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UE5.5 Assimp 5.4.3

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@irajsb irajsb released this 02 Apr 17:01
· 4 commits to main since this release
69bb928

What's Changed

  • Update UE_AssimpLibrary.Build.cs by @Xeroderma in #25
  • minor fixes for macOS by @sfjohnston in #26
  • Fixes for 5.1 "red nodes of death" by @sfjohnston in #27
  • Substantial change to be a more 1:1 import of Assimp data. by @sfjohnston in #29
  • OpenFileDialogue now support macOS by @sfjohnston in #30
  • Added "GetAllLights". by @sfjohnston in #32
  • Feature/dynamic mesh by @902D9 in #39
  • Update UDynamicMesh Include Path Based on Engine Version by @902D9 in #43
  • feat(CopyFile): Copy the assimp.dll file when packaging by @902D9 in #40
  • [Experimental] A way to import files asynchronously by @902D9 in #44
  • feat(UE_Assimp): rename ToVector to aiVector3DToVector, because the engine plugin "LidarPointCloud" already has a ToVector by @902D9 in #45

New Contributors

Full Changelog: v5.2.5...5.4.3