Description
Background
I'm currently switching debuggers from rust-lldb
to rust-gdb
. There are no extensions for rust-gdb
that I'm aware of, so piecing together several extensions and scripts I have managed to compile my crate, identify the output binary, and debug it using Native Debug, itself using rust-gdb
as the backend.
However, I can no longer place breakpoints in my program. I've been searching around for the culprit, and the only lead I have so far is this extension's "Debug Engine" setting, which mysteriously seems restricted to two extensions, despite there being more gdb/lldb debug extensions out there. Is there any way I can bypass this without enabling VSCode's Breakpoints in every file
setting?
(Note: My setup works flawlessly if I do enable that setting)