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O3engine

Every geek must spent his spare time trying to reinvent the wheel!

O3Engine is an Object Oriented OpenGL Engine for 3D graphics. Beaware that this is an back-burner project that I cannot support it, so although development-wise is complete, it lacks documentation, examples and a proper induction process.

It currently supports:

  • Tree-based hierarchical root system
  • GPU Resource management (Models, Textures, Materials)
  • Node-base material system, that compiles to GLSL
  • GUI, Text Rendering, Font Management
  • Tree-based overlay system
  • Enviromental maps, skype
  • Multi-platform compatibility (Win, Linux, OSX)

O3Engine is distributed under GLPv3 Licence

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Every geek must spent his spare time trying to reinvent the wheel!

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