Description
This issue relates to #722: Rust or Cython to speed up core components. I have been doing my own testing of compiling the python-chess
lib with Cython as documented here:
https://github.com/Phillyclause89/ChessMoveHeatmap/tree/main/tests/CythonBenchmarkingResults
I don't think python-chess
should go out of it's way to support Cython, but I think it is at least worth a callout in the setup documentation that users are free to self-compile the lib (or parts of it) with Cython thus risking unintended, untested and undocumented consequences for the reward of possibly faster runtimes.
python-chess
could even update the setup.py to have an optional flag to do this compiling on the user's behalf if they so chose. That is kind of what I went with in my own setup.py: https://github.com/Phillyclause89/ChessMoveHeatmap/blob/main/setup.py
From the python-chess
lib version 1.10.0 that I've locked myself into for the time being, only the _interactive.py
had failures compiling and I'm not even seeing that file in your latest release versions... Could be you moved the failing code to some other file that now needs to be excluded in such a setup ¯\_(ツ)_/¯
TLDR: Don't support Cython officially, but update docs to suggest it as a possible option to users who like debugging stuff...