This repository was archived by the owner on May 7, 2022. It is now read-only.
This repository was archived by the owner on May 7, 2022. It is now read-only.
Chunks despawn when moving camera #187
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Description
Bevy Tilemap version
commit: 474bd2f
Operating system & version
Ubuntu 20.04
What you did
Modified hex_tile_odd_rows
example to allow panning and zooming (re-scaling).
What you expected to happen
The view can be panned/zoomed, and the map remains static.
What actually happened
All chunks except (0,0) de-spawned immediately.
Additional information