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I've just checked the values which CGDisplay::pixels_high()
and CGDisplay::pixels_wide()
return (I wrote a simple test that calls CGDisplay::main()
and then prints some properties of it. It seems that the returned values are not in pixels, but in points. I know that CGDisplay
wrapper uses the correct functions CGDisplayPixelsHigh()
and CGDisplayPixelsWide()
, but apparently they don't return the size in pixels. Should we rename the functions in CGDisplay
, so that the documentation and function names better reflect the actual way they work?
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