What's Changed
- Update UE_AssimpLibrary.Build.cs by @Xeroderma in #25
- minor fixes for macOS by @sfjohnston in #26
- Fixes for 5.1 "red nodes of death" by @sfjohnston in #27
- Substantial change to be a more 1:1 import of Assimp data. by @sfjohnston in #29
- OpenFileDialogue now support macOS by @sfjohnston in #30
- Added "GetAllLights". by @sfjohnston in #32
- Feature/dynamic mesh by @902D9 in #39
- Update UDynamicMesh Include Path Based on Engine Version by @902D9 in #43
- feat(CopyFile): Copy the assimp.dll file when packaging by @902D9 in #40
- [Experimental] A way to import files asynchronously by @902D9 in #44
- feat(UE_Assimp): rename ToVector to aiVector3DToVector, because the engine plugin "LidarPointCloud" already has a ToVector by @902D9 in #45
New Contributors
- @Xeroderma made their first contribution in #25
- @902D9 made their first contribution in #39
Full Changelog: v5.2.5...5.4.3