bug
#3420
opened Dec 19, 2024 by
gaaclarke
1 task
Flame needs a more complete minimal physics engine
enhancement
#3418
opened Dec 19, 2024 by
gaaclarke
1 task
isColliding
is giving inconsistent results when adding/removing Hitboxes per update
bug
#3417
opened Dec 19, 2024 by
gaaclarke
Box Decoration for RectangleComponent
enhancement
#3374
opened Nov 24, 2024 by
stuartrapop
1 task done
flame_riverpod forceBuild can call setState() during build
bug
#3354
opened Oct 26, 2024 by
TonyDowney
1 task
Multiple GameWidget can share a game; RiverpodAwareGameWidget can't
enhancement
#3353
opened Oct 24, 2024 by
TonyDowney
1 task
Consider detaching game from DevToolsService when not needed
enhancement
#3316
opened Sep 21, 2024 by
filiph
1 task done
[flame_3d] Fix unrelated broken tests on main due to bug on drawRawAtlas
bug
#3301
opened Sep 12, 2024 by
luanpotter
1 task
[Flame 3D] Create more distinct types of light source
enhancement
flame_3d
#3294
opened Sep 2, 2024 by
danielAsaboro
1 task
Forward taps/drag events to widgets in backgroundBuilder
enhancement
#3292
opened Aug 31, 2024 by
large
1 task
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