I'm an MSc Computer Science student at the University of Milan, passionate about cloud data engineering and video game development. I love designing scalable systems that bring data to lifeโand when Iโm not working with pipelines, Iโm building pixel worlds and experimenting with game mechanics.
Iโm always exploring new ways to combine creativity and technologyโwhether thatโs through processing real-time data on the cloud or crafting immersive game experiences.
- AWS โ S3, Lambda, SNS, EC2, RDS, Glue, CloudWatch, IAM
- GCP โ BigQuery, Cloud Functions, Pub/Sub
- Azure โ Data Factory, Blob Storage (learning)
- Docker & Kubernetes โ For containerized, scalable deployments
- Terraform โ Infrastructure as code (beginner)
- Apache Kafka โ Real-time streaming
- Apache Spark โ Batch & stream processing
- Apache Flink โ Low-latency stream processing
- Airflow โ Workflow orchestration
- PostgreSQL, MongoDB, Cassandra, Neo4j
- Matplotlib, Seaborn, D3.js
- Unity (C#) โ Game mechanics & prototyping
- Unreal Engine (beginner)
- Blender โ Basic 3D modeling
- Python, SQL, C#, Bash
- Building cloud-native data pipelines
- Automating workflows using serverless architectures
- Crafting game worlds and experimenting with design
- Visualizing data to tell engaging stories
- Working on side projects that blend tech + creativity
I'm currently looking for an internship or collaboration where I can:
- Work on cloud data platforms, especially involving real-time or large-scale datasets
- Join a team building data infrastructure for analytics in games or apps
- Combine my cloud and creative skills on interactive, impactful projects
- ๐ moeinghaeini.com
- ๐ผ LinkedIn
- ๐ฆ Twitter / X
Thanks for stopping by!